Shiftyeyesshady Posted July 11, 2012 Posted July 11, 2012 On my server, I am trying to establish a Post office by using Item Teleport pipes, unfortunately, I can't get them to function, they always read 0 connected pipes even with World Anchors sitting 2 blocks away from each pipe. I've tried Teleport Tethers as well. Are the chunk loading blocks bugged in the current version? Or is something else occurring here?
Backplague Posted July 11, 2012 Posted July 11, 2012 The problem may be in the pipes, not the chunk loader blocks. Have you set the pipes IDs to be more than 0? Have you set the receiving mode to "True" for the pipe that is supposed to receive stuff?
Shiftyeyesshady Posted July 11, 2012 Author Posted July 11, 2012 Yes, One is set to 297, the other 456, and the receiving pipe is set to receive at both locations. I initially tested them both by sending to the receiving pipe in the same building, just to be sure. According to Rei's minimap, both offices are ~300m apart.
VideoBoy Posted July 11, 2012 Posted July 11, 2012 On my server, pipes always show 'Connected Pipes: 0' but they seem to work fine anyways. :O
powersthatbe85 Posted July 11, 2012 Posted July 11, 2012 With Tekkit 3 I've had several issues on my standard tekkit server with chunkloading and teleport pipes. I've been unable to get any chuncks to stay loaded no matter where I place teleport teathers or world anchors. Also the teleport pipes seem to only work if that chunk is loaded, but then even when its loaded it still has issues with connecting.
MindTooth Posted July 24, 2012 Posted July 24, 2012 There is a mod called ChickenChunks for Minecraft 1.2.5. It's created by the same fellow that has created Not Enough Items (NEI). It does seem a bit more advanced and better than the ones already included. I'ld really like to see this included with Tekkit instead, and hope for once that we have a proper chunk loader solution. Source: http://minecraftforum.net/topic/909223-
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