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Posted (edited)

Welp, another day, another modpack, another bug.
This time I've managed to get my modpack to load and open, but it doesn't have forge or any mods installed.
I've tried getting universal forge for 1.7.10, placing this into my bin folder and renaming it to modpack.jar. Creating a modpack.jar and placing all the contents of the forge into this jar. Unzipping the forge file the creating a modpack.jar which includes all the forge files. All of these have the same outcome, the modpack loads but doesn't have forge installed.
I have even installed forge onto my client and copied the generate configs into my modpack but that doesn't change anything.
I have tried both dropbox and copy.com, thinking it may be the host but that hasn't changed anything.

http://api.technicpack.net/modpack/mscience
https://copy.com/tpexo8g4ycBsYwmG?download=1
https://www.dropbox.com/s/mdzk7ltu2so618i/Modern Science.zip?dl=1

Hopefully you'll have an answer for me!

Edited by MrPop2213
  • Moderators
Posted

Your modpack.jar is named modpack.jar.jar. Fix that. Also, don't unzip it or add to or remove anything from it. Just rename the forge universal jar to modpack.jar. 

Your pack only has NEI, and it has a (1) at the end of the file name. Fix that. 

After you get forge working, start adding mods, but test it after adding one or two mods at a time. 

  • Moderators
Posted

Your modpack.jar is named modpack.jar.jar. Fix that. Also, don't unzip it or add to or remove anything from it. Just rename the forge universal jar to modpack.jar. 

Your pack only has NEI, and it has a (1) at the end of the file name. Fix that. 

After you get forge working, start adding mods, but test it after adding one or two mods at a time. 

Posted

Your modpack.jar is named modpack.jar.jar. Fix that. Also, don't unzip it or add to or remove anything from it. Just rename the forge universal jar to modpack.jar. 

Your pack only has NEI, and it has a (1) at the end of the file name. Fix that. 

After you get forge working, start adding mods, but test it after adding one or two mods at a time. 

Well damn, I could have sworn I checked that.
Thanks for that! I'll be sure to check more carefully

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