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Chunkloaders make sure that a section of the game, or "chunk," stays loaded. Which seems rather obvious, so I'll answer the followup question: when you first log into the game, or on a multiplayer server if nobody is near it, not all of the world is loaded into memory. If a piece of land isn't loaded into memory, nothing happens. In vanilla Minecraft, this is no big deal, because who gives a shit if time doesn't pass by a mountain? The worst that happens is a sapling won't turn into a tree. But with all the technical mods adding all kinds of machines, that's bad. It means your energy collectors aren't gathering power, your generator isn't making electricity, your quarry isn't digging, and so on. It is, in short, a way to smack the game upside the head and say "hey slapnuts, don't freeze time in this area to save on performance, I want shit to be happening here at all times." Once you put it down, hit F9 and look at the blue squares. Those represent chunks that will stay loaded in memory at all time. Make sure you use enough chunkloaders to keep all of your crap inside the blue squares.

Humus, Bog Earth, Arboretums, and Turbaries are from Forestry. You'll have to go to that mod's wiki for full details, but the short version is that humus is the special dirt you have to give its tree farming machines, bog earth is the special dirt you have to give the peat making machine, arboretums are the tree planting machine, and the turbary is the peat collecting machine.

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