Cakai Posted August 8, 2012 Posted August 8, 2012 could you gents perhaps lend me a hand? i dragged the file into mods folder and this is my error report thank you in advance for any help offered --- BEGIN ERROR REPORT c45021cf -------- Generated 8/8/12 11:10 AM Minecraft: Minecraft 1.2.5 OS: Windows 7 (amd64) version 6.1 Java: 1.7.0_05, Oracle Corporation VM: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation LWJGL: 2.4.2 OpenGL: IntelĀ® HD Graphics version 2.1.0 - Build 8.15.10.2202, Intel IDException: [mod_Fossil Error]ID conflicted at ID: 127 126 125 Please change ID at /config/ModFossil.cfg. at mod_Fossil.initBlockAndItems(mod_Fossil.java:411) at mod_Fossil.load(mod_Fossil.java:765) at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:356) at cpw.mods.fml.common.Loader.modInit(Loader.java:273) at cpw.mods.fml.common.Loader.initializeMods(Loader.java:628) at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:223) at net.minecraft.client.Minecraft.a(Minecraft.java:429) at net.minecraft.client.Minecraft.run(Minecraft.java:738) at java.lang.Thread.run(Unknown Source) --- END ERROR REPORT 9a5648ec ----------
milcondoin Posted August 8, 2012 Posted August 8, 2012 IDException: [mod_Fossil Error]ID conflicted at ID: 127 126 125 Please change ID at /config/ModFossil.cfg. This already tells you what to do. 3 blocks, that are currently configured to use ID 125-127, are conflicting, so you have to give them unused IDs. If you don't know which IDs are free currently, remove the mod from your mods folder, start the game, go in your inventory screen to the options button in the bottom left and make an ID dump. Analyse that dump for free block IDs, reinsert the mod and configure the conflicting blocks in the config to free IDs.
Neowulf Posted August 8, 2012 Posted August 8, 2012 Wrong section, this place is for programmers to share information, not for people to figure out block ID conflicts. Kinda surprised you don't have the modder title milcondoin, your item stand is really cool.
milcondoin Posted August 8, 2012 Posted August 8, 2012 Kinda surprised you don't have the modder title milcondoin, your item stand is really cool. Thank you. That mod is new and I haven't been lurking in the mod forum before, so I'm fresh to the modding scene. Maybe they'll wait a bit, if I keep at it *shrugs*. It's not important anyway.
jakj Posted August 9, 2012 Posted August 9, 2012 I would also endorse you having the modder label, though of course they neither require nor desire anyone's endorsement. :P
Neowulf Posted August 9, 2012 Posted August 9, 2012 I got the title for posting a handful of cropcards and a black brick block. Your mod is more complicated than mine.
The Merchant of Menace Posted August 9, 2012 Posted August 9, 2012 I've already posted about it in the moderator board, just waiting for Admin attention.
jakj Posted August 9, 2012 Posted August 9, 2012 black brick block Going to try out this new tongue-twister on my father when he visits this weekend.
milcondoin Posted August 9, 2012 Posted August 9, 2012 I've already posted about it in the moderator board, just waiting for Admin attention. Thank you. On the matter of the mod board... did you (or any other mod) also post about the matter, that the dropdown box for the version info in the technic bug forum, where you submit your bugs, is still at 6.0.7 (rec) and 7.0.1 (dev)?
Torezu Posted August 9, 2012 Posted August 9, 2012 Thank you. On the matter of the mod board... did you (or any other mod) also post about the matter, that the dropdown box for the version info in the technic bug forum, where you submit your bugs, is still at 6.0.7 (rec) and 7.0.1 (dev)? Just posted.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now