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Balkon's Weapon Mod not producing models in SMP


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Okay, so basically on the Tekkit server im hosting, all of the Balkon's Weapon Mod items dont really appear. For example, if somebody throws a spear, it doesnt generate a projectile. The spear will still fly out and hit something and you can go grab it, its just entirely invisible. And with the Cannon, i can place it on the ground, but there's nothing there, and if i try to walk into the space, it just pushes me back out. Most of the items in the mod lack projectiles and models. Is this a semi-common problem? Am i just being a moron and forgetting something obvious to make this work?

EDIT: Btw, im not getting any errors or anything, so its not something with the mod, i just feel like im forgetting some important plugin or something for this to function properly.

EDIT: I feel like this is probably the wrong place for this... Because i guess its not an actual bug, its just a problem im having... Could a mod perhaps move this to where it should go, if it should go somewhere else?

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Posted

I do believe this was a known bug. It is an entity ID issue. There was a fix for it but I've forgot it. It involved changing the entity IDs in the server and client.

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Ripped from the Terra Novo Newsfeed

1 ) Windows: search for %AppData% in your programs, then open the Roaming folder.

Mac: inside your home directory open Library/Application Support

2) Now find the folder called techniclauncher, within that open the tekkit folder and go inside the mods folder

3) open the folder called weaponmod, inside it you will find a file called weaponmod.properties, open it

4) scroll down until you find the line "#Entity ID's"

5) once you do, you should see that all the entity IDs for the items = 0

6) edit them to look like this:

spear-entity=255

knife-entity=254

flail-entity=253

dynamite-entity=252

javelin-entity=251

bullet-entity=250

dart-entity=249

bolt-entity=248

cannon-entity=247

cannonball-entity=246

shot-entity=245

dummy-entity=244

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