melle345 Posted September 26, 2012 Posted September 26, 2012 I have been looking around for a thread to just bounce ideas around and help eachother out with solutions and improvments, but I haven't found one so I decided to start one myself. Feel free to post any ideas, suggestions for builds, builds that you need help to finish or half complete ideas/projects. :)
theprolo Posted September 26, 2012 Posted September 26, 2012 It's in the technic section of the forums, and called "technic pack:suggestions ahoy". It may be labeled technic, but it still counts for Tekkit.
melle345 Posted September 26, 2012 Author Posted September 26, 2012 I didn't mean ideas for mods to add to tekkit, I meant ideas for builds etc.
gavjenks Posted September 26, 2012 Posted September 26, 2012 I didn't mean ideas for mods to add to tekkit, I meant ideas for builds etc. That's sort of what the whole forum is for...
melle345 Posted September 26, 2012 Author Posted September 26, 2012 Yeah I know but I couldn't find one collected thread with a bunch of ideas, just a few threads scattered among the help threads.
VideoBoy Posted September 26, 2012 Posted September 26, 2012 Make a machine that can replicate almost any item in the game without EE. Hint: it can be done.
melle345 Posted September 26, 2012 Author Posted September 26, 2012 Not really what I meant with the thread, but I guess your thinking of a UU-matter generator/auto crafting combo?
VideoBoy Posted September 27, 2012 Posted September 27, 2012 Not really what I meant with the thread, but I guess your thinking of a UU-matter generator/auto crafting combo? UU matter for a lot of the items, yes, but mostly scrapbox producers. :)
Fishismyfish123 Posted December 30, 2012 Posted December 30, 2012 kinda want to build a weapon factory and i would but singleplayer is just boring so anyone who would like to join me just reply to this or add me on skype, skype username is: Fishismyfish123
Mercalyn Posted December 30, 2012 Posted December 30, 2012 Do you like circuits / redstone / computer stuff? That's right up my alley. I had an idea to build a starship in the sky, everything will be controlled by a central mainframe(individual lights in hallways/rooms, doors to places, virtual "flight.") using CC. Say your cabin door is locked and you want access to it, you enter your credentials into the console next to your room, and you send the command to open your room door. The mainframe acknowledges that you are the right user to open this door, so it sends back the verified command to open your door. Or if you are a guest, the mainframe sees this and then sends the request("Can I come in?") to inside the room, if the user is not inside their room, it sends the request to wherever that user is "logged in." Or if the commander says there is an intruder, s/he can then send the command to lockdown all private quarters until further notice, or if there is a air leak somewhere, you could send the 'lock everything down' command. Lots of fun things can do. I might add the option to hack systems and gain entry to otherwise restricted areas. ("Would you like to Brute force this console?") or, (inject code into line). Extremely complex, but that is, of course, the fun of it. Then again, if you don't go for this computer type stuff, this would be hell.
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