LloydA Posted October 6, 2012 Posted October 6, 2012 I've been trying to figure out a way of selling EU to players on my server. E.G., they connect their machine to the servers "power grid". I found this page (http://minecraft-techworld.com/wiki/Energy-O-Mat) and at first I thought it was a real item but sadly it appears not. Any ideas for how to sell EU? Thanks
disconsented Posted October 6, 2012 Posted October 6, 2012 Batteries, energy crystals etc in a trade-o-matt
LloydA Posted October 6, 2012 Author Posted October 6, 2012 I had thought of that, and that's what I'll end up using if there are no other solutions. An Energy o mat would be a nice little addition to Tekkit though.
disconsented Posted October 6, 2012 Posted October 6, 2012 Energy o matt was removed from IC when it was converted to IC2 there isn't much hope of it coming back, the same as the force fields but they have a replacement now.
andrewdonshik Posted October 6, 2012 Posted October 6, 2012 Energy o matt was removed from IC when it was converted to IC2 there isn't much hope of it coming back, the same as the force fields but they have a replacement now. I thought they readded that in either 1.103 or 1.106.
gavjenks Posted October 6, 2012 Posted October 6, 2012 pretty pointless usage of a block ID, in my opinion. Selling lapotron crystals full and then buying them back for a smaller deposit back = energy o mat.
andrewdonshik Posted October 6, 2012 Posted October 6, 2012 Why was it removed from IC2? Reworked Energy code.
Omicron Posted October 6, 2012 Posted October 6, 2012 It is back in IndustrialCraft2 v1.98 and newer, as per the changelog here: http://forum.industrial-craft.net/index.php?page=Thread&threadID=7401 You'll have to wait until Tekkit updates to Minecraft 1.3.2 before you can use it, though.
jojomoep Posted October 10, 2012 Posted October 10, 2012 On my server i built a charging station selling 100k eu. I set it up so a item has to be thrown into a obsidian pipe. It gets checked in a Diamond pipe if right item put in goes through a redstone pipe activating a statecell-> activating a EU-Splitter cable to transmit power to a charging bench. HV Array -> mfsu -> Splitter cable -> Mfsu -> Charging Bench ----------------------------- State Cell /\ Redstone Pipe -------------- Chest | Diamond Pipe ---------Stone Pipe (wrong item Output) | Obsidian Pipe (Input) Ill post a picture of it if you want once im home.
andrewdonshik Posted October 10, 2012 Posted October 10, 2012 On my server i built a charging station selling 100k eu. I set it up so a item has to be thrown into a obsidian pipe. It gets checked in a Diamond pipe if right item put in goes through a redstone pipe activating a statecell-> activating a EU-Splitter cable to transmit power to a charging bench. HV Array -> mfsu -> Splitter cable -> Mfsu -> Charging Bench ----------------------------- State Cell /\ Redstone Pipe -------------- Chest | Diamond Pipe ---------Stone Pipe (wrong item Output) | Obsidian Pipe (Input) Ill post a picture of it if you want once im home. Awesome. Is it possible to upgrade it to RP tubes?
jojomoep Posted October 11, 2012 Posted October 11, 2012 I was thinking about that too, but its pretty hard to emit a redstone signal out of a tube or a filter to capture when it got input. Thats why i use the BC pipes, works pretty good and easy to set up. Only Contra for those are that you cant accept stacks, cause the redstone pipe doesnt change its behavior if 1 item or a item stack of xItems crosses it.
BLAZE MkIV Posted October 11, 2012 Posted October 11, 2012 With redpower tubes you'd use a filter to pick up only the desired item type then an item detector to generate the redstone pulse.
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