Lyikos Posted October 17, 2012 Share Posted October 17, 2012 Tekkit post Hello, I want to convert a bukkit server to tekkit and have questions mostly regarding nerfing some of the plugins. I know I can disable the recipes, I like a lot of those broken items and believe they could be made to be balanced by amping the energy requirement. I didn't find any file that lets me do this in the configs, did I miss something? If there in fact is none is there any bukkit mods made for scaling tekkit stuff? Energy Sources: I already disabled EE completely, and I plan to disable recipes for the renewable energies. I don't want to disable nuclear power, but want to decrease its output significantly. Buildcraft Stuff: in the buildcraft wiki it told me that quarries and certain other machines that normally require at least a steam engine can be made to run off a redstone clock, made with vanilla components. Is this still true, because it seemed like this was changed in later versions? If it is how fast/slow is it? I prefer to avoid having free energy like that unless it literally takes an hour or more to quarry a block of a redstone clock. The mining laser: while a cool item as a pvp weapon I'm concerned about its terrain destructive abilities, is there anyway to nerf those as well? I didn't find any other futuristic or modern weapon in the pack, and it seems if I disable it, I'd be left with a musket, is there something I missed. Last thing, in the video it shows a moving airship, is that still in tekkit, I didn't find it in the mod list on the website. Link to comment Share on other sites More sharing options...
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