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Posted

The modpack seems to be fine. It works properly in single player. However, when on my server it will take me back to the technic launcher screen if I break or place a block. I'm thinking it's the server files. I was hoping someone could look at it and see if they know what the issue is.

 

http://www.technicpack.net/modpack/superultramegacoolderp.829782 this is the link to the modpack.

 

I appreciate anyone's time and consideration.

  • Discord Moderator
Posted (edited)
  • Please provide the client crash report from this event.
  • Dropbox direct URLs should be altered in this manner: Change "www" to "dl". Change "dropbox" to "dropboxusercontent". Remove any trailing "?dl=0" or "?dl=1".
  • What server process are you using? (KCauldron, Thermos, Forge, etc.)

Your client pack needs to be complete/fixed before attempting to use it on a server:

  • All deploaded resources (files typically loaded automatically into /mods/1.7.10/) must be included in the modpack archive.
  • The pack must contain a full compliment of config files which are synchronized with what is on the server.
  • Your Biomes O' Plenty mod is fatally out of date.
  • You should probably be using Forge 1614.
Edited by plowmanplow
Posted

I apologize. I'm not sure how to do that.

 

I have no idea how to do any of that. I used server files from a thing I made last year due to not being able to find the minecraft 1.7.10 multiplayer files.

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