MPSisawesome Posted June 18, 2017 Posted June 18, 2017 (edited) So, I am working on a modpack, following the technic help guide. Currently, I have readied all my mods, but what do I do with non-config generated files, such as the Flans folder where you put content packs, or the Lua coding thingys that pop up with the generating of OpenComputers, or the journeymap folder. Where do I put them? "bin", "config" or "mods" Please help! Edited June 18, 2017 by MPSisawesome typo
JaariAtmc Posted June 19, 2017 Posted June 19, 2017 Flan folder needs to be put as a 4th folder, so bin/config/Flan/mods. Journeymap folder? Why would you need that? Lua code thingies?
MPSisawesome Posted June 19, 2017 Author Posted June 19, 2017 Ah, OK, thank you for that answer. Journeymap folder is generated when I launch the mod. Lua code thingies aren't important, as I have found out.
Torezu Posted June 20, 2017 Posted June 20, 2017 JourneyMap generates its own config files and such when you run it, so unless you want it to come with default config settings, just don't include those in your pack. If you're making a server pack, it doesn't go in that at all.
MPSisawesome Posted June 20, 2017 Author Posted June 20, 2017 Ah, OK. But my modpack is still being dumb. It's just loading regular 1.7.10.
JaariAtmc Posted June 21, 2017 Posted June 21, 2017 20 hours ago, MPSisawesome said: Ah, OK. But my modpack is still being dumb. It's just loading regular 1.7.10. Is the forge.jar renamed to modpack? How did you zip the folder? Is it "modpack.zip -> modpack -> bin/config/flan/mods" or "modpack.zip -> bin/config/flan/mods"?
MPSisawesome Posted June 24, 2017 Author Posted June 24, 2017 I have the entire folder zipped, so it goes modpack.zip > modpack > bin/config/mods/Flan
JaariAtmc Posted June 24, 2017 Posted June 24, 2017 1 hour ago, MPSisawesome said: I have the entire folder zipped, so it goes modpack.zip > modpack > bin/config/mods/Flan Yeah, that is incorrect. It needs to be Option 2.
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