I have tried to put the 1.7.10 versions of the mods in Hexxit in Witchery. It then loads the game and whilst loading it just goes back to
the launcher without any warning or notice or anything. Does anyone know what's happening here or have any tips on how to fix it?
[1.0.11] APOC Gaming Hexxit | Dungeon & Exploration World / PVP & PVE / Factions / Towny / MCMMO / No Banned Items / Player & Admin Shops / Player Plots / Economy / Vote Rewards (Crates/Keys) / & More!By Zilacon
Website: http://apocgaming.org | Server IP: HEX.APOCGAMING.ORG | Discord: https://discord.gg/uctbDQb
Hexxit requires you to download the Sounds/Music separately as Mojang has shutdown the resource servers for older minecraft versions.
Download Resources: http://apocgaming.net/repo/files/147_152_Resources.zip
This works for all MC versions from 1.2.5 to 1.5.2. Unzip this into your .technic/modpacks/modpack_name/resources folder.
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AGN is a community of gamers for minecraft and other online games founded in 1999 for gaming and setup in 2010 for minecraft servers.
We host independently from Zilacon's own privately hosted dedicated servers.
(Bungeecord, Vanilla, & Tekkit Classic are on a paid host. All others are hosted by Zilacon)
I pride myself in hosting and managing high performance servers with virtually zero down time. All of our servers have deadlock, lag, and crash detection.
Automated restart scripts, entity clearing/merging, spawn limits, timing adjustments, etc. To make the server run as smooth as possible.
Our servers normally maintain 19-20 TPS no matter what. If you experience any type of lag with a good ping to the network, please contact us so we can look into it.
Me and my staff team are available almost 24/7 on our discord server.
On APOC we have many gameplay styles for you to choose from, along with over a dozen modpacks and servers to play on.
All of our servers (excluding skyblock modpacks) have all of the features below.
Always Online: Dedicated, optimized, built for performance servers since 2010. Our servers are fully automated with almost zero need for human intervention to remain online and running smooth. Multiworld: We have worlds for PVP and PVE. These worlds are Survival (PVE/GriefPrevention Protection), Factions (PVP/Factions Protection), and Towny (PVP/Towny Protection). PVP worlds allow griefing and raiding by following the rules within the factions and towny plugins for war. Survival is PVE only and uses GriefPrevention for its protections. Custom Economy (APOC-Payday): Our economy is like no other, with one giant plugin (APOC-Payday) this plugin offers rewards for over 30 gameplay activities from killing mobs/players to crafting items. It also rewards you for voting with keys/kits to redeem for items and economy/exp/claimblocks. Our plugin also handles sign shops, player plots, automatic ranking, online/login rewards, and much more. Admin & Player Shops: We provide basic vanilla items in the spawn tower for admin shops. And we leave the modded side for players to buy a plot in spawn, create a shop, and select their items and prices for their shop. We encourage a competitive player market on APOC. Our admin shops will not interfere with selling modded items. Custom /help Commands: We have a custom menu of /help commands that explain everything on apoc. How to use our economy, claim systems, worlds, voting, shops, teleportation and homes, and much more. If these help commands cannot answer your questions, staff are available on the servers or on discord. MCMMO & APOC-RPG: All of our servers come equipped with MCMMO and APOC-RPG which adds skills, bonus drops for actions, custom enchanted item drops from mobs, and randomly placed chests or structures with loot inside in the worlds. Bungeecord: Our custom bungeecord server allows clients of any version to connect to our network & servers. Once connected to the server of your choice, you can communicate with everyone from every server, and see everyone who is online in the tab list from all servers. Looking for Staff:
We are seeking active staff members for all servers on apoc. If you are interested in any position please apply on the links below. We are looking for java developers and server staff. Apply for Chat Mod: http://apocgaming.org/cmodapp Apply for Server Mod: http://apocgaming.org/smodapp Apply for Developer: http://apocgaming.org/devapp Voting & Reviewing Rewards:
Voting for our network on one of the 36 vote sites listed on our /vote command in game or on our site at http://apocgaming.org/vote will give you 1 Common Key and 1 VoteKey. Common keys are one of 4 types of item reward keys issued on the servers. These keys can be earned by voting, being online, or logging in daily. When redeemed they will give you one item out of a long list of possible rewards. The higher grade the key is the better the rewards. Redeeming keys like Common have a chance to upgrade to Uncommon, and Uncommon to Rare, etc. Vote Keys are issued only for voting for sites, they give 1 EXP Level, $100 Economy, and 10 Claimblocks. We also reward for reviewing our network/servers on vote sites and forums like this (technic). If you enjoy our servers, please write us a review by replying to this topic for $2500 Economy and 3 Rare keys as a reward. If you got any suggestions or ideas for improvement, we are open to change. Just let us know!
Apologies, I know isn't regular Hexxit and this is my first time here, so I wasn't sure where to post.
I've had this agitating issue with Hexxit Rewritten 2 as of late. I've had to delete three prior Survival worlds because of this bug and I don't know what to do. I want to load my world normally again and not lose so much progress over and over and over again because this is really pissing me off.
Sometimes while playing on a new world, the game may crash. When this happens, it's basically a death sentence; I can no longer log into and play the world normally, as it says "Shutting down internal server" before crashing. I have reinstalled the mod pack and backed up the world, but it still crashes when I use it. I'm at a complete loss. I've also noticed that the crashing is caused by the corrupted world specifically; any other world I create will work just fine.
I've saved the OpenEye crash report so you can take a look at it here, hopefully it helps: http://openeye.openmods.info/crashes/0d68ab46f19ce23404f2cdf6daf416db Note that "likely mods" etc. are blank.
Is there any way to fix this, or am I just permanently stuck with yet ANOTHER broken world?