Jump to content

How to add mo'creatures


Kalaria

Recommended Posts

I was able to get it working last night. Download the latest CustomMobSpawner, MoCreatures and GUI-API. Add GUI-API to your client minecraft.jar in the %appdata% directory. Add CMS and MOC to the mods folder. On the server side, all you need to do is add CMS and MOC to the mods folder. Cool having Tekkit Lite with the latest version of MoCreatures.

Link to comment
Share on other sites

I can't get it to work at all.

So far I've added Thaumcraft 3.0.1c with out any problems:

I'd like to add to add Mo'Creature too.

GuiAPI 0.15.2 and DrZhark's CustomSpawner 1.10 are installed and running, BUT

when I copy in DrZharks MoCreatures Mod 4.40 to the /Mods folder as per instructions

minecraft fails to load. The Mojang logo appears breifly then I get a white screen and nothing.

I'm in no rush and this is for my person private use, so any help would be appreciated.

Link to comment
Share on other sites

Hi, I have the same problem with the Creatures mod.

I took a look into the log files of the Forge Loader and there are some exceptions.

2013-01-09 20:43:21 [FINER] [ForgeModLoader] Sending event FMLConstructionEvent to mod MoCreatures

2013-01-09 20:43:21 [FINEST] [ForgeModLoader] Testing mod MoCreatures to verify it accepts its own version in a remote connection

2013-01-09 20:43:21 [FINEST] [ForgeModLoader] The mod MoCreatures accepts its own version (4.4.0)

2013-01-09 20:43:21 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into MoCreatures

2013-01-09 20:43:22 [iNFO] [sTDERR] Exception in thread "Minecraft main thread" java.lang.NoClassDefFoundError: Setting

2013-01-09 20:43:22 [iNFO] [sTDERR]    at java.lang.Class.forName0(Native Method)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at java.lang.Class.forName(Unknown Source)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:52)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:460)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at java.lang.reflect.Method.invoke(Unknown Source)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at com.google.common.eventbus.EventBus.post(EventBus.java:268)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at java.lang.reflect.Method.invoke(Unknown Source)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at com.google.common.eventbus.EventBus.post(EventBus.java:268)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at cpw.mods.fml.common.Loader.loadMods(Loader.java:478)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:161)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at net.minecraft.client.Minecraft.a(Minecraft.java:410)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at asq.a(SourceFile:56)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at net.minecraft.client.Minecraft.run(Minecraft.java:744)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at java.lang.Thread.run(Unknown Source)

2013-01-09 20:43:22 [iNFO] [sTDERR] Caused by: java.lang.ClassNotFoundException: Setting

2013-01-09 20:43:22 [iNFO] [sTDERR]    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:179)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at java.lang.ClassLoader.loadClass(Unknown Source)

2013-01-09 20:43:22 [iNFO] [sTDERR]    at java.lang.ClassLoader.loadClass(Unknown Source)

2013-01-09 20:43:22 [iNFO] [sTDERR]    ... 29 more

2013-01-09 20:43:22 [iNFO] [sTDERR] Caused by: java.lang.NullPointerException

Link to comment
Share on other sites

Well, I give up.

Had another play about, watched several How-To vids, read several forums, but to no Avail.

It would seem Mo'Creatures is not compatible with TekkitLite - shame.

I have added Optifine, PowerConvertor mod and Thaumcraft, so I'm fairly happy. Going to miss this one though.

Link to comment
Share on other sites

  • 6 months later...

Well, I give up.

Had another play about, watched several How-To vids, read several forums, but to no Avail.

It would seem Mo'Creatures is not compatible with TekkitLite - shame.

I have added Optifine, PowerConvertor mod and Thaumcraft, so I'm fairly happy. Going to miss this one though.

Impossible. There are people in youtube using tekkit lite with mo creatures...

Link to comment
Share on other sites

  • 2 weeks later...

I use Mo'creatures with tekkit lite 0.6.5, so it works. You have to make sure you have the mod and all of its dependencies up to date and in the right folders. Unfortunately some of the ID's for Mo'creatures terrain generation are used by other mods like mystcraft and ic2. This means you have to edit the mo'creatures config file to available id's. I'd make a detailed guide, but i'm really busy, maybe later today when I have time if anyone wants it.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...