gamesandjunk Posted January 6, 2013 Posted January 6, 2013 Hello I am able to get mocreatures to work on my single player tekkit lite. I cannot get it to work with the server though. I put the drzarks mocreatures zip file and the custom mob spawner zip file both into the server mods folder. When i launch i get this error report (see bellow). What should i do to fix this problem, I really want mo creatures on my server. I got mo creatures to work on tekkit classic with a bukkit port, is there one for tekkit lite? ---- Minecraft Crash Report ---- // Sorry Time: 06/01/13 3:49 PM Description: Exception in server tick loop java.lang.NoClassDefFoundError: net/minecraft/server/v1_4_6/World at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Unknown Source) at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:414) at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83) at cpw.mods.fml.common.Loader.loadMods(Loader.java:478) at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:86) at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:345) at ho.c(DedicatedServer.java:64) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458) at fy.run(SourceFile:849) Caused by: java.lang.ClassNotFoundException: net.minecraft.server.v1_4_6.World at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:179) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 28 more Caused by: java.lang.NullPointerException at org.objectweb.asm.ClassReader.<init>(Unknown Source) at codechicken.core.asm.ClassHeirachyManager.transform(ClassHeirachyManager.java:80) at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:222) at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:171) ... 30 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.4.6 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0, Oracle Corporation Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 2587687112 bytes (2467 MB) / 3087007744 bytes (2944 MB) up to 3087007744 bytes (2944 MB) JVM Flags: 2 total; -Xmx3G -Xms3G AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v7.25 FML v4.6.17.515 Minecraft Forge 6.5.0.489 63 mods loaded, 63 mods active mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed FML [Forge Mod Loader] (coremods) Unloaded->Constructed Forge [Minecraft Forge] (coremods) Unloaded->Constructed mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed FEPreLoader [Forge Essentials|PreLoader] (coremods) Unloaded->Constructed mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed TreeCapitator [TreeCapitator] ([1.4.6]TreeCapitator.Forge.1.4.6.r01.Uni.CoreMod.jar) Unloaded->Constructed BlockBreak [block Break Event] (BukkitForge-1.4.7-63.jar) Unloaded->Constructed BukkitForge [bukkitForge] (BukkitForge-1.4.7-63.jar) Unloaded->Constructed ForgeEssentials [Forge Essentials] (ForgeEssentials-core-1.4.6-0.1.0.208.jar) Unloaded->Constructed BuildCraft|Core [buildCraft] (buildcraft-A-3.3.0.jar) Unloaded->Constructed BuildCraft|Factory [bC Factory] (buildcraft-A-3.3.0.jar) Unloaded->Constructed BuildCraft|Transport [bC Transport] (buildcraft-A-3.3.0.jar) Unloaded->Constructed BuildCraft|Silicon [bC Silicon] (buildcraft-A-3.3.0.jar) Unloaded->Constructed APUnofficial [Additional Pipes] (AdditionalPipes-2.1.3u38b2-1.4.6.jar) Unloaded->Constructed ImmibisCore [immibis Core] (immibis-core-52.1.0.jar) Unloaded->Constructed IC2 [industrialCraft 2] (industrialcraft-2_1.112.170-lf.jar) Unloaded->Constructed AdvancedRepulsionSystems [Advanced Repulsion Systems] (adv-repulsion-systems-52.0.4.jar) Unloaded->Constructed AdvancedMachines [iC2 Advanced Machines Addon] (AdvancedMachines_1.4.6.zip) Unloaded->Constructed AdvancedPowerManagement [Advanced Power Management] (AdvancedPowerManagement-1.1.55-IC2_1.112.jar) Unloaded->Constructed BuildCraft|Builders [bC Builders] (buildcraft-A-3.3.0.jar) Unloaded->Constructed BuildCraft|Energy [bC Energy] (buildcraft-A-3.3.0.jar) Unloaded->Constructed CompactSolars [Compact Solar Arrays] (compactsolars-universal-1.4.6-3.2.0.21.zip) Unloaded->Constructed CustomSpawner [DrZhark's CustomSpawner] (CustomMobSpawner-1.10-b1.0-MCPC.zip) Unloaded DimensionalAnchors [Dimensional Anchors] (dimensional-anchor-52.0.6.jar) Unloaded MoCreatures [DrZhark's Mo'Creatures Mod] (DrZhark_MoCreatures-4.4.0-b1.5-MCPC.zip) Unloaded EE3 [Equivalent Exchange 3] (ee3-universal-pre1f.jar) Unloaded EnderStorage [EnderStorage] (EnderStorage 1.3.1.1.jar) Unloaded factorization [Factorization] (Factorization-0.7.10.jar) Unloaded IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.5.zip) Unloaded IronChest [iron Chest] (ironchest-universal-1.4.6-4.5.1.199.zip) Unloaded LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-MC1.4.6-0.6.9.51.jar) Unloaded MFReloaded [MineFactory Reloaded] (MineFactoryReloaded_2.0.0RC5.zip) Unloaded MFReloaded|CompatExtraBiomes [MFR Compat: ExtraBiomes] (MineFactoryReloaded_2.0.0RC5.zip) Unloaded MFReloaded|CompatIC2 [MFR Compat: IC2] (MineFactoryReloaded_2.0.0RC5.zip) Unloaded MFReloaded|CompatPamsHarvestCraft [MFR Compat: HarvestCraft] (MineFactoryReloaded_2.0.0RC5.zip) Unloaded RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded MFReloaded|CompatRP2 [MFR Compat: RP2] (MineFactoryReloaded_2.0.0RC5.zip) Unloaded Mystcraft [Mystcraft] (mystcraft-uni-1.4.6-0.9.5.00.zip) Unloaded NEIPlugins [NEI Plugins] (NEIPlugins-1.0.4.1.jar) Unloaded NetherOres [Nether Ores] (NetherOres_1.4.6.zip) Unloaded OmniTools [OmniTools] (OmniTools-2.2.5.zip) Unloaded Railcraft [Railcraft] (Railcraft_1.4.6-6.12.2.0.zip) Unloaded RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded StevesCarts [steve's Carts] (StevesCarts2.0.0.a41.zip) Unloaded ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.1.6.zip) Unloaded ThermalExpansion|Factory [Factory] (ThermalExpansion-2.1.6.zip) Unloaded ThermalExpansion|Energy [Energy] (ThermalExpansion-2.1.6.zip) Unloaded ThermalExpansion|Transport [Transport] (ThermalExpansion-2.1.6.zip) Unloaded ThermalExpansion|NEI [NEI] (ThermalExpansion-NEI-2.1.6.zip) Unloaded snyke7_Transformers [Transformers] (Transformers v1.7b.zip) Unloaded Tubestuff [Tubestuff] (tubestuff-52.0.7.jar) Unloaded weaponmod [balkon's WeaponMod] (Weaponmod.zip) Unloaded WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.2.4.jar) Unloaded WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.2.4.jar) Unloaded WR-CBE|RedPower [WR-CBE RedPower] (WR-CBE RedPower 1.3.2.4.jar) Unloaded Profiler Position: N/A (disabled) Is Modded: Definitely; Server brand changed to 'fml' Type: Dedicated Server (map_server.txt) Quote
gamesandjunk Posted January 9, 2013 Author Posted January 9, 2013 Mo Creatures? It is compatible with Bukkit yes. Quote
Portablejim Posted January 9, 2013 Posted January 9, 2013 Is there a Forge log that provides more details? Quote
jdk201 Posted January 9, 2013 Posted January 9, 2013 i was able to get it to work. Download the current versions of mo creatures, mob spawner and guiapi. On the client side, add guiapi to your custommods.jar or minecraft.jar in the bin folder. add the zips for mob spawner and mo creatures to your mods folder. On the server side, add the same zips for mob spawner and mo creatures to your mods folder. Wah-la. Quote
gamesandjunk Posted January 10, 2013 Author Posted January 10, 2013 Hey Guys. Thanks for all the help, I discovered my error. I was putting the bukkit version of Mocreatures in the server mods folder, not the same one as the client side. As soon as I switched to the client mocreatures.zip the server started and worked. Thanks! Quote
Phaeryth Posted January 10, 2013 Posted January 10, 2013 Thanks to both of you for the info! Finally got it working on my server after many attempts. Quote
DE_BattleMage Posted April 1, 2013 Posted April 1, 2013 Hey Guys. Thanks for all the help, I discovered my error. I was putting the bukkit version of Mocreatures in the server mods folder, not the same one as the client side. As soon as I switched to the client mocreatures.zip the server started and worked. Thanks! Make sure to delete the META-INF folder in the modpack.jar, or you'll just freeze at the launch. Quote
earth007 Posted April 8, 2013 Posted April 8, 2013 Make sure to delete the META-INF folder in the modpack.jar, or you'll just freeze at the launch. Mo creatures isn't compatible with the new tekkit launcher btw. Now when you install the mod and launch tekkit lite, you just get a white screen. Anyway, does anyone know where to get an older version of tekkit launcher ? :) Quote
theprolo Posted April 8, 2013 Posted April 8, 2013 Mo creatures isn't compatible with the new tekkit launcher btw. Now when you install the mod and launch tekkit lite, you just get a white screen. Anyway, does anyone know where to get an older version of tekkit launcher ? That's not true. The launcher is completely fine with it, what makes you think that it's caused by a program used to start up the game? It's far more likely that you're just screwing up somewhere. The technic launcher is not incompatible with anything. Quote
Mr.Hotkeys Posted April 9, 2013 Posted April 9, 2013 Yeah it works totally fine with the new launcher, I have it in a server pack now and was using it installed over Tekkit Lite a few weeks ago. You did something wrong installing it. Did you make sure you had the Custom Spawner and GUI API installed (and in the right folders, since Mo Creatures and the former go in the mods folder and the latter goes in coremods)? Quote
Zerreth Posted April 11, 2013 Posted April 11, 2013 mods < CustomMobSpawner 1.12.2.zip mods < DrZharks MoCreatures Mod v5.0.8.zip coremods < GuiAPI-0.15.4-1.5.1.jar This results in a white screen on boot, even when META-INF in bin/modpack.jar is deleted. (Tekkit lite 0.6.1 @ Client) Quote
Mr.Hotkeys Posted April 17, 2013 Posted April 17, 2013 You the same guy who was asking about that on SA? If so, I answered there but you must have missed it, but even if not this'll fix your problem: Mo Creatures 5.0.8 is for 1.5.1 and Tekkit Lite is still on 1.4.7, so you'll have to use Mo Creatures 4.6.0a (same with GuiAPI and Custom Mob Spawner for their respective versions). e: Since I need to update the versions in my server to the new 1.4.7 compatible ones, I found the exact versions you'll want and where to get them: Mo Creatures - You want 4.6.0a Custom Mob Spawner - You want 1.11 GuiAPI - You want 0.15.2 Quote
LucidLethargy Posted April 17, 2013 Posted April 17, 2013 Pardon my ignorance, but is MoCreatures possible without a client-side for SMP? In the past it's always required a specific client-side mod along with the server mod, but I'm sticking to vanilla Tekkit Lite right now for my servers rather than delving into a custom modpack. This being said, I've wanted MoCreatures for YEARS now on my server - is this a reality, or will I indeed need to wait and create a custom modpack? Quote
theprolo Posted April 17, 2013 Posted April 17, 2013 No, if a mod adds blocks or mobs etc., it requires client side, otherwise the client just won't be able to comprehend what is actually going on in the server, and almost certainly wouldn't be able to see the mobs if you somehow did manage to connect without the mod (which is actually impossible). You need to add in mo' creatures, or almost any mod for that matter, client-side or not at all. Quote
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