JohnnyB Posted January 12, 2013 Posted January 12, 2013 Title: Chunkload error (0.5.2) Version: 0.5.1 OS: windows 7 64 bit, 8 gb ram, etc Java Version: SE 7u10 64 bit Description of Problem: Updated to Tekkit lite server 0.5.2 from 0.5.1 Server crashes upon running. Error Messages: no chunkloading on client worlds Error Log: ---- Minecraft Crash Report ---- // Ouch. That hurt Time: 1/12/13 12:39 AM Description: Exception in server tick loop java.lang.IllegalArgumentException: no chunkloading on client worlds at immibis.chunkloader.DimensionalAnchors.getWorld(DimensionalAnchors.java:108) at immibis.chunkloader.DimensionalAnchors.loadForcedWorlds(DimensionalAnchors.java:187) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:485) at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83) at cpw.mods.fml.common.Loader.serverStarting(Loader.java:700) at cpw.mods.fml.common.FMLCommonHandler.handleServerStarting(FMLCommonHandler.java:309) at ho.c(DedicatedServer.java:198) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458) at fy.run(SourceFile:849) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.4.7 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_05, Oracle Corporation Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1871376648 bytes (1784 MB) / 2058027008 bytes (1962 MB) up to 2863333376 bytes (2730 MB) JVM Flags: 2 total; -Xmx3G -Xms2G AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63 FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 58 mods loaded, 58 mods active mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available TreeCapitator [TreeCapitator] ([1.4.6]TreeCapitator.Forge.1.4.6.r03.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available BuildCraft|Core [buildCraft] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available BuildCraft|Factory [bC Factory] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available BuildCraft|Transport [bC Transport] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available BuildCraft|Silicon [bC Silicon] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available APUnofficial [Additional Pipes] (AdditionalPipes-2.1.3u40-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available ImmibisCore [immibis Core] (immibis-core-52.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available IC2 [industrialCraft 2] (industrialcraft-2_1.112.170-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available AdvancedRepulsionSystems [Advanced Repulsion Systems] (adv-repulsion-systems-52.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available AdvancedMachines [iC2 Advanced Machines Addon] (AdvancedMachines_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available AdvancedPowerManagement [Advanced Power Management] (AdvancedPowerManagement-1.1.55-IC2_1.112.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available BuildCraft|Builders [bC Builders] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available BuildCraft|Energy [bC Energy] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available CompactSolars [Compact Solar Arrays] (compactsolars-universal-1.4.6-3.2.0.21.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available ComputerCraft [ComputerCraft] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available CCTurtle [ComputerCraft Turtles] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available DimensionalAnchors [Dimensional Anchors] (dimensional-anchor-52.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Errored EE3 [Equivalent Exchange 3] (ee3-universal-pre1f.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available EnderStorage [EnderStorage] (EnderStorage 1.3.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available factorization [Factorization] (Factorization-0.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available IronChest [iron Chest] (ironchest-universal-1.4.6-4.5.1.199.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-MC1.4.7-0.7.0.75.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available PowerCrystalsCore [PowerCrystals Core] (PowerCrystalsCore_1.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available MFReloaded [MineFactory Reloaded] (MineFactoryReloaded_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available MFReloaded|CompatExtraBiomes [MFR Compat: ExtraBiomes] (MineFactoryReloaded_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available MFReloaded|CompatForestry [MFR Compat: Forestry] (MineFactoryReloaded_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available MFReloaded|CompatIC2 [MFR Compat: IC2] (MineFactoryReloaded_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available MFReloaded|CompatPamsHarvestCraft [MFR Compat: HarvestCraft] (MineFactoryReloaded_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available MFReloaded|CompatRP2 [MFR Compat: RP2] (MineFactoryReloaded_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available Mystcraft [Mystcraft] (mystcraft-uni-1.4.6-0.9.5.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available NetherOres [Nether Ores] (NetherOres_2.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available OmniTools [OmniTools] (OmniTools-2.2.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available StevesCarts [steve's Carts] (StevesCarts2.0.0.a42.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available ThermalExpansion|Factory [Factory] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available ThermalExpansion|Energy [Energy] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available ThermalExpansion|Transport [Transport] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available snyke7_Transformers [Transformers] (Transformers v1.7b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available Tubestuff [Tubestuff] (tubestuff-52.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available weaponmod [balkon's WeaponMod] (Weaponmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available WR-CBE|RedPower [WR-CBE RedPower] (WR-CBE RedPower 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 0 / 20; [] Is Modded: Definitely; Server brand changed to 'fml' Type: Dedicated Server (map_server.txt)
0 Aries124 Posted January 12, 2013 Posted January 12, 2013 I have the same error. I tried upgrading from the 5.1 and it worked but after players joined and then i had to reset it i get this error. Not sure if any of that information helps.
0 RandomDude15 Posted January 12, 2013 Posted January 12, 2013 Go in MCedit (for example) or use anything you can edit a map with. and try to remove those Dimensional Anchors. they are crashing your server. delete them save the map and retry. Greetings
0 JohnnyB Posted January 13, 2013 Author Posted January 13, 2013 I already removed both dimensional anchors and world anchors in 0.5.1 and then recopied the map and tried it again. not getting as many errors but still crashing.
0 charles-t70 Posted January 13, 2013 Posted January 13, 2013 You could try restarting your server without the Dimensional Anchors mod installed, that should clear up any errors related to it. After you manage to get back on (which the server should actually start after removing it), you can then decide if you want to replace it (personally, since you already have ChickenCode Core, I'd suggest getting ChickenChunks for your server's chunkloading needs. Any Chicken_Bones mod is better then the mods it intends to improve upon, 100% of the time.
0 youeatp00 Posted January 13, 2013 Posted January 13, 2013 I've tried removing the mod Immibis but it spits out a error even earlier than the one he posted(which is the same one I got). I'm going to try and use the mcedit and see if I can edit it out and hopefully fix it. Edit: Forgot to add I got this while on 0.5.2. I did however come from 0.5.1. However the server was working just fine for well over 24hours then the computer lost power from a power outage and this error came up. As for removing the dimensional anchors I was only able to remove 1 of the 2 in the game. The other one is in mystcraft but mcedit can't touch those worlds for some reason.
0 JohnnyB Posted January 14, 2013 Author Posted January 14, 2013 You can try browsing to the world file inside the server and loading directly from the maps dat file? And I removed the dimensional anchors mod. It fixed the problem, but now I can't log into the server. New error in client reads: Forge Mod Loader has found world ID mismatches ID 19407 (ModID BuildCraft:Transport, type buildcraft.transport.itemPipe) is missing ID 19406 (ModID BuildCraft:Transport, type buildcraft.transport.itemPipe) is missing ID 19409 (ModID BuildCraft:Transport, type buildcraft.transport.itemPipe) is missing ID 19409 (ModID BuildCraft:Transport, type buildcraft.transport.itemPipe) is missing
0 JohnnyB Posted January 14, 2013 Author Posted January 14, 2013 Found the mismatch in the buildcraft config file. Just copied the config from the client over the config for the server and it fixed it. ^.^
0 Typee Posted January 15, 2013 Posted January 15, 2013 Removing the block with mcedit won't work, and removing the dimensional anchor mod will only work until you reactivate the dimensional anchor mod. Here is how to make a clean swipe: Remove the dimensional anchor mod from your server (NOT the immibis core mode). It should start fine. Now visit all parallel worlds where you had dimensional anchors, and make sure they have disappeared. Stop the server. Go into your world data and remove ICL-world.dat Then you can put the mod back and tell your players not to use dimensional anchors in parallel worlds, or you can wait for a fix. Reason for the above: Deactivating the dimensional anchor mod will remove all dimensional anchors on startup (because it can't recognize they block ID). ICL-world.dat will tell dimensional anchor to try and load worlds where a dimensional anchor is present. There is a check in dimensional anchor which test if such worlds are instances of the overworld, which Mystcraft worlds are not. This check is supposed to prevent the server from loading worlds from the clients, but in this case it's conflicting with Mystcraft. Since dimensional anchor is open source, you might want to try and hotfix that yourself. I will try tonight.
0 Craigdb Posted January 22, 2013 Posted January 22, 2013 Here is a basic short term fix... assume your 'server' is on root of c: and is called 'world' BAT FILE: :START c: cd\ cd server del world\data\ICL-worlds.dat launch.bat :END I'm sure you can write a cleaner script (my real one also includes a backup routine) just run that bat file instead of the tekkit one, it will run tekkit for you. The end result of this is your server won't crash, but you will have to re visit each anchor manually to activate it - a new ICL-worlds.dat gets created.
0 minchar Posted January 22, 2013 Posted January 22, 2013 -snip- Just updating Dimensional Anchors (using that neat little custom zip feature!) also fixes this without any hassle.
0 Craigdb Posted January 30, 2013 Posted January 30, 2013 I have a case of the dumb... please explain 'neat little custom zip feature'
0 minchar Posted January 30, 2013 Posted January 30, 2013 I have a case of the dumb... please explain 'neat little custom zip feature' http://www.technicpack.net/custom-zip-build-your-own-private-modpacks/
Question
JohnnyB
Title: Chunkload error (0.5.2)
Version: 0.5.1
OS: windows 7 64 bit, 8 gb ram, etc
Java Version: SE 7u10 64 bit
Description of Problem:
Updated to Tekkit lite server 0.5.2 from 0.5.1
Server crashes upon running.
Error Messages:
no chunkloading on client worlds
Error Log:
12 answers to this question
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