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JohnnyB

Chunkload error (0.5.2)

Question

Title: Chunkload error (0.5.2)

Version: 0.5.1

OS: windows 7 64 bit, 8 gb ram, etc

Java Version: SE 7u10 64 bit

Description of Problem:

Updated to Tekkit lite server 0.5.2 from 0.5.1

Server crashes upon running.

Error Messages:

no chunkloading on client worlds

Error Log:

---- Minecraft Crash Report ----

// Ouch. That hurt 



Time: 1/12/13 12:39 AM

Description: Exception in server tick loop



java.lang.IllegalArgumentException: no chunkloading on client worlds

	at immibis.chunkloader.DimensionalAnchors.getWorld(DimensionalAnchors.java:108)

	at immibis.chunkloader.DimensionalAnchors.loadForcedWorlds(DimensionalAnchors.java:187)

	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

	at java.lang.reflect.Method.invoke(Unknown Source)

	at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:485)

	at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)

	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

	at java.lang.reflect.Method.invoke(Unknown Source)

	at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)

	at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

	at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)

	at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)

	at com.google.common.eventbus.EventBus.post(EventBus.java:268)

	at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)

	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

	at java.lang.reflect.Method.invoke(Unknown Source)

	at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)

	at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

	at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)

	at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)

	at com.google.common.eventbus.EventBus.post(EventBus.java:268)

	at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)

	at cpw.mods.fml.common.Loader.serverStarting(Loader.java:700)

	at cpw.mods.fml.common.FMLCommonHandler.handleServerStarting(FMLCommonHandler.java:309)

	at ho.c(DedicatedServer.java:198)

	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)

	at fy.run(SourceFile:849)





A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------



-- System Details --

Details:

	Minecraft Version: 1.4.7

	Operating System: Windows 7 (amd64) version 6.1

	Java Version: 1.7.0_05, Oracle Corporation

	Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

	Memory: 1871376648 bytes (1784 MB) / 2058027008 bytes (1962 MB) up to 2863333376 bytes (2730 MB)

	JVM Flags: 2 total; -Xmx3G -Xms2G

	AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

	Suspicious classes: FML and Forge are installed

	IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63

	FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 58 mods loaded, 58 mods active

	mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	TreeCapitator [TreeCapitator] ([1.4.6]TreeCapitator.Forge.1.4.6.r03.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	BuildCraft|Core [buildCraft] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	BuildCraft|Factory [bC Factory] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	BuildCraft|Transport [bC Transport] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	BuildCraft|Silicon [bC Silicon] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	APUnofficial [Additional Pipes] (AdditionalPipes-2.1.3u40-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	ImmibisCore [immibis Core] (immibis-core-52.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	IC2 [industrialCraft 2] (industrialcraft-2_1.112.170-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	AdvancedRepulsionSystems [Advanced Repulsion Systems] (adv-repulsion-systems-52.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	AdvancedMachines [iC2 Advanced Machines Addon] (AdvancedMachines_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	AdvancedPowerManagement [Advanced Power Management] (AdvancedPowerManagement-1.1.55-IC2_1.112.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	BuildCraft|Builders [bC Builders] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	BuildCraft|Energy [bC Energy] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	CompactSolars [Compact Solar Arrays] (compactsolars-universal-1.4.6-3.2.0.21.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	ComputerCraft [ComputerCraft] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	CCTurtle [ComputerCraft Turtles] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	DimensionalAnchors [Dimensional Anchors] (dimensional-anchor-52.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Errored

	EE3 [Equivalent Exchange 3] (ee3-universal-pre1f.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	EnderStorage [EnderStorage] (EnderStorage 1.3.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	factorization [Factorization] (Factorization-0.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	IronChest [iron Chest] (ironchest-universal-1.4.6-4.5.1.199.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-MC1.4.7-0.7.0.75.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	PowerCrystalsCore [PowerCrystals Core] (PowerCrystalsCore_1.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	MFReloaded [MineFactory Reloaded] (MineFactoryReloaded_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	MFReloaded|CompatExtraBiomes [MFR Compat: ExtraBiomes] (MineFactoryReloaded_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	MFReloaded|CompatForestry [MFR Compat: Forestry] (MineFactoryReloaded_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	MFReloaded|CompatIC2 [MFR Compat: IC2] (MineFactoryReloaded_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	MFReloaded|CompatPamsHarvestCraft [MFR Compat: HarvestCraft] (MineFactoryReloaded_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	MFReloaded|CompatRP2 [MFR Compat: RP2] (MineFactoryReloaded_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	Mystcraft [Mystcraft] (mystcraft-uni-1.4.6-0.9.5.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	NetherOres [Nether Ores] (NetherOres_2.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	OmniTools [OmniTools] (OmniTools-2.2.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	StevesCarts [steve's Carts] (StevesCarts2.0.0.a42.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	ThermalExpansion|Factory [Factory] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	ThermalExpansion|Energy [Energy] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	ThermalExpansion|Transport [Transport] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	snyke7_Transformers [Transformers] (Transformers v1.7b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	Tubestuff [Tubestuff] (tubestuff-52.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	weaponmod [balkon's WeaponMod] (Weaponmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	WR-CBE|RedPower [WR-CBE RedPower] (WR-CBE RedPower 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

	Profiler Position: N/A (disabled)

	Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

	Player Count: 0 / 20; []

	Is Modded: Definitely; Server brand changed to 'fml'

	Type: Dedicated Server (map_server.txt)

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12 answers to this question

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  • 0

I have the same error. I tried upgrading from the 5.1 and it worked but after players joined and then i had to reset it i get this error. Not sure if any of that information helps.

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I already removed both dimensional anchors and world anchors in 0.5.1 and then recopied the map and tried it again. not getting as many errors but still crashing.

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You could try restarting your server without the Dimensional Anchors mod installed, that should clear up any errors related to it. After you manage to get back on (which the server should actually start after removing it), you can then decide if you want to replace it (personally, since you already have ChickenCode Core, I'd suggest getting ChickenChunks for your server's chunkloading needs. Any Chicken_Bones mod is better then the mods it intends to improve upon, 100% of the time.

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I've tried removing the mod Immibis but it spits out a error even earlier than the one he posted(which is the same one I got). I'm going to try and use the mcedit and see if I can edit it out and hopefully fix it.

Edit: Forgot to add I got this while on 0.5.2. I did however come from 0.5.1. However the server was working just fine for well over 24hours then the computer lost power from a power outage and this error came up. As for removing the dimensional anchors I was only able to remove 1 of the 2 in the game. The other one is in mystcraft but mcedit can't touch those worlds for some reason.

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You can try browsing to the world file inside the server and loading directly from the maps dat file? And I removed the dimensional anchors mod. It fixed the problem, but now I can't log into the server. New error in client reads:

Forge Mod Loader has found world ID mismatches

ID 19407 (ModID BuildCraft:Transport, type buildcraft.transport.itemPipe) is missing

ID 19406 (ModID BuildCraft:Transport, type buildcraft.transport.itemPipe) is missing

ID 19409 (ModID BuildCraft:Transport, type buildcraft.transport.itemPipe) is missing

ID 19409 (ModID BuildCraft:Transport, type buildcraft.transport.itemPipe) is missing

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  • 0

Removing the block with mcedit won't work, and removing the dimensional anchor mod will only work until you reactivate the dimensional anchor mod.

Here is how to make a clean swipe:

Remove the dimensional anchor mod from your server (NOT the immibis core mode).

It should start fine.

Now visit all parallel worlds where you had dimensional anchors, and make sure they have disappeared.

Stop the server.

Go into your world data and remove ICL-world.dat

Then you can put the mod back and tell your players not to use dimensional anchors in parallel worlds, or you can wait for a fix.

Reason for the above:

Deactivating the dimensional anchor mod will remove all dimensional anchors on startup (because it can't recognize they block ID).

ICL-world.dat will tell dimensional anchor to try and load worlds where a dimensional anchor is present.

There is a check in dimensional anchor which test if such worlds are instances of the overworld, which Mystcraft worlds are not. This check is supposed to prevent the server from loading worlds from the clients, but in this case it's conflicting with Mystcraft.

Since dimensional anchor is open source, you might want to try and hotfix that yourself. I will try tonight.

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Here is a basic short term fix... assume your 'server' is on root of c: and is called 'world'

BAT FILE:

:START

c:

cd\

cd server

del world\data\ICL-worlds.dat

launch.bat

:END

I'm sure you can write a cleaner script (my real one also includes a backup routine) just run that bat file instead of the tekkit one, it will run tekkit for you.

The end result of this is your server won't crash, but you will have to re visit each anchor manually to activate it - a new ICL-worlds.dat gets created.

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