mastermikeyboy Posted January 19, 2013 Share Posted January 19, 2013 Me and a friend have our server in dropbox, and we alternate with running it. But since Tekkit 0.5.2 my friends gets heavy lag if he's hosting and playing it on his pc. It works fine when I run it and he connects to me. He has an i7 with 16Gb ram and GTX560 I have an i7 with 12Gb ram and GTX480 On both our systems the server will use between 2-3GB ram. Sometimes it peaks to 4. When I ran JProfiler on the server it showed that computercraft seems to be using a lot even though we have never used that mod. And we don't even have any factory up yet either. Wondering if anyone know how to fix this. Or how to disable computercraft. I've tried deleting the computercraft zip and the computercraft, and turtle config. but then the server starts complaining about loading turtles. Screenshot of JProfiler: http://imgur.com/Jt0tBPM Link to comment Share on other sites More sharing options...
Teraku Posted January 19, 2013 Share Posted January 19, 2013 Seems like someone placed a turtle or computer, and probably intentionally made a program which causes a lot of lag. Link to comment Share on other sites More sharing options...
mastermikeyboy Posted January 19, 2013 Author Share Posted January 19, 2013 thing is, only me and him go on. the server isn't publicly available. Link to comment Share on other sites More sharing options...
mastermikeyboy Posted January 20, 2013 Author Share Posted January 20, 2013 We found the cause. We found a cave system with computers EVERYWHERE! seems this is a bug/glitch? screenshots http://imgur.com/a/Qa6O0 *edit: mined 4 stacks of computers and still seeing more. Link to comment Share on other sites More sharing options...
disconsented Posted January 20, 2013 Share Posted January 20, 2013 You or your friend did it. Link to comment Share on other sites More sharing options...
Binus Posted January 20, 2013 Share Posted January 20, 2013 I have the same problem. Let me guess, you used MCEDIT to import structures from your old tekkit server. MCEDIT is not fully compatible yet with Tekkit Lite and will replace certain ores with Turtle's in the area where you imported your structure. Whenever i go near my imported building i get a FPS drop. Link to comment Share on other sites More sharing options...
mastermikeyboy Posted January 20, 2013 Author Share Posted January 20, 2013 You or your friend did it. I mined the computers. I have the same problem. Let me guess, you used MCEDIT to import structures from your old tekkit server. MCEDIT is not fully compatible yet with Tekkit Lite and will replace certain ores with Turtle's in the area where you imported your structure. Whenever i go near my imported building i get a FPS drop. I did use MCEDIT in that area to remove 2 dimensional anchors. Thanks for the help guys. Link to comment Share on other sites More sharing options...
Falia13 Posted January 21, 2013 Share Posted January 21, 2013 Just so you know, my husband an I encountered the exact same problem on our small server. I had tried a few days ago to put down a builder block, which caused the server to crash completely. I removed it using MCEdit, and I only deleted that single block. Next thing we know, the server is lagging like crazy, and when we mined a little bit underneath the area where the builder block HAD been, we found that there were hundreds of mining turtles lined up underground that had never been placed there before. After trying a few different things, we came up with an easy fix: Remove the ComputerCraft mod from the mod folder of your server files. Restart your server without the mod. This should eliminate all of the turtles. Close your server, put the ComputerCraft folder back into your mods folder, and start your server again. Voila! No more turtles, no more lag. Also, no more MCEdit. What a pain. TL;DR: This guy isn't crazy, MCEdit really can put random mining turtles in your Tekkit world. Link to comment Share on other sites More sharing options...
Teraku Posted January 21, 2013 Share Posted January 21, 2013 There's a fork of MCEdit which gets 4095 ID's soon. So we'll just have to wait for that, and once BukkitForge works properly, admins will have their full power again. Link to comment Share on other sites More sharing options...
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