Steeled Posted March 18, 2013 Share Posted March 18, 2013 I was wondering if I should update my server to 0.6.1, since it is the new recommended build. I am currently playing on 0.5.7, and I was wondering if any blocks would change or if I would run into any other problems if I just got the new server and planted my current world file right into it. I also want your guys advice. Is there any critical problems with this version that could potentially be game breaking? I noticed they removed IC2 Transformers, which is kind of a kick in the balls but I'm sure I'll survive. Is there any other removed mods that I didn't notice? Thanks in advance for any input you provide. Link to comment Share on other sites More sharing options...
~IceFox~ Posted March 18, 2013 Share Posted March 18, 2013 No there should be no problems at all. I recently updated my server and have had little to no complaints at all. Although I'am very curious as to what was added (10 more mods but only found 2 new ones looking through it). So far though the biggest complaint I have been getting, and this is also annoying to me, is that even with the server on highest difficulty (3) mob spawns have become as rare as finding diamond =/ I can not tell you how frustrating this is because now finding Ender-dorks for pearls has become downright near impossible. Could this be something to do with the conversion of the world from 5.7 to 6.1? Because I have noticed a few out of place things. Strangely it was nothing that anybody had touched at all. I would be going about checking on the server and I would spot random patches of trees that for some reason had got covered by a volcano and were now dying. Maybe that's just part of the mod to expand every now and then, (?) but regardless the lack of mobs even at night is enough to give me some cause for concern. Link to comment Share on other sites More sharing options...
Steeled Posted March 18, 2013 Author Share Posted March 18, 2013 Hmm. Well I have a link to a changelog for you here via the Tekkit Lite wiki: http://tekkitlite.wikia.com/wiki/Changelog I will update my server soon and I will inform you if I get similar issues with mob spawns. Link to comment Share on other sites More sharing options...
Discord Moderator plowmanplow Posted March 18, 2013 Discord Moderator Share Posted March 18, 2013 Take note that anyone who is using the Electric Engines (or anything else) from the IC2 Transformers mod will need to switch their setups to something else since it was removed. Link to comment Share on other sites More sharing options...
~IceFox~ Posted March 18, 2013 Share Posted March 18, 2013 @Plow, Thanks for the info I will let the server know. @Steeled, I would appreciate it =) as of right now it's still not spawning mobs worth a darn. Link to comment Share on other sites More sharing options...
captainjack85 Posted March 18, 2013 Share Posted March 18, 2013 There is an article and a video tutorial here that will tell you how to update your server to the new version of Tekkit Lite and also a changelog that lists most of the updates: http://themindcrafters.com/ Not trying to pulg, just inform...hope this helps! Link to comment Share on other sites More sharing options...
Steeled Posted March 20, 2013 Author Share Posted March 20, 2013 @IceFox sorry for the late reply but just wanted to inform you that monsters indeed spawned in my world after updating, so it's something on your end. I am using a normal Tekkit Lite server with none of the extra server tools. Here are some list of things you should check: Check your server config file. Check your doMobSpawn gamerule command, and make sure it's on. Maybe check all the gamerules. Clear all the mobs in your world somehow. Don't know if there is a "kill all" command in Minecraft but somehow you should try. Take that world out,(keep it though) generate a new one really quick. Check for mob spawns. If mobs don't spawn, it's one of the server files. If they do, it's an issue with your current world. Link to comment Share on other sites More sharing options...
~IceFox~ Posted March 20, 2013 Share Posted March 20, 2013 @IceFox sorry for the late reply but just wanted to inform you that monsters indeed spawned in my world after updating, so it's something on your end. I am using a normal Tekkit Lite server with none of the extra server tools. Here are some list of things you should check: Check your server config file. Check your doMobSpawn gamerule command, and make sure it's on. Maybe check all the gamerules. Clear all the mobs in your world somehow. Don't know if there is a "kill all" command in Minecraft but somehow you should try. Take that world out,(keep it though) generate a new one really quick. Check for mob spawns. If mobs don't spawn, it's one of the server files. If they do, it's an issue with your current world. Thanks man. I did try that and they spawned just fine in the new world. I have no clue what was wrong with the old one. Also just a little off topic. Apparently my account was suspended for even asking about the mob spawn issue. Is there something they are trying to hide on the forums? Oh well I fixed the problem and I'am no longer worried about it. Link to comment Share on other sites More sharing options...
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