After upgrading from 0.5.7 to 0.6.1 my 'worlds' seems to have sprung a leak.
I've deleten the folders 'config', 'coremods' and 'mods' before copying the newer files from the newest server download. Also I've overwritten the .jar files.
0.5.7 worked perfectly on my Windows Server 2012 system.
And somehow my world suddenly saves itself every minute or so. This working as intended?
(Also, somehow in this bug report I can only chose 0.5.1 as the Tekkit Lite version...)
Error Messages:
Detected leaking worlds in memory.
Error Log:
2013-03-19 09:41:11 [iNFO] [sTDOUT] ComputerCraft: RedPowerWorld and methods located.
2013-03-19 09:41:52 [iNFO] [ForgeModLoader] Unloading dimension 1
2013-03-19 09:41:52 [iNFO] [ForgeModLoader] Unloading dimension -23
2013-03-19 09:41:55 [iNFO] [sTDOUT] saving
2013-03-19 09:42:00 [sEVERE] [ForgeModLoader] Detected leaking worlds in memory. There are 4 worlds that appear to be persisting. A mod is likely caching the world incorrectly
2013-03-19 09:42:00 [sEVERE] [ForgeModLoader] The world b21e4c (Tri-Tekkit) has leaked.
2013-03-19 09:42:00 [sEVERE] [ForgeModLoader] The world d8afa2 (Tri-Tekkit) has leaked.
2013-03-19 09:42:40 [iNFO] [sTDOUT] saving
2013-03-19 09:43:25 [iNFO] [sTDOUT] saving
2013-03-19 09:44:10 [iNFO] [sTDOUT] saving
Question
Triblade_8472
Title: Leaking worlds
Version: 0.5.1
OS: Windows Server 2012
Java Version: 1.7 Update 13
Description of Problem:
After upgrading from 0.5.7 to 0.6.1 my 'worlds' seems to have sprung a leak.
I've deleten the folders 'config', 'coremods' and 'mods' before copying the newer files from the newest server download. Also I've overwritten the .jar files.
0.5.7 worked perfectly on my Windows Server 2012 system.
And somehow my world suddenly saves itself every minute or so. This working as intended?
(Also, somehow in this bug report I can only chose 0.5.1 as the Tekkit Lite version...)
Error Messages:
Detected leaking worlds in memory.
Error Log:
10 answers to this question
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