DahBlount Posted May 16, 2013 Posted May 16, 2013 So I've been playing Tekkit for a while (before the Lite/Classic split), and I am typically well versed in how to play, but ever since I downloaded 1.0.6 I have been unable to get quarries, pumps, macerators, etc. to work. I have been attempting to use redstone engines as well as solar panels (which I can't place anywhere) and other forms of power, but none of those will work either. I did put levers next to the redstone powered items but they still didn't work. Any suggestions?
Coco12570 Posted May 16, 2013 Posted May 16, 2013 Red stone engines dontbwork with quarries Try combustion, stirling, magma, or steam engines.
cerevox Posted May 16, 2013 Posted May 16, 2013 Redstone engines only work on wooden transport pipes. Use a real engine for real machines. Also, pretty sure there are no solar panel blocks currently in, most likley the solar panel you have is a component for something else like the MPS.
DahBlount Posted May 16, 2013 Author Posted May 16, 2013 Thank you! I used stirling engines instead and cobblestone pipes instead and now everything works great.
weirleader Posted May 17, 2013 Posted May 17, 2013 and may I recommend steam engines, magmatic engines, or combustion engines as opposed to stirlings? Maybe I'm just bitter, but I had so many of those blow up on me because I got distracted and left them unattended. Steam and magmatic don't blow up (though magmatic will seize on you if they max out and can't distribute power -- smack them with a wrench), and combustion won't if you keep them cooled with water (haven't tried that yet, but that's my understanding). And all (I believe) produce more power than stirlings.
cerevox Posted May 17, 2013 Posted May 17, 2013 Combustion won't explode given water, but a single glitch in your water feed and BLAM. Better to just stick with steam and magmatic.
DahBlount Posted May 17, 2013 Author Posted May 17, 2013 Well, I've stumbled upon a new problem. My landmarks don't work with quarries.
cerevox Posted May 17, 2013 Posted May 17, 2013 Landmarks are a little temperamental. Try putting them down again, in different orientations. They do eventually work.
Dash16 Posted May 18, 2013 Posted May 18, 2013 I've found they work best if the stick part of the landmark is pointing down. When they are sideways, the red laser doesn't always fire between them.
DahBlount Posted May 18, 2013 Author Posted May 18, 2013 What I mean to say is that laser won't fire at all. Do you guys play Tekkit Classic or Tekkit 1.0.6?
Dash16 Posted May 18, 2013 Posted May 18, 2013 This forum is for the 1.0.6 version, that's what I'm playing.
Dash16 Posted May 18, 2013 Posted May 18, 2013 Are you placing at least two landmarks with the same y axis, and the same x or z axis? If your quarry is a square, and your landmarks make up the corners, you need to have them all on the same y coordinate, and the lasers won't fire until you have at least 2 down.
Euphoreich Posted May 18, 2013 Posted May 18, 2013 You said youve been playing tekkit for awhile but are this unfamilar with quarries? What did you do before? Mine by hand? *Shudders* As Dash said dont place them with any block beside them, just the block they sit on. Make sure they are exact height, maximum of 64 blocks away horizontally there are no blocks in their path to the next landmark, and then right click on them. Also the quarry has to be placed against one of the landmarks, not the laser.
cerevox Posted May 18, 2013 Posted May 18, 2013 there are no blocks in their path to the next landmark Not actually required anymore. I am not sure when it was changed, but landmarks can talk to each other through blocks now.
DahBlount Posted May 18, 2013 Author Posted May 18, 2013 You said youve been playing tekkit for awhile but are this unfamilar with quarries? What did you do before? Mine by hand? *Shudders* No I've just never used landmarks before. My friend told me how to use them but they still don't work, I put three them along the x and z axis to make an L shape but the lasers don't fire, do I put them in a square or rectangle or do I need to add a y-axis marker.
DahBlount Posted May 18, 2013 Author Posted May 18, 2013 Also, what replaced all the old machinery like macerators and the like?
cerevox Posted May 18, 2013 Posted May 18, 2013 From IC2? TE stuff like pulverizers. Pulvs were actually already in tekkit iirc, its just they are slower and need more infastructure to work and can't be upgraded, so people just used macerators. Check out the thermal expansion stuff, it replaces IC2 pretty completely.
DahBlount Posted May 18, 2013 Author Posted May 18, 2013 Thermal Expansion? I haven't taken a good look at the objects yet. I'll have to look for it. So pulverizers are just like macerators though? And my land marks still aren't working no matter what I do.
cerevox Posted May 18, 2013 Posted May 18, 2013 Pulverizers are like macerators, but slower, not upgradeable, much greater control of which side feeds to which slot, and automatic outpt. Basically they are easier to automate, but you need more to achieve the same volume per time. You can just place a quarry and use the default dig zone without landmarks if they just will not work.
DahBlount Posted May 18, 2013 Author Posted May 18, 2013 Can pulverizers make new items like the macerator? Unless i'm thinking of the wrong machine. I thought macerators turned resources into new items right? Like soil into diamonds.
DahBlount Posted May 18, 2013 Author Posted May 18, 2013 Yeah sorry I was thinking of an energy condenser.
cerevox Posted May 18, 2013 Posted May 18, 2013 ummm, what? Macerators turn ore into ore dust allowing you to make more metals from less ores. Energy condensers are from EE2, not IC2, and are out. EE2 isn't updated anymore and EE3 dropped them because they were way too strong. Nothing really replaces condensers because most of the major mods don't like them, too op.
Euphoreich Posted May 18, 2013 Posted May 18, 2013 Can pulverizers make new items like the macerator? Unless i'm thinking of the wrong machine. I thought macerators turned resources into new items right? Like soil into diamonds. What? Are you sure youve played tekkit before? Anyway check out the lite wiki, it's more complete than the new one but not entirely up to date. And good for people who want to learn the basics http://tekkitlite.wikia.com/wiki/Tekkit_Lite_Wiki.
DahBlount Posted May 18, 2013 Author Posted May 18, 2013 I'm also a derp I found out you right click landmarks to activate them.
Euphoreich Posted May 18, 2013 Posted May 18, 2013 I'm also a derp I found out you right click landmarks to activate them. You totally didn't even read my earlier comment.
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