Magicthize Posted June 12, 2013 Share Posted June 12, 2013 I don't know whether this is just me being an idiot but I've been trying to set up a system where machine a will fill up a tank, switch itself off while the tank is drained completely and then turn on again to begin filling it again. My issue seems to be with getting the tank to completely empty itself. I thought I had it figured out last night by using an autarchic OR gate - if the tank is full -> energy pulsar OR if liquid is traversing -> energy pulsar. This worked the first time I set up and configured the system. The tank was not full and no liquid was in the pipe so the tank filled up. As soon as it was full it began to empty (effectively one condition triggers the second). The problem occurs when the tank begins filling up the 2nd time. Even though neither condition has been met the gate/pipe drains the liquid and triggers the 2nd condition. Is this a bug or intended behaviour? Is there some (relatively simple) way to achieve the same thing with reliable results? Link to comment Share on other sites More sharing options...
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