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Posted

With the wealth of information you have chosen to share with us, I can only determine that your PC is infected with ducks.

This is a common issue, unfortunately.

Now, if you provide us with relevant error logs we may be able to actually help you with your problem.

Posted

Be patient. It takes a minute or two to load everything correctly. Don't click around on it or do anything to aggravate it (that will just make the program freeze) and it will handle itself shortly. Patience is a virtue, so be virtuous.

Posted

I have the same problem, after pressing Launch i get that white screen and it stays that way so no black screen after that and then no Mojang logo and moving on.

I went searching yesterday and read somewere that Tekkit needs 2g RAM to work. I have 1.5g and the launchers dont go further then 1g for me. If i upgrade my pc with 500 mb to 2g then i will see the 2g mark in the launcher screen.

If you want to check it yourself:

-start Launcher

-sellect Tekkit

-Look in the up right corner, you'll see a little gear thumbnail and click it.

-here you see if you can go to 2g, if you only go as far as 1g then your pc is not suited for tekkit due to to low RAM :(

-bummer

I hope this info helps, and abit more info for the noobs would be nice from the modders, it took me al night to figure this out. What a waste of my time. My pc = 2y old and already absolete. What am i surpose to do? Buy a new pc every year? :(

Good luck

Posted

I checked dxdiag and there it sais i have over 4g. What can/should i do to get tekket working (the other mods work fine)

------------------

System Information

------------------

Time of this report: 6/25/2013, 14:34:43

Machine name: USER-QMPC

Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130318-1533)

Language: Dutch (Regional Setting: Dutch)

System Manufacturer: To Be Filled By O.E.M.

System Model: To Be Filled By O.E.M.

BIOS: BIOS Date: 03/23/10 08:30:32 Ver: 08.00.15

Processor: Intel® Core i7 CPU 860 @ 2.80GHz (8 CPUs), ~2.8GHz

Memory: 4096MB RAM

Available OS Memory: 4088MB RAM

Page File: 3041MB used, 5130MB available

Windows Dir: C:Windows

DirectX Version: DirectX 11

DX Setup Parameters: Not found

User DPI Setting: Using System DPI

System DPI Setting: 96 DPI (100 percent)

DWM DPI Scaling: Disabled

DxDiag Version: 6.01.7601.17514 32bit Unicode

Posted

uninstall 32 bit java and install 64 bit java for more ram.

But 32 should work, you probably need to run something like superantispyware to clean up spyware...

Posted

Disable your firewall and anti-virus, and then try again. Forge is most likely missing some libraries that don't get downloaded in Tekkit Classic.

Posted

@gigafunk: I removed java 32 but no luck.

@Deamon_Eleuel:

---------------

Display Devices

---------------

Card name: ATI Radeon HD 4550

Manufacturer: Advanced Micro Devices, Inc.

Chip type: ATI display adapter (0x954F)

DAC type: Internal DAC(400MHz)

Device Key: Enum\PCI\VEN_1002&DEV_954F&SUBSYS_29201682&REV_00

Display Memory: 2804 MB

Dedicated Memory: 1016 MB

Shared Memory: 1787 MB

Current Mode: 1280 x 1024 (32 bit) (60Hz)

Monitor Name: Generic PnP Monitor

Monitor Model: Philips 170B2

Monitor Id: PHL0807

Native Mode: 1280 x 1024(p) (60.020Hz)

Output Type: HD15

Driver Name: aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atiumdag,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll

Driver File Version: 8.17.0010.1094 (English)

Driver Version: 8.892.0.0

DDI Version: 10.1

Driver Model: WDDM 1.1

Driver Attributes: Final Retail

Driver Date/Size: 9/8/2011 19:32:58, 862720 bytes

WHQL Logo'd: Yes

WHQL Date Stamp:

Device Identifier: {D7B71EE2-D60F-11CF-7471-2A09BEC2C535}

Vendor ID: 0x1002

Device ID: 0x954F

SubSys ID: 0x29201682

Revision ID: 0x0000

Driver Strong Name: oem10.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_R7X:8.892.0.0:pci\ven_1002&dev_954f&subsys_29201682

Rank Of Driver: 00E60001

Video Accel: ModeMPEG2_A ModeMPEG2_C

Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

D3D9 Overlay: Not Supported

DXVA-HD: Not Supported

DDraw Status: Enabled

D3D Status: Enabled

AGP Status: Enabled

@Teraku: I turned the walls down but it did not help :(. I to get the idea that the problem is in the loading because after a small loadingtime the screen turns white, insted of black with Mojang logo.

@all: Thanks for all the replies, i really hope i can fix it :)

Posted

I turned my texture pack "Misa500" OFF but it does not help.

Also i tried to look at task manager but it stays nearly inactive after white gamescreen.

The screen turns white after after about 10%, after it stated:

Minecraft validated, loading...

then it turns white and stays that way, all the other mods after this message it loads some more stuff and goes on to logo ect. ect.

Posted

I uninstalled all that technic has to offer with %appdate% and reinstalled all.

Finally tekkit is working now. Thanks for all the help guys.

Its game time now after a week of agonny

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