dwwojcik Posted July 31, 2013 Posted July 31, 2013 Edited: I dont know if it makes a different but we are on Ampz Of course it makes a difference, it's a completely different launcher!
Generalcamo Posted July 31, 2013 Posted July 31, 2013 Ampz is a mirror of Voltz, but managed by a UE developer, and not CanVox. Bugs on it are not valid for Voltz, as it isn't even updated yet.
ThatKnightGuy Posted July 31, 2013 Posted July 31, 2013 Is anyone else having trouble getting the crusher to receive power? Universal Cable doesn't seem to work, nor does dropping a battery straight into the machine.
Generalcamo Posted July 31, 2013 Posted July 31, 2013 It works fine to me. Are you sure you are putting power into the cables? Remember that the side with the square is what you use to extract energy from an energy cube.
ThatKnightGuy Posted July 31, 2013 Posted July 31, 2013 It works fine to me. Are you sure you are putting power into the cables? Remember that the side with the square is what you use to extract energy from an energy cube. I'm sure I've got it right, its powering a furnace now. Even if I didn't have it set up right, the battery would run it.
Generalcamo Posted August 1, 2013 Posted August 1, 2013 Battery? Try using an energy cube instead of a battery. Energy cubes are unique in that they can be used as a block or as a battery.
Doctor_Who Posted August 1, 2013 Posted August 1, 2013 We are trying to get real problems solved, Like no oil in ampz/voltz (Tony S uses voltz to get into the ampz server) and as well as the recipes not working properly
olaugh Posted August 1, 2013 Posted August 1, 2013 an enrichment chamber works better anyway it gives you double the amount of resources
olaugh Posted August 1, 2013 Posted August 1, 2013 and why do you need fire to make a metallurgic infuser
Surroth Posted August 1, 2013 Posted August 1, 2013 I just found a recipe that isn't working. Version 2.0.1 I am trying to make the refinery 3358. I have all of the components it says it needs (Stone 1, Copper Canister 10117:1, Furnace 61, Steel Ingot 11205:4) The box where the refinery should appear is blank. The only other thing I have run into, is the wires keep disappearing. I am using Copper Wire 3972 and twice I have come back to the machines and the wires were not there anymore from the battery boxes to the machines. I have had no problems generating Coal Generator, Enrichment Chamber, Battery Box, Crusher, Combiner, Electric Smelter, Basic Factory, and Advanced Factory.
Blackstar881 Posted August 1, 2013 Posted August 1, 2013 Ok now I have been building and plaing around on the 2.0.1 and my are crashed some times now and that was after I did put my Reator Turbins when I use the Fusion reator This is the messeges I get when it do crashs ---- Minecraft Crash Report ---- // Ouch. That hurt Time: 01.08.13 10:39 Description: Exception in server tick loop java.lang.NullPointerException at mekanism.common.TileEntityUniversalCable.removeFromNetwork(TileEntityUniversalCable.java:104) at mekanism.common.EnergyNetwork.fixMessedUpNetwork(EnergyNetwork.java:304) at mekanism.common.EnergyNetwork.tick(EnergyNetwork.java:420) at mekanism.common.EnergyNetworkRegistry.tickEnd(EnergyNetworkRegistry.java:66) at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34) at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141) at cpw.mods.fml.common.FMLCommonHandler.onPostServerTick(FMLCommonHandler.java:274) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:608) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:470) at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.5.2 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_07, Oracle Corporation Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 479737504 bytes (457 MB) / 1026818048 bytes (979 MB) up to 2863333376 bytes (2730 MB) JVM Flags: 1 total; -Xmx3072m AABB Pool Size: 5660 (316960 bytes; 0 MB) allocated, 5580 (312480 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63 FML: MCP v7.51 FML v5.2.23.737 Minecraft Forge 7.8.1.737 49 mods loaded, 49 mods active mcp{7.51} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available FML{5.2.23.737} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Forge{7.8.1.737} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available CodeChickenCore{0.8.7.3} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available CoFHFramework{1.5.2.5} [CoFH Framework] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ImmibisMicroblocks{55.0.7} [immibis's Microblocks] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available NotEnoughItems{1.5.2.28} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available PowerCrystalsCore{1.1.6} [PowerCrystals Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available CoFHCore{1.5.2.5} [CoFHCore] (CoFHCore-1.5.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available CoFHWorld{1.5.2.5} [CoFHWorld] (CoFHCore-1.5.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available GalacticraftCore{0.1.36} [Galacticraft Core] (Galacticraft-1.5.2-a0.1.36.410.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ImmibisMicroblocksInstallCheck{55.0.7} [immibis's Microblocks (Checks for incorrect installation, ignore this)] (immibis-microblocks-55.0.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available mod_ReiMinimap{v3.3_06 [1.5.2]} [mod_ReiMinimap] ([1.5.2]ReiMinimap_v3.3_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MineFactoryReloaded{1.5.1R2.6.4} [MineFactory Reloaded] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available AppliedEnergistics{rv11.c} [Applied Energistics] (appeng-rv11-c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available AtomicScience{0.6.1} [Atomic Science] (Atomic_Science_v0.6.1.80.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ExtrabiomesXL{3.13.4} [ExtrabiomesXL] (ExtrabiomesXL-universal-1.5.2-3.13.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ICBM|Contraption{1.2.1} [iCBM] (ICBM_Contraption_v1.2.1.172.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ICBM|Sentry{1.2.1} [iCBM] (ICBM_Sentry_v1.2.1.172.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ICBM|Explosion{1.2.1} [iCBM] (ICBM_Explosion_v1.2.1.172.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ImmibisCore{55.1.6} [immibis Core] (immibis-core-55.1.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available inventorytweaks{1.54b} [inventory Tweaks] (InventoryTweaks-1.54b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Mekanism{5.5.6} [Mekanism] (Mekanism-v5.5.6.final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MekanismGenerators{5.5.6} [MekanismGenerators] (MekanismGenerators-v5.5.6.final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MekanismTools{5.5.6} [MekanismTools] (MekanismTools-v5.5.6.final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MFFS{3.1.0} [Modular Force Field System] (MFFS_v3.1.0.175.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MineFactoryReloaded|CompatAppliedEnergistics{1.5.1R2.6.4} [MFR Compat: Applied Energistics] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MineFactoryReloaded|CompatAtum{1.5.1R2.6.4} [MFR Compat: Atum] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MineFactoryReloaded|CompatBackTools{1.5.1R2.6.4} [MFR Compat: BackTools] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MineFactoryReloaded|CompatBiomesOPlenty{1.5.1R2.6.4} [MFR Compat: Biomes O' Plenty] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MineFactoryReloaded|CompatChococraft{1.5.1R2.6.4} [MFR Compat: Chococraft] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MineFactoryReloaded|CompatExtraBiomes{1.5.1R2.6.4} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MineFactoryReloaded|CompatForestry{1.5.1R2.6.4} [MFR Compat: Forestry] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MineFactoryReloaded|CompatForestryPre{1.5.1R2.6.4} [MFR Compat: Forestry (2)] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MineFactoryReloaded|CompatIC2{1.5.1R2.6.4} [MFR Compat: IC2] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MineFactoryReloaded|CompatMagicalCrops{1.5.1R2.6.4} [MFR Compat: Magical Crops] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MineFactoryReloaded|CompatMystcraft{1.5.1R2.6.4} [MFR Compat: Mystcraft] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MineFactoryReloaded|CompatPams{1.5.1R2.6.4} [MFR Compat: Pam's Mods] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MineFactoryReloaded|CompatRP2{1.5.1R2.6.4} [MFR Compat: RP2] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MineFactoryReloaded|CompatSoulShards{1.5.1R2.6.4} [MFR Compat: SoulShards] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MineFactoryReloaded|CompatSufficientBiomes{1.5.1R2.6.4} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MFReloaded|CompatThaumcraft{1.5.1R2.6.4} [MFR Compat: Thaumcraft] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MineFactoryReloaded|CompatThermalExpansion{1.5.1R2.6.4} [MFR Compat: Thermal Expansion] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MineFactoryReloaded|CompatTwilightForest{1.5.1R2.6.4} [MFR Compat: TwilightForest] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MineFactoryReloaded|CompatVanilla{1.5.1R2.6.4} [MFR Compat: Vanilla] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MineFactoryReloaded|CompatXyCraft{1.5.1R2.6.4} [MFR Compat: XyCraft] (MineFactoryReloaded-2.6.4-975.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available mmmPowersuits{0.7.0-534} [MachineMuse's Modular Powersuits] (ModularPowersuits-0.7.0-534.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available PowersuitAddons{0.2.3-144} [Andrew2448's Modular Powersuits Addon] (MPSA-0.2.3-144_MPS-531+.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available NEIPlugins{1.0.9.3} [NEI Plugins] (NEIPlugins-1.0.9.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Profiler Position: N/A (disabled) Vec3 Pool Size: 1067 (59752 bytes; 0 MB) allocated, 1026 (57456 bytes; 0 MB) used Player Count: 1 / 8; [GCCorePlayerMP['Blackstar881'/225, l='Wold of Test 2.0.0', x=-268,37, y=63,70, z=215,95]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge'
unpairedbracket Posted August 1, 2013 Posted August 1, 2013 Huh, that looks like it's my fault. I'll take a look. EDIT: Looks like a missing nullcheck. I'll get a patched 1.5 build out when I can.
Generalcamo Posted August 1, 2013 Posted August 1, 2013 Just in case this isn't clear.. DO NOT USE THE BASIC COMPONENTS WIRING AND BATTERY BOXES. THEY ARE HORRIBLY BROKEN AND WILL BE UNTIL THE REWRITE. USE THE MEKANISM EQUIVALENTS. and why do you need fire to make a metallurgic infuser You are using Ampz. Do not use Ampz.
Surroth Posted August 2, 2013 Posted August 2, 2013 Just in case this isn't clear.. DO NOT USE THE BASIC COMPONENTS WIRING AND BATTERY BOXES. THEY ARE HORRIBLY BROKEN AND WILL BE UNTIL THE REWRITE. USE THE MEKANISM EQUIVALENTS. You are using Ampz. Do not use Ampz. OK, so what do you want us to test then? It would be helpful to know what type of feedback you want.
Generalcamo Posted August 2, 2013 Posted August 2, 2013 .... Test everything on Voltz. Use Voltz. Play with it, test it. Anything to help CanVox and the UE developers to finally get Voltz out. Voltz is on the Technic Launcher. Do not use the FTB launcher to test it. If you are using the FTB launcher to test Voltz, then you are insane, because Voltz isn't on the FTB launcher. It is on the Technic Launcher. And don't use Copper Cables or Battery Boxes. Use Universal Cables and Energy Cubes.
Surroth Posted August 2, 2013 Posted August 2, 2013 Ok, ty. I'm using the tekkit launcher. I have not had a problem with the battery boxes. Just the copper wires. I think that I caused that problem by overloading them. I did some more testing and saw them catch fire. Other than that I have not had any other issue with them. I may have miss understood your earlier post as I think you directed that to the other post not mine where I was talking about the recipe for the refinery not working. I'll keep playing it and see what else I can find.
Surroth Posted August 2, 2013 Posted August 2, 2013 now I see why you mentioned the battery boxes. the Universal cables don't connect to them or to the coal generators. They connect to the machines I've built. The cables do not connect to the electric chest either.
cronus425 Posted August 2, 2013 Posted August 2, 2013 Mod: Mekanism and Atomic Science Pastebin link to crash log: http://pastebin.com/VBzSAxvK Whats the bug? Attaching universal cable to spinning turbines causes the game to crash after about a minute of run time. Can it be repeated? Yes. Tried this with both small and big turbines, still crashes. Doesn't matter how many turbines either, and the amount does not influence the amount of time it takes to crash. Also it doesn't matter if the cable is connected to an energy cube or not, it will still always crash. Yes I'm in Voltz, not Ampz.
Surroth Posted August 2, 2013 Posted August 2, 2013 I was setting up a Planter, Harvester and Fertilizer. I had everything setup and I was put some seeds into the planter. I had already setup the filter in the planter before putting seeds into it. After i put the seeds into it, I was trying to change the filter and this is when the server crashed. Crash report link below: http://pastebin.com/KksFWKUs Now the server keeps throwing a sever error and won't start up. any help would be appreciated if it is able to be corrected. This is server 2.0.1
olaugh Posted August 2, 2013 Posted August 2, 2013 a few weeks ago on 1.4.7 my game crashed whenever I went on. I had to refresh my computer, it took hours and it deleted my profiles but it worked. what I'm saying is its probably your computer not the game
CanVox Posted August 2, 2013 Author Posted August 2, 2013 Ok, ty. I'm using the tekkit launcher. I have not had a problem with the battery boxes. Just the copper wires. I think that I caused that problem by overloading them. I did some more testing and saw them catch fire. Other than that I have not had any other issue with them. I may have miss understood your earlier post as I think you directed that to the other post not mine where I was talking about the recipe for the refinery not working. I'll keep playing it and see what else I can find. Were they hooked up to a heat gen? Remember heatgens set fire to nearby stuff, and wires do burn. Put some cobble on top of the wiring near the heatgen.
cronus425 Posted August 3, 2013 Posted August 3, 2013 Were they hooked up to a heat gen? Remember heatgens set fire to nearby stuff, and wires do burn. Put some cobble on top of the wiring near the heatgen. Copper cables set on fire if you use them in a fusion reactor. I saw this and assumed it was a new overloading thing too. Maybe this is a big with them then.
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