Ragnarist Posted August 15, 2013 Posted August 15, 2013 So, judging from this wiki, Wild Cave 3 is in charge of the random ore generation through out Hexxit. However, when I use Wild Cave 3 in another modpack, it doesn't seem to do so. So it can be either another mod is in charge of the random ore generation or there's some changes been done to the Hexxit's Wild Cave 3 mod, anyone mind telling me which? Quote
Richs_Yard Posted August 15, 2013 Posted August 15, 2013 I believe all mods in the modpacks are slightly changed to prevent conflicts between them before releasing them. I do not know what changes were made however. Quote
Lethosos Posted August 15, 2013 Posted August 15, 2013 I thought CoFH handled ore generation? CanVox used that in both Big Dig and Hexxit when he built those modpacks. Quote
Ragnarist Posted August 15, 2013 Author Posted August 15, 2013 I thought CoFH handled ore generation? CanVox used that in both Big Dig and Hexxit when he built those modpacks. So, what's CoFH again? Edit: Found it, looks the World.cfg on Hexxit configures the ores to be available on 128 level.. Quote
Teraku Posted August 15, 2013 Posted August 15, 2013 CoFH Core handles ore generation for all Vanilla ores. Not sure about other ores, if any. Ores are configured to spawn on all levels, so you don't spend too much time deep in the mines. This pack is all about the surface. Quote
Dash16 Posted August 15, 2013 Posted August 15, 2013 So, judging from this wiki... Hexxit.wikia.com is not the official wiki, so take information from there with a massive grain of salt. The official wiki, http://wiki.technicpack.net/Hexxit , is not yet complete, but the information there should be accurate. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.