BluePriest Posted September 7, 2013 Posted September 7, 2013 Everything I have read said 2 things. 1, steam engines can be combined to become more effecient 2, steam engines can explode Is both of this information correct? I am working on going to space, have my refinery running, but it is pumping in the fuel a lot faster than it is pumping out. I want to add 3-4 more steam engines to make it refine the fuel faster, but I am concerned about it blowing up. I went into creative mode and put 6 steam engines in a row attached to a pulverizer, and have just been waiting, and there hasnt been an explosion yet. Quote
BluePriest Posted September 7, 2013 Author Posted September 7, 2013 The reason I question the steam engines exploding is I have a friend who plays the heck out of tekkit, and he insists that on 1.1.18 that steam engines cant explode Quote
Gio² Posted September 7, 2013 Posted September 7, 2013 They seem bugged, the water counter drops below zero What normally should happen is that the engines "break" and that they have to repaired with a wrench to make them work again. Quote
TokiWartooth Posted September 8, 2013 Posted September 8, 2013 STEAM engines are TE TE engines don't explode, the old steam engines in buildcraft have been renamed stirling engines, they may still explode idk I don't use them. combining them does not make them more efficient. Quote
badkruka Posted September 8, 2013 Posted September 8, 2013 Multiple engines can be connected to a single pipe, producing energy up to 32 MJ/t without capping the output power. Wooden pipes cannot connect to further wooden pipes; a normal conductive pipe must be used instead. http://minecraftbuildcraft.wikia.com/wiki/Conductive_Pipes So yes, you can combine engines to become more efficient when procucing power. So you can send uptp 1024 Mj total in one singel pipe if you connect them to a daimond conductive pipe. Quote
TokiWartooth Posted September 8, 2013 Posted September 8, 2013 I assumed he meant putting engines on other engines to make them more efficient some how I went into creative mode and put 6 steam engines in a row attached to a pulverizer , and no hooking them up to conductive pipe doesn't change the efficiency of the engines, it may better use the power but the engines don't produce any more. And if you really wanna be pedantic you can use redstone conduit and send well over 2000mj/tick. Quote
badkruka Posted September 8, 2013 Posted September 8, 2013 Problem with redstone are that they arent compatible with phased conductive pipe. Phased > Tesserect Quote
TokiWartooth Posted September 8, 2013 Posted September 8, 2013 eh matter of opinion, I don't care about it being lossless, and phased have bugged out more in the past. Quote
CharlieChop Posted September 9, 2013 Posted September 9, 2013 Problem with redstone are that they arent compatible with phased conductive pipe. Phased > Tesserect have you tried using a simple storage unit as adapter between the BC pipes and the Conduits? that might work as a makeshift adapter. Quote
badkruka Posted September 9, 2013 Posted September 9, 2013 I am at the moment pumping 800MJ throu my phased conductive pipe powering the entire server throu one frequenzey. Now ppl just have to set public 10 and they will get power instead of knowing a bunch of different frequenzy's. If I am to use tesserect using a storage unit it will bottleneck at 100Mj and have much more powerloss throu the tesserect. And with with BC pipe I can build in the conductive pipe in the wall and hide it with facade. So now we just place the machine that needs power againt the walls and they will get power. In everyway BC pipes > liquiducts and redstone conduit except when it comes to transport sewege from sewer to composter. With liquiducts I can run around 2-3 more composters at full speed then I can with BC pipes when using 16 sewers. This is not a BC vs TE. I use what gives me most bang from and now BC is better in most ways when I comes to bigger systems but when in configs I get more of TE ofc I use them. Quote
TokiWartooth Posted September 9, 2013 Posted September 9, 2013 Tesseracts have an export limit per side, sure, so i use more of them. done. my power plant does more than 2k mj/t I power everything off of one frequency as well. Quote
Gorian Posted September 9, 2013 Posted September 9, 2013 I hear where you are coming from, but a few things to keep in mind: 1. I have heard that tesseracts output a max of 100 MJ PER SIDE 2. if this is your server, you can configure the tesseracts to have a higher output or less loss 3. tesseracts are more convenient than phased pipes, in that you can name the frequency (much nicer than trying to remember what number is what, especially with liquids, when you have 2 frequencies for every liquid) Quote
badkruka Posted September 9, 2013 Posted September 9, 2013 I like the config better on tesserect but still i cant see the point of using multiple tesseracts when I can solve the problem with one pipe. I hear your argument are not based on performace but based on you have choosed one system over another and build solutions or change the config to compensate the downside instead of using the tools you have to solve it. And another thing why BC pipes > TE are gates. You cant put gates on redstone or liquiduct's or pipewire. I have put up alot of good arguments but barley have seen anyone make a good case why TE are better then just that ppl like them. You can do more with BC pipes and you can make smarter solutions with BC pipes but TE's have theire use too. Quote
Gorian Posted September 9, 2013 Posted September 9, 2013 only kinda. It's more because of issues I've experienced in the past using phased pipes, and how much nicer tesseracts have been to me I do think that they shouldn't have a max capacity, especially if they cost a percentage. I ME busses wherever possible, and only use BC pipes to move items to a chest to be sucked into my ME network, so I've never messed with gates. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.