Recommended Posts

Hello all! This be the thread for the discussion of all things related to that 12-year-old game I made you all take a copy of, Moonbase commander.

 

 

If you're looking for a match, you can try posting here!

 

Looking for tips or want to discuss gameplay?  :eng101:

Post here!  

 

Want to insult/swear terrible revenge on the person who obliterated you in the last game?  :argh:  

Post here! (But kindly... please.)

 

 

:havlat: Multiplayer How-to :havlat:

 

The recommended way that so far has worked the best for playing multiplayer matches is a combination of two free tools.

Note that it does not require any annoying port forwarding. :neckbeard:

 

Hamachi, (yes, it's still free for networks of up to 5), which you can get here;

https://secure.logmein.com/products/hamachi/download.aspx

(Unmanaged mode is the easiest to use.)

 

You will need to be connected to the same Hamachi network as the host if you are joining, and vice-versa. Make sure that Hamachi is allowed through your firewall, or it won't work!

 

And a lovely little utility called MoonbaseIP, which can be found here;

 

http://www.zauron.net/utilities.php

 

 (NOTE, the person who is hosting does not need to use MoonbaseIP, they just need Hamachi. If you are hosting, just launch the game and start your server like normal without using MoonbaseIP.)

 

To use MoonbaseIP, drop the MoonbaseIP.exe file into the folder where you installed Moonbase Commander, (if you got it from GoG and used the default location, then it's in C:GOG GamesMoonbase Commander), and run it as administrator. It will ask you for an IP. Put in the IPV4 Hamachi address of the machine that is hosting. It will then launch the game straight to the multiplayer joining screen. If all goes well, you should see the server you are aiming for appear in the list.

 

If you are having trouble connecting to someone, try pinging them by double clicking on their name in the Hamachi client. If it doesn't work, one of your firewalls is likely blocking Hamachi.

 

When you are able to successfully join a server using this method, do not exit the game lobby. Odd issues can result in everyone else in the game lobby being kicked, sometimes they will even appear to the server to still be connected.

 

 

Also; a general tip. The game often reacts poorly to being alt-tabbed out of. You can put the game into a windowed mode by pressing SHIFT+F5 and make it fullscreen again by... pressing the fullscreen button.

 

An ~excellent~ guide to Moonbase Commander can be found here.

 

http://www.zauron.net/downloads/moonbase_commander.txt

 

It's kinda long, but very thorough and worth a read. Contains a lot of unit and weapon quirks that can be really useful. Easily the best Moonbase Commander guide in existence.

 

 

If you just want a quick rundown of the basics, I'd recommend this little video.

 

 

If you have any questions/need any help troubleshooting multiplayer, ask below!  :razz:

Edited by TheBytemaster

Share this post


Link to post
Share on other sites

Awesome!  Can't wait to start!

 

I'd put the multiplayer tutorial in a spoiler.  That wall of text is a little intimidating.  It may have something to do with how tired I am.  I dunno.

Edited by dwwojcik

Share this post


Link to post
Share on other sites

If you want to set up a game at a definite time, I can host it. Moonbase itself works fine under Wine emulation, but MoonbaseIP barfs.

Tomorrow could work. I get out of work around 9PM GMT and I'm avalible for quite a while after that. I friended you on steam, fire a message at me if you get time to play.

 

I'd put the multiplayer tutorial in a spoiler.  That wall of text is a little intimidating.  It may have something to do with how tired I am.  I dunno.

Heh, I kinda have something of an affinity for spewing walls of text. I'll fix that.

 

 

Also, after reviewing the replay of Me vs. Kocken that was recorded the other day, I have concluded that this game is basically all about who can be the most horrible and loathsome terrible person to their opponent. I'll put up the replay on youtube soon-ish so you can see what I mean by that :P

Edited by TheBytemaster

Share this post


Link to post
Share on other sites

How about now?

I'm on now if anyone wants to play. Steam-chat is the ideal way to get ahold of me as far as that goes, but I'm thinking of putting up some kind of IM server for this/general kitty jail stuff.

 

Remember guys, there's nothing stopping you from playing with each other without me, :P

Edited by TheBytemaster

Share this post


Link to post
Share on other sites

I'm on now if anyone wants to play. Steam-chat is the ideal way to get ahold of me as far as that goes, but I'm thinking of putting up some kind of IM server for this/general kitty jail stuff.

 

Remember guys, there's nothing stopping you from playing with each other without me, :P

 

Why not IRC?

Share this post


Link to post
Share on other sites

Why not IRC?

Hmm. I don't know why I hadn't thought of that. I don't really have any experience with hosting IRC, but I could look into that. Maybe I'll just write a super stripped-down client in autoit.... *mumbles ideas*

Share this post


Link to post
Share on other sites

if anyone wants  me to stomp them then they can tweet me here
https://twitter.com/Gooberlious

or reply here

but the tweet will work better as i check my phone more then the fourms....

PS i love the tags for this byte....everyone will be so confused why it says "Literally Hitler" in the tags

Edited by holymage!

Share this post


Link to post
Share on other sites

i almost beat you last time....you just had cheap crawlers

Which I produced in large batches because I had energy that I had to spend energy to expand my base to acquire and expend more energy to defend against you. Yes, I obviously cheated.

 

Shields man. They work. :parrot:

Share this post


Link to post
Share on other sites

Except when you land them on a ridge and they don't even place.  :(

Then they explode. And then they don't work. And then the crawler rain comes.   :eek:

 

-TIPS AND TRICKS TIME!-

 

That's why you do practice shots before. (But you already knew that.) Bridges are great for that if you have to do it close to your other buildings, they don't do any damage if you land on your own stuff like bombs will.

 

Also, bridge + landmine on top is pretty much the only way to take out crawlers under open water. Works really well, but it costs 4 energy which can be a bit much depending on you situation. Also, they'll explode when they go off like this, obviously.

 

Oh, and unless you recycle 'em, crawlers WILL, (eventually), go off if they manage to land AT ALL. So land one at the edge of an enemy AA's radius where it can touch down just before the AA can reach it... and watch the sucker go off before the enemy has a chance to do anything. At the very least, you'll take out the offending AA. Great strategy for taking out shields in one turn if there's an AA nearby and you've lined up the shot with a test already.

 

Virus + Crawler is a really great combo. Putting a virus through someone's system will weaken all units by one damage, letting a crawler take out any unit in one hit unless they repair them, (before the virus, hubs and energy units have 5 health, crawlers do 4 damage.) Plus viruses will wreak havoc with the enemies' defenses. The replay I'll be recording of my match against Kocken I had a while back demonstrates just how well this works.

 

Also, if fog of war is on, viruses are *great* for recon. You get to see what your enemy sees when units are infected, and the smoke that damaged units give off is visible through the fog of war even after the virus has run its course.

 

Last thing, I promise. You can use your own virus on your own units as a form of anti-virus if you time it right so that your virus will "eat" the enemy virus when it moves. Your virus will still spread through your system, disabling units as it goes but it won't give other people line access to your line of sight, and it won't damage anything, which is a pretty favorable alternative to having an enemy virus running around.

 

Okay, I lied. THIS is the last thing. When clearing out your own old units for more space, a recycle is "technically" usually the most efficient option energy-wise, as you'll always, (assuming the target is undamaged), get at least the same amount of energy out of it in the next round as you put in, assuming that you make your shot on the first try. If it's a tricky shot that might take a few tries, or you need the extra energy in the current round, remember that bombs will do the job just as well as a recycle, and for only one energy apiece, (unless the unit has >3 health, in which case you'll need two of them. But that's still cheaper for the current round than a 3-energy recycle.). This is especially great for getting rid of spare towers or AA, as they only have 3 health to begin with and will all fall to one direct bomb hit.

Edited by TheBytemaster

Share this post


Link to post
Share on other sites

Yeah. Just toss out a bomb or bridge or something and take note of its power and angle. Adjust the real shot with the more powerful thing as necessary.

 

Not that it helps much if you're facing annihilation next round because you neglected your hub in favour of getting lots of energy...

Share this post


Link to post
Share on other sites

Yeah. Just toss out a bomb or bridge or something and take note of its power and angle. Adjust the real shot with the more powerful thing as necessary.

 

Not that it helps much if you're facing annihilation next round because you neglected your hub in favour of getting lots of energy...

Or cluster bombs and follow the middle one while taking out AA?

 

EDIT: Byte, i might be able to set up a 24/7 server for the MBC if i get one of my other laptops revived....

Edited by holymage!

Share this post


Link to post
Share on other sites

Or cluster bombs and follow the middle one while taking out AA?

 

EDIT: Byte, i might be able to set up a 24/7 server for the MBC if i get one of my other laptops revived....

 

Uh, you'd have to pull off some pretty fancy automation to get that to work. Each game has to be played in by the server, and re-started manually. Games take different lengths, and the server host has to choose the map, add any bots, and decide when to start the game.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Similar Content

    • By [email protected]
      how do i add mods to an existing modpack on the technic launcher?

      i got a server that runs 1.7.10 pack with my friends and we want to add more mods to it. i know how to add mods to a existing modpack but that is for single player.
      how do i do it so my friends can play with me?
    • By FriendlySurvival
      This is a channel displaying me as a DeafBlind individual playing online games (currently Minecraft)! I of course have a server where I run to do this on. Anyone is of course more than welcome to read more about it over at 
       
      Here is the latest video! 
       
    • By AdinaTheFurscist
      I was trying to setup a server for me and my friend to play on, but then I ran into a bug where my tekkit legends client always crashed upon joining, I looked into the logs and all I could find was this. Does anyone know a fix to this? I've been trying to fix it for several hours and I can't seem to figure it out, much appreciated if you help me.
       
      https://pastebin.com/AgxYDufw
    • By frackwheel
      I always loved the old game of Minecraft and particularly the original version of Hexxit. After a big hiatus from the game, I've decided to come back with an original Hexxit server, new world, same game! If you're interested in joining, write below and I'll PM you the IP! The server is on a dedicated host with 3GB of RAM but I'll certainly upgrade if necessary.
    • By ZakDank
      PLEASE NOTE:
      This pack is designed for one specific server which is why we provide no server files. Please do not attempt to replicate our server. Thank you.
       

      MODPACK LINK - http://www.technicpack.net/modpack/wild-west-frontier.185231
      API (copy and paste this into technic launcher);
      http://api.technicpack.net/modpack/wild-west-frontier
      Having Issues? Please look here: http://wildwest.retg.net/common-fixes/

      Our Official Discord
      Climb aboard the modpack that throws you back to the days of the ol' west. We aim to provide an authentic yet fun experience to satisfy the desires of any western loving person.






      Old Screenshots



       
      Here you will find custom content, including new guns and artwork, a item based economy with a separate land deed system for towns. This server is full PvP so gang together to survive bandits or become bandits yourselves.
      ~~~~~~~~~~~~~~~~~~~~~~~~~~

      Our Community
      We take a very relaxed stance with players and generally allow most things as long as they are not derogatory to any player or the server (i.e. Racism, Abuse, Hacks, Exploits) so feel free to make yourself at home without fear. Our community has been around for over 3 years now and we have accomplished a lot in that time and we hope to continue with our accomplishments.
      We really do hope you enjoy your stay with us, no matter what the length.
      For more info about us, please check our site wildwest.retg.net
       
      Standard community rules:
      1. No Hacking.
      2. No exploitation of bugs or glitches.
      3. No racism, religious speech or other idealism.
      4. Dont harass other players and community members.
      5. No spamming, advertising or excessive swearing/CAPS.
      6. Respect the staff - They are here for you.
      7. Do not abuse staff members, we are here to help and we try hard to keep a low ban rate.
      8. Have fun!

      Wild West Frontier specific rules:
      9. Dont use /sethome or /back in others claimed territory or to reengage in PVP.
      10. Please try to make your town a town, we dont like seeing underground bases.
      11. Have your town be "raid"able. Have entrances(doors/gates/ect) to your town/houses.
      Just so people have a "chance" of getting a jump on you, or you forgetting to close it.
      12. Dont make any lagmachines/ pointless contraptions.
      13. Destroying/blocking roads (or near 3 blocks of one) are not allowed, and is harshly punished.
      And remember: An Admins word is final!