Loader Posted July 16, 2014 Share Posted July 16, 2014 (edited) Absolute Basics "Loader/Agonarch depending on whether I met you on forums or in Minecraft, I noticed you use lots of RedNet instead of most other redstone setups! I never use RedNet, it seems complicated and scary!" Well amalgamation of many peoples voices, it's not as hard as it seems. I'll go through some of the simpler things you can use it for in this thread and you can see how it can replace many things you used to do in more complicated or physically larger ways, often with less server strain! "That's fantastic! This ought to tide me over until I can get Redpower 2 working again!" ...moving on, let me explain what RedNet does. First, let's look a the cable: it's essentially a bundled cable from RedPower or Project|Red, but it's quite a bit cheaper and you get all the connection colours available without a massive pile of wool at the ready. Let's go over the simplest example - a cable connecting a lever to some lights. Here it is with the lever off; And again with the lever on. Note that the signal from the lever passes to both lights as we expected. Wonderful! "But Loader, that seems like ordinary redstone behaviour! I don't see how this saves me any space at all!" Worry not my imaginary compatriot, for if you look closely you'll see that all of those connections are white. The colour of those rings on the cable determines what power goes where. Let's add another lever and change a couple of the colours to something else. To change the colour, simply right click on the little ring by the connection point (the bit that's now orange in these pictures) with a crescent hammer. Note the original white lever is still on, and the lamp I left on the white channel is still on. The new lever I set to the orange channel, and I switched one of the lamps over to the orange channel too - note how the orange channel lamp remains off - that's because the orange lever is also off. Make sense? If I were to switch off the white lever, the white lamp would go off, and if I were to switch on the orange lever, the orange light would go on. Just like a bundled cable, only smaller and simpler (not to mention easier to switch if you need to change colours around the place). That's the absolute basics - next I'll go over how to hide the cable, then a very common application for a PRC, then a slightly more advanced application for a PRC. Hiding Cables/Unusual Connections through blocks "I can't put these cables through microblocks! What is this?! I can't hide them behind walls! They don't even connect!" Ah, you mean when you try to do something like this, they don't stick to the wall? That's the second beauty of these cables - you can choose exactly what, where and how they connect to things they're next to, even if it's not something that'd ordinarily take a redstone signal - like that cobblestone wall right there in this picture? "Yes, that's my problem! I can put the levers directly on a wall, but what if I want to have the destination a little away from where I'm using it?" Go up close to where the wire connects to the wall, and you'll see a little outline of a smaller box come up. Use the crescent hammer to switch between modes. Cable connection mode is just that - it'll only connect to other RedNet Cables. Standard connection mode is its default behaviour, connect to cables and anything that seems technical (this often includes pipes and wires from other modpacks - if they don't accept a redstone signal usually then this will have no effect). Forced connection mode is for receiving signal from a block. With a lever on one side of a wall and a wire forced-connected to it on the other, the signal will pass through the wall. Strong connection mode is for transferring signal to a block. The block it's attached to will act like a redstone block when activated by this mode (any stuff touching it will get a signal). It works! Wait... "If I turn the lever on and off nothing happens now! What's going on? Did I do something wrong?" Good! I was hoping you'd spot that! This is a limitation of minecraft - you can't have cable on both sides of the wall like this, the block update doesn't trigger properly as the block in the middle (the wall) that's acting like a redstone block now didn't change as far as minecraft is concerned. This means blocks immediately next to it will still receive signal, but other objects like cables may not. It's an impossible thing to fix without a lot of extra (lag inducing) checks, so just trust me that it's better for everyone this way for now. All it means is that you must have either the lever on the wall with a cable going to the destination from the far side (forced connection) OR a cable going to a block, connecting with a strong connection and the destination block/machine right on the other side, not BOTH. Edited July 16, 2014 by Loader Kalbintion, Melfice and IDED 3 Link to comment Share on other sites More sharing options...
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