CovertOps Posted October 27, 2016 Share Posted October 27, 2016 Once I've made a server package how would I make a server for my modpack? Would I need to portforward and such? Please go into detail, thanks Link to comment Share on other sites More sharing options...
Moderators AetherPirate Posted October 27, 2016 Moderators Share Posted October 27, 2016 If you are running it on a computer at home, then yes, you need to portforward TCP or both TCP/UDP to whatever the internal LAN IP of your server, at whatever port you chose (25565 is the default). If your server computer has a firewall, add exceptions for that port too in your computer's firewall software. Link to comment Share on other sites More sharing options...
CovertOps Posted October 27, 2016 Author Share Posted October 27, 2016 Done all required things, but now the server shows as a Vanilla server. Link to comment Share on other sites More sharing options...
Moderators AetherPirate Posted October 27, 2016 Moderators Share Posted October 27, 2016 (edited) did you rename the forge universal in your server's clientpack /bin folder to modpack.jar? (If Windows is hiding file extensions, either unhide them or just name it modpack) Edited October 27, 2016 by AetherPirate CovertOps 1 Link to comment Share on other sites More sharing options...
CovertOps Posted October 27, 2016 Author Share Posted October 27, 2016 Oh the forge loader is supposed to be in the bin file for the server pack too? Link to comment Share on other sites More sharing options...
Moderators AetherPirate Posted October 27, 2016 Moderators Share Posted October 27, 2016 (edited) yes, put the forge universal in there, renamed as I noted Actually, that's just for client packs. Server packs should have the forge universal at the root, and have a start.bat that calls it with arguments to set memory. Edited October 27, 2016 by AetherPirate Link to comment Share on other sites More sharing options...
CovertOps Posted October 27, 2016 Author Share Posted October 27, 2016 Could I get the required text for the .bat file for 64 bit java, version 1.7.10 forge [15:57:51 INFO]: Starting minecraft server version 1.7.10 [15:57:51 WARN]: To start the server with more ram, launch it as "java -Xmx1024M -Xms1024M -jar minecraft_server.jar" [15:57:51 INFO]: Loading properties [15:57:51 ERROR]: Exception handling console input java.io.IOException: The handle is invalid at java.io.FileInputStream.readBytes(Native Method) ~[?:1.8.0_111] at java.io.FileInputStream.read(Unknown Source) ~[?:1.8.0_111] at java.io.BufferedInputStream.read1(Unknown Source) ~[?:1.8.0_111] at java.io.BufferedInputStream.read(Unknown Source) ~[?:1.8.0_111] at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) ~[?:1.8.0_111] at sun.nio.cs.StreamDecoder.implRead(Unknown Source) ~[?:1.8.0_111] at sun.nio.cs.StreamDecoder.read(Unknown Source) ~[?:1.8.0_111] at java.io.InputStreamReader.read(Unknown Source) ~[?:1.8.0_111] at java.io.BufferedReader.fill(Unknown Source) ~[?:1.8.0_111] at java.io.BufferedReader.readLine(Unknown Source) ~[?:1.8.0_111] at java.io.BufferedReader.readLine(Unknown Source) ~[?:1.8.0_111] at lv.run(SourceFile:79) [server.jar:?] [15:57:51 INFO]: Default game type: SURVIVAL [15:57:51 INFO]: Generating keypair [15:57:52 INFO]: Starting Minecraft server on 192.168.1.2:25565 [15:57:52 INFO]: Preparing level "world" [15:57:52 INFO]: Preparing start region for level 0 [15:57:53 INFO]: Preparing spawn area: 38% [15:57:54 INFO]: Preparing spawn area: 99% [15:57:55 INFO]: Done (2.169s)! For help, type "help" or "?" ^ Server log and chat EULA Is set to true btw modpack.jar is 1.7.10 universal forge [16:18:51 WARN]: Failed to handle packet for /192.168.1.2:58720 java.util.NoSuchElementException: splitter at io.netty.channel.DefaultChannelPipeline.getContextOrDie(DefaultChannelPipeline.java:905) ~[server.jar:?] at io.netty.channel.DefaultChannelPipeline.addBefore(DefaultChannelPipeline.java:160) ~[server.jar:?] at io.netty.channel.DefaultChannelPipeline.addBefore(DefaultChannelPipeline.java:153) ~[server.jar:?] at ej.a(SourceFile:254) ~[server.jar:?] at nn.a(SourceFile:135) ~[server.jar:?] at jx.a(SourceFile:39) ~[server.jar:?] at jx.a(SourceFile:12) ~[server.jar:?] at ej.a(SourceFile:174) ~[server.jar:?] at nc.c(SourceFile:134) [server.jar:?] at net.minecraft.server.MinecraftServer.v(SourceFile:540) [server.jar:?] at lt.v(SourceFile:275) [server.jar:?] at net.minecraft.server.MinecraftServer.u(SourceFile:453) [server.jar:?] at net.minecraft.server.MinecraftServer.run(SourceFile:369) [server.jar:?] at lj.run(SourceFile:628) [server.jar:?] [16:18:51 WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 27265ms behind, skipping 545 tick(s) [16:18:51 INFO]: com.mojang.authlib.GameProfile@bb709b[id=<null>,name=CovertOperation,properties={},legacy=false] (/192.168.1.2:58720) lost connection: Disconnected ^ server chat and log AFTER trying to connect to server but timing out Link to comment Share on other sites More sharing options...
Moderators AetherPirate Posted October 27, 2016 Moderators Share Posted October 27, 2016 try java -Xmx2024M -Xms2024M -jar modpack.jar this will give 2GB to your server. Link to comment Share on other sites More sharing options...
CovertOps Posted October 27, 2016 Author Share Posted October 27, 2016 Got this error in CMD Didn't have enough ram for 2G, 1.5G works. Link to comment Share on other sites More sharing options...
CovertOps Posted October 27, 2016 Author Share Posted October 27, 2016 d Link to comment Share on other sites More sharing options...
CovertOps Posted October 28, 2016 Author Share Posted October 28, 2016 d Link to comment Share on other sites More sharing options...
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