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CreeperGoBoom

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Everything posted by CreeperGoBoom

  1. Title: strange End of stream error - FORCEFIELDS Version: 1_0_3 OS: windows7 x64 Java Version: 1.7.0.21 Description of Problem: OK i'm playing on a friends server, we have come across a weird issue, if he starts the force-field while i am in range, i get kicked with End Of Stream Error, when i try to reconnect, i get kicked, again with End of stream Error my friend then turns off the force-field so i can join and moves me out of range, starts the force-field, no problem, i can then enter the force-field thanks to my in-game id card, no crash, everything is good i disconnect while inside the force-field, soon as i try to reconnect...END OF STREAM ...until my friend (server owner) turns the force-field off, then i can rejoin without a problem Error Messages: End Of Stream Error Log: n/a
  2. ah so each item uses the same space regardless of what it is.. thanks :D
  3. im having a small issue regarding storage, ok so i have a 64k storage cell, it is 50 percent full, but there are no item counts above 300, i have moved the mega numbers to deep storage units so does anyone know a list of item conversion rates? that is, how much storage one particular item takes up per unit? because for the life of me i cant figure out whats taking up so much space!!
  4. only way to change offline is to open minecraft.jar with Winrar or another archiver that can handle jar files then go through mob/ and change or overwrite char.png edit: it may also work it you create your own texturepack zip with your new skin in mob/char.png (but i havent tested this) best of luck
  5. something about hexxit does lock computers up during the download process, i left mine go for like half hour now it works like a charm Funny, how such a simple process can cause so many headaches....
  6. sorry for necromancing but i cant find how to actually get any texture packs working with Hexxit (No Texture packs button on game menu) edit i know that alot of the packs dont cover the hexxit mods but i want to use a particular pack to change the look of the default blocks edit: nevermind i just found the button hidden away in options
  7. Direct Link to Download: https://dl.dropbox.com/u/38558957/Minecraft/Railcraft_API_1.4.7-6.15.0.0.zip just save it straight to %appdata%/.technic/tekkitlite/mods and your good to go, cheers :D
  8. i recently had the same trouble with my friends server, what he did was remove the dimensional doors mod and all the old dimensional doors data (not sure what folder he went into he didn't say) this solved the problem, this we found after discovering an area FULL of rifts, about 100 endermen in the area at the same time, and they made a hell of a mess :/ this is so far the only solution i know since it is related to other dimensions, hope this helps *thumbs up*
  9. Is your java up to date? Any new crash files? For java version run cmd and type java -version
  10. Receiver phased pipe can be set to send/receive. And the sender can be set to send only. Problem solved. make sure you only use gold conductive pipe between phased and the controller. And also since you are using mj. When you right click the controller. It shows you how many units/t its using. For ic2 power its that number divided by 2 and for mj its divided by 5. When you work out how much power its using you will kniw hiw much power you need. Tesseracts are more improved versions of phased pipe but can only transfer up to 100 mj/t as your network expands. This number wil soon become small. So it is recommended to split your network into multiple networks. Using different color me cable for each network you can keep the whole thing small
  11. so, drain the water into the void, ok :)
  12. if you have export buses exporting iron to furnaces that could be one issue, same could be said with sand, so just make sure that you replace export Buses with ME interfaces, using the encoded recipes for both ingot types as mentioned by sir_Obama this means you will need both recipes, (one recipe for each type of ingot), and when you put the recipes in the me interfaces, they go into "processing", this means they will only be used when you request for the items using other crafting recipes, hope this helps :)
  13. i don't know why this is happening Ive never had this issue running a quarry over water (click the thumbnail) it appears to be skipping in a Morse code type deal in a pattern: 0 0 1 0 0 1 0 0 1 00 1 00 1 1 1 1 1 (0 being the ones skipped and 1 being the ones mined) it is completely ignoring these blocks and all the ones underneath those particular blocks, i have tried breaking and replacing the quarry 3 times now, i also have a dimensional anchor nearby ( i know it doesn't need it but i have an item filter set up near the quarry not in the same chunk so that I only receive the ores and others via teleport pipe to my home) any ideas would be appreciated
  14. :) now we just need to hear from OP
  15. looks like something is blocking the launcher from connecting to the internet properly.. is it being run as admin or normal? and what antivirus/firewall are you using? hmm why is the launcher spitting out spoutcraft errors.... anyone? EDIT: also, please go into CMD and type in >java -version and post your result same for you aasaja9
  16. can you please provide a screen shot? and what do you mean by a better explanation? I guess the pictures and description weren't clear enough. if you have more than one mac. they share the work. all that I did was set it up as it was in the screen shots. and had a copy of each pattern in each interface. why it isn't working for you I have no idea. I need to see screen shots. also what is happening exactly and have you configured your pulverizers correctlyedit: hmm very interesting. multiple macs doesnt work with pulverizers but works fine with smelters. .. ill look into this well this sucks. looks like that was changed with an update. it USED TO work. why did they change it? ? grr however. multiple macs do work for Multiple jobs. if you make two orders of the same thing. its classed as a single order but added up from the two orders. (look at the crafting monitor )
  17. two terminals no, but multiple create orders from the one terminal yes using two MACs, however, red5thedragons answer is much more efficient although i must disagree with you on one point on the basis that ive actually tested it out please see the following link as it contains information about my findings How do you/can you use multiple ME interfaces for the same action? edit: my bad lol blsmith it was for Catfish regarding MACs
  18. this has to do with having multiple molecular assembly chambers. remember? one chamber can only do ONE thing at a time. atm I dont really have time to link the topic I replied in but it was one of yours :-) good luck as for the tesseract you may need to use a liquicrafter. cant remember what the pattern would be but....
  19. need screenshots!!
  20. please do not bump topics so close to publishing,you will receive a reply when someone knows the answer, also you may want to edit in some info: -Your Operating System info is missing! we need to know if you are using Mac or windows so that we may be able to help you further Thanks
  21. Title: ticking memory connection crash.... Version: 0.5.1 OS: Windows & x64 Java Version: 1.7.0_21 Description of Problem: i have a lumberjack steves cart doing a forestry run for a constant wood supply, i noticed it ran out of fuel, went to fuel it up to discover that a peice of my armor glitched into the inventory of the cart, as i proceed to refuel the cart, i get this, i keep getting the same error, i am now unable to fuel my cart, i know one suggestion may be to break the cart and place it down again but thats only temporary and not the answer i need Error Messages: Error Log: Minecraft has crashed! ---------------------- Minecraft has stopped running because it encountered a problem; Ticking memory connection A full error report has been saved to C:\Users\JamesBond007\AppData\Roaming\.technic\tekkitlite\crash-reports\crash-2013-07-07_20.04.21-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash --- BEGIN ERROR REPORT d789a324 -------- Full report at: C:\Users\JamesBond007\AppData\Roaming\.technic\tekkitlite\crash-reports\crash-2013-07-07_20.04.21-server.txt Please show that file to Mojang, NOT just this screen! Generated 7/07/13 8:04 PM -- System Details -- Details: Minecraft Version: 1.4.7 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_21, Oracle Corporation Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 254900728 bytes (243 MB) / 687865856 bytes (656 MB) up to 1414922240 bytes (1349 MB) JVM Flags: 0 total; AABB Pool Size: 5840 (327040 bytes; 0 MB) allocated, 5644 (316064 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 71 FML: MCP v7.26a FML v4.7.35.556 Minecraft Forge 6.6.2.534 81 mods loaded, 81 mods active mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available PowerCrystalsCore [PowerCrystals Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available mod_bspkrsCore [bspkrsCore] ([1.4.7]bspkrsCorev2.02.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available TreeCapitator [TreeCapitator] ([1.4.6]TreeCapitator.Forge.1.4.6.r07.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available CustomLAN [Custom LAN Mod] (CustomPortForge.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available GuiAPI [GuiAPI] (GuiAPI-1.4.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available mod_ReiMinimap [mod_ReiMinimap] ([1.4.6]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Core [buildCraft] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Factory [bC Factory] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Transport [bC Transport] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Silicon [bC Silicon] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available APUnofficial [Additional Pipes] (AdditionalPipes2.1.3u42-BC3.4.2-MC1.4.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available CoFHCore [CoFH Core] (CoFHCore-1.4.7.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ComputerCraft [ComputerCraft] (ComputerCraft1.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available CCTurtle [ComputerCraft Turtles] (ComputerCraft1.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.2.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available OmniTools [OmniTools] (OmniTools-3.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available IC2 [industrialCraft 2] (industrialcraft-2_1.115.231-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ImmibisCore [immibis Core] (immibis-core-52.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available AdvancedRepulsionSystems [Advanced Repulsion Systems] (adv-repulsion-systems-52.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available AdvancedMachines [iC2 Advanced Machines Addon] (AdvancedMachines_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available AdvancedPowerManagement [Advanced Power Management] (AdvancedPowerManagement-1.1.55-IC2_1.112.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available AppliedEnergistics [Applied Energistics] (appeng-rv9-i.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Builders [bC Builders] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Energy [bC Energy] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available masonsbro_Cauldron [Cauldrons] (CauldronModUniversal-1.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ChickenChunks [ChickenChunks] (ChickenChunks 1.3.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available CompactSolars [Compact Solar Arrays] (compactsolars-universal-1.4.7-4.0.3.29.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available CustomSpawner [DrZhark's CustomSpawner] (Custom-Mob-Spawner-Mod-1.4.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available DimensionalAnchors [Dimensional Anchors] (dimensional-anchor-52.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available DimensionalDoors [Dimensional Doors] (DimensionalDoors-1.4.7 v1.3.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available EE3 [Equivalent Exchange 3] (ee3-universal-pre1f.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available EnderStorage [EnderStorage] (EnderStorage 1.4.1.5(1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available factorization [Factorization] (Factorization-0.7.21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available factorization.misc [Factorization Miscellaneous Nonsense] (Factorization-0.7.21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available factorization.dimensionalSlice [Factorization Dimensional Slices] (Factorization-0.7.21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available FlatBedrock [FlatBedrock] (FlatBedrock_1.0.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available mod_InvTweaks [inventory Tweaks] (InvTweaks-1.50-1.4.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available IronChest [iron Chest] (ironchest-universal-1.4.7-5.1.0.275.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ThermalExpansion|Factory [Factory] (ThermalExpansion-2.2.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ThermalExpansion|Energy [Energy] (ThermalExpansion-2.2.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ThermalExpansion|Transport [Transport] (ThermalExpansion-2.2.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-MC1.4.7-0.7.0.96.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MFReloaded [Minefactory Reloaded] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MFReloaded|CompatExtraBiomes [MFR Compat: ExtraBiomes] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MFReloaded|CompatForestry [MFR Compat: Forestry] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MFReloaded|CompatIC2 [MFR Compat: IC2] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MFReloaded|CompatPams [MFR Compat: Pam's Mods] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MFReloaded|CompatRP2 [MFR Compat: RP2] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MFReloaded|CompatSoulShards [MFR Compat: Soul Shards] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MFReloaded|CompatSufficientBiomes [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MFReloaded|CompatThaumcraft [MFR Compat: Thaumcraft] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MFReloaded|CompatTwilightForest [MFR Compat: TwilightForest] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MFReloaded|CompatVanilla [MFR Compat: Vanilla] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MFReloaded|CompatXyCraft [MFR Compat: XyCraft] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits-0.3.2-199.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Mystcraft [Mystcraft] (mystcraft-uni-1.4.7-0.10.1.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available NEIPlugins [NEI Plugins] (NEIPlugins-1.0.4.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available NetherOres [Nether Ores] (NetherOres-2.0.6-32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available OCS [OpenCCSensors] (OpenCCSensors-0.1.4b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available PowerConverters [Power Converters] (PowerConverters-2.2.2-29.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available StevesCarts [steve's Carts] (StevesCarts2.0.0.a62.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Tubestuff [Tubestuff] (tubestuff-52.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available weaponmod [balkon's WeaponMod] (Weaponmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available WR-CBE|RedPower [WR-CBE RedPower] (WR-CBE RedPower 1.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Profiler Position: N/A (disabled) Vec3 Pool Size: 1471 (82376 bytes; 0 MB) allocated, 1250 (70000 bytes; 0 MB) used Player Count: 1 / 8; [iq['Gdab1234'/371, l='MountMartha', x=-42.45, y=68.00, z=299.19]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'forge,fml' java.lang.IndexOutOfBoundsException: Index: 45, Size: 45 at java.util.ArrayList.rangeCheck(Unknown Source) at java.util.ArrayList.get(Unknown Source) at rq.a(SourceFile:136) at iv.a(NetServerHandler.java:909) at dc.a(SourceFile:31) at cf.b(MemoryConnection.java:80) at iv.d(NetServerHandler.java:136) at iw.b(NetworkListenThread.java:57) at bec.b(IntegratedServerListenThread.java:153) at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:703) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599) at bdz.q(IntegratedServer.java:123) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497) at fy.run(SourceFile:849) --- END ERROR REPORT 4733c8c7 ----------
  22. I am unsure what you mean by spreading but yes you can make one in another dimension
  23. aww snap, thanks man, when did this change btw? used to work
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