Jump to content

Niverton

Members
  • Posts

    100
  • Joined

  • Last visited

Everything posted by Niverton

  1. Tested it, it works perfectly, absolutely no problem, thanks ! EE3 does not change anything in the map, and the IDs did not change between the versions, so you can use it on your 1.2.6b maps. After a bit of digging, here is the build (direct link). Download it, go in the modpack installation folder, in mods, paste the jar there and delete the old one. You can do the same on the server, it's the same download
  2. Don't use hamachi. You should open your ports instead, 25565 by default (can be changed in the server's config) in UDP and TCP. You can do it via this freeware. Install it, run it, click on the + button, put a name, put 25565 in the port, UDP in protocol, validate, repeat with TCP in protocol. Launch your server and give your friend your public IP (can be found on the internet). Best solution I found on the web, works for any game server you can run on your computer I think. You should still fell through the world when you connect, I think that's normal, happens to me every time I log on a Tekkit server (or change dimension), you just have to wait a few seconds. Hope that works for you
  3. How do you craft the stone from the dust ?
  4. Hey, I'll try my best helping you ! It crashes because what your function typeToPaper() does is wait the user to write something and hit enter, it does not write on the paper, then it returns true (you will not be able to get the text entered, because your variable is local so it can only be accessed in the function, and its content will be deleted after the return), while your checkPosition() function loops until there are too many lines written on the paper, but nothing is never written on it, so it never stops, and the error is triggered because it loops for too long. The only way you could do exactly what you event is through the event system, your program waits until the user hits a char key for example ( os.pullEvent("char") ), then write the char on the screen (and on the paper if you want your program to work like a typewriter). But you could go further and wait for the user not only to hit a char key, but a key ( os.pullEvent("key") ), and treat the key pressed with the Keys API so you can do carriage returns, tabulations, and cool stuff like that. In facts, this is exactly how the read() function works ! Hope this will help, I will be happy to write an example program if you need one. If someone know how to write on a new line on this forum, tell me, I'm sorry this must be a pain to read me, and I have a bad English
  5. Well, I am sorry to learn that :/ We had fun on your server, and are thankful for this !
  6. Well, without the turtle code, and what is happening when you run it, can't help you. Possible errors: wrong ID when the turtle is sending; the turtle sends nothing; you didn't put your glasses on; you didn't link the glasses to the terminal EDIT: another possible error: the turtle is to far for the computer to receive.
  7. Hey, can you consider deactivating the anti-connection spam thing ? Sometimes I get an "end of stream" error, that disconnect me of the server, and when I try to join again, it says that I must wait two minutes to join again. This is annoying, because after the two minutes, I get the end of stream error again, I must wait two more minutes, et caetera. Thanks
  8. Hey there, it's been a really long time, my friends and I will get back on the server soon :)
  9. Hey, some found out that uraninite is not generated in the map, it seems to be because the line "B:"Generate Uranium Ore"" in the automic science config is set to false by default in tekkit.
  10. They don't work right on the lua API side, some functions don't work.
  11. On the server i'm playing on, we have Giref Prevention and Orebfuscator. Seems to work perfectly well in 1.1.5, no problem with the plugins, Giref Prevention is the easiest anti-giref plugin I've ever seen, easy to use, many features. Hope I helped you.
  12. Hey there, I'm playing on a server since two weeks, it's 1.1.5, without Dimensional Doors and MystCraft, and I can say we don't have any problem. No crashes, no bugs as far as I know. I discovered open peripheral with this update, it's just awesome, the problem is that you can't use the glasses right, because the API is not really working in the 0.1.5 version of the mod. It's been fixed in the 0.1.9 versions, still for 1.5.2, and it works fine.
  13. Great ! Thanks, it's an awesome server by the way Not many plugins, and we're free to build what we want
  14. The server is down since this morning, I don't want to complain but I'd like some informations
  15. Well I can join the server again, but I'm still lagging so hard I can't play. I believe the server is still in 1.0.5, if so can you update please ? Everybody is really nice on the server, I want to continue playing on it
  16. Hopefully you guys will find a solution soon, thanks ! I searched the net a little, and it might be because BukkitForge is placed in the mods folrder instead of the coremods one. Just a guess, not sure though. Can you update while fixing please ? :3
  17. I updated correctly my client, but I was re-trying on the same 1.0.5 server, that didn't do anything x) I just tried with a 1.0.6 server, and that's working very well ! I'm just gonna ask an admin to update the server i'm playing on, thank you for the help !
  18. Hey there ! I'm having connection issues with the 1.0.5, and it seems to be fixed with the 1.0.6 version (latest, not recomended) of the pack. Can you update please ? I like your server ! Also, the 1.0.6 patch fixes BC's and Additional Pipes' bugs that are solved in the latests builds of BC, so that's cool :)
  19. Well, I was using 1.0.5, I just updates to test but this doesn't solve the problem. Thanks for your answer
  20. EDIT: Solved, you need to update to 1.0.6 both client and server, works well. Thanks to you guys ! / Hello there, I don't really know if this is the right place to post, but I don't see any support zone. I'll try to be clear, I don't really know how to explain this, so I'll try making an exemple. Me and a friend join a server, I punch him, he get hit and yell at me, except I don't see him red, until a long time. So he get hit instantly, but I don't see it. Another example, I right click a chest, everyone on the server see it open, but I don't, and I'll have to wait long until the chest actually opens and the GUI shows up. Not really clear, and in a bad english, I'm sorry about that. I don't get those lags in the normal Minecraft, seems to be only on Tekkit, and it started a day or so after first playing Tekkit SMP. I hope someone will help me Thanks for reading to the end !
  21. Looks great We had fun with friends, and made new ones ! So, is Dimensional Doors out ?
  22. Ah okay, but concerning the HTTP API, it's disabled by default in ComputerCraft, not sure about Tekkit Lite though. Concerning the lags however, it seems that some people was creating a certain number of alternate worlds with MystCraft yesterday and it started lagging as hell. OP will surely deliver some answers.
  23. Hey there ! I'm playing on your server with friends for a couple of days now, and I have a question; is there a way of contacting an admin beside of this topic ? If no, then I have a second question; is the HTTP API for ComputerCraft enabled, and if no, will it be one day ? I know I could check on the server, but it is currently down.
×
×
  • Create New...