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DragonScythe

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Everything posted by DragonScythe

  1. Use the Latest test build.
  2. Should probably post this on the server section for B-team.
  3. Can you provide more info? Have you tried resetting your modpack or redownloading the launcher?
  4. Try deleting your options.txt
  5. Hmm, if it's your whole technic launcher, the problem would lie in there,
  6. 783096132 for a Tropicraft easy starting seed
  7. From the wiki, 783096132 starts you up in a place with all Tropicraft materials if you want. Tropicraft basically fulfills all those requirements
  8. Careful going on Multiplayer servers, some admins don't like people with altered clients.
  9. Have you tried resetting your modpack?
  10. I mainly use microblocks just for covering pipes as they can get in the way and since Crescent Hammer along with other types of tools bypass protection, those provide a bit of cheaper protection.
  11. I rather go for a secure, simple way rather than dealing with something that can be easily tampered with. Personally, I just use an ender chest I carry around or even an ender backpack. If you insist on doing that method, then yeah it would take a few more mods than just Project Red.
  12. Since you aren't giving much info, try telling the server owner to run the command /cofh killall pixies/pixie/fairy (can't ever remember what it is) Otherwise, it may either be a corrupted chunk or your player.dat is corrupted A corrupted player.dat will need resetting of your info
  13. Try to reset your modpack and then download again.
  14. deleting files is very messy, just look into the config files and see if you can disable Mob Griefing, dinosaur spawning, or something along those lines
  15. java 9 wat you should be using Java 6
  16. Turn the autonomous activator mode to first slot only put something else in the slot
  17. Give us more info and a crash log, there could be any number of things causing it. Are you running out of memory?
  18. Yeah, unless there was a crash log or some other info you can give, you'll need to create backups as we can't figure out the cause. What were you guys doing at the time?
  19. harvester + planter setup for trees saplings to planter, logs to furnace to smelt into charcoal charcoal -> steam dynamo or use solar panels biofuel sewage/mob essence + sugar in reactant dynamo also work
  20. Tinker's Construct is really one of the easiest to start up and makes your initial game experience just that much easier. Personally, I only target specific things in a mod when I start playing. Advanced Genetics = Fly and resistance at the very least, other major ones are Swim in lava, no-fall, save inventory, speed, hearts, water breather, withers hit, and Ender health Artifice = easy start-up with the various enchantment adding items Biomes o' Plenty = I don't usually go for the Promised Land, but given the opportunity, I will unless I have exo-armor Galacticraft = I don't see it as an advantageous mod, but if you want to use the aluminum wires with TE for some cheap energy while it's still bugged, sure Minions = if I'm in singleplayer (as this is usually banned in multiplayer) this is a definite thing to aim for as it makes mining so much easier Minefactory = Out of the various utilities, my favorite is probably the Auto Spawner as it makes everything so much easier Thermal Expansion = usually Magmatic for some first energy, Steam if I want easy infinite energy, this isn't a mod you should aim for, it'll upgrade as you go along Tinker's Construct = my endgame set of tools are Cleaver, Pickaxes/Hammers (silk, fortune, smelt), Rapier, Battleaxe (for berserk), +200% damage Exo-Armor, and some other fun things like a gigantic knockback frying pan. Witchery = I don't go into it to use most of the items, I mostly strive to get the Horned Huntsman and Baba Yaga (wither heads, enchanted books, free brews, ingredients, pretty damn sweet) Otherwhere Infusion is definitely useful though. There are various other things I do, although I can't really check as the Multiplayer server I've been playing on the entire time has closed. You know you're post-endgame when you have a Baba Yaga, Horned Huntsman, and King Slime grinder running simultaneously.
  21. Loader, some of your tools will still be lacking (you can get 30+ mining speed). My personal preference is to prioritize Durability LAST as well, except for cases such as full paper items in which it is easily fixed. End-game imo is Exo-Armor which requires more investment. Manyullyn is actually quite easy to get. I don't see Tinker's as a mod that's difficult, just fun to toy around with and very powerful if you know it.
  22. I've discovered how to spawn Baba Yaga. Just keep fulfilling the various predictions the Crystal Ball gives. Once you get the one about the crone or her sisters, that's Baba Yaga. One more thing to check off my list, completely done with Witchery for now until Dream World has more content or there are major updates to AOTBT's Witchery.
  23. Tinker's Construct has a compatibility built-in to the mod with Thaumcraft. I would personally love to see more magic mods. although this modpack needs some SERIOUS balancing.
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