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Everything posted by jakj
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Disable EE from transmuting a specific item
jakj replied to perpetualgamer's topic in Tekkit Classic Discussion
In theory, yes: It's possible to alter the EE classes serverside to remove an item from the EMC table, which should do what you want. However, it might cause horrible crashes when clients try to do it, and it expects it to work but doesn't. I don't personally work with SMP, so you'll have to find someone who does, but the possibility is there. You can try to either use reflection to edit the EMC list, or else decompile/alter/recompile the classes to not add it in the first place. -
"Dimensions" or some parallel world mod (Now a Mystcraft thread)
jakj replied to PringleMan's topic in Cafe Lame
Re: "Dimensions" or some parallel world mod Change modloader.cfg logging to FINEST and look at the logs; Pretty much everything is in there. If you decide to give up, go ahead and throw it at me, but I am haphazard and tend to slack, so it's better if you look at it first, because it might take me forever. :P -
"Dimensions" or some parallel world mod (Now a Mystcraft thread)
jakj replied to PringleMan's topic in Cafe Lame
Re: "Dimensions" or some parallel world mod Look at direwolf20's video. Once you make enough worlds and put them all in your journal, you can craft future worlds to your exact preferred settings. -
Pleeeease tell me you had fraps on. That needs to be shared.
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It doesn't "have to be" anything, single-player. When only one person is playing, only one person matters, and my gaming experience affects no other's in any way. As far as I am aware, the only multiplayer aspect to the game is leaving messages on the ground, and that should be incredibly easy to just turn off if difficulty is not set on maximum. Would not take much programming time, either: Code a slider into the options screen, and let that be a simple multiplier on damage taken/dealt like in Skyrim.
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That's why it's disappointing to me. I saw the trailer, saw a giant wolf wielding a greatsword with its teeth, and said "I will buy this game". Then I saw it was console-only and said "I will buy this game when it comes to PC" (which it now is). Then I heard about the hardcore nature and lack of difficulty slider and said "Nevermind". If someone comes up with a way (or a program) to disable multiplayer and enable cheating, I will get the game. Not otherwise.
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Eeeeh, Dark Souls. I won't even try that game without configurable difficulty. I play games to play games; I don't play games to have games play me. (No, it is not more fun (for me) to "finally acquire the skill and knowledge to beat the super-hard boss".)
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Re: [Let's Play] Tekkit to the Bridge I've discovered something odd about myself, due to these guys. They're genuinely funny, have pleasant voices, and are quite entertaining, but I've found myself not really watching more than a few minutes here and there, and it took me quite a while to figure out why: I may be only 32 years old physically, but mentally I'm at least 87, and very set in my ways. What other explanation can there be for me rewatching the same old Yogscast videos I've seen eight times each, and yet turn these guys off right away? I keep going back to these videos and trying again, and I get a little further every time. It's like therapy! I'm using this LP to slowly grind my brain back out of the stagnant rut I've let it fall into, and back to enjoying the varied and wide world around me full of stuff. Why did I post all that? Well, it's easier to think things through if you tell someone else. Now, I suppose the next thing to put on my list would be to watch Dr. Who for the first time...
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If it were paid DLC that everyone could get, I would be fine with it. The problem is it being free DLC that I won't get. You know why that pisses me off? Because it's free (meaning I don't give any additional money for it), part of the $60 I already paid went into developing something that I won't have access to legally. That is what pisses me off.
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TF2 as a Heavy on a server where people don't understand teamwork.
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You don't change the law by breaking the law, unless the law is such a fundamental violation of human rights that there's no other alternative. (Minecraft password security does not fit this description.) The best thing we can hope for is educating smart people and tsk-ing at dumb ones.
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Console v. PC is always an issue of uniformity v. flexibility. Developing for consoles is always easier, and thus less expensive.
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You put the "what" in "what the fuck".
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Thank you for a non-stagnant, mature and child-free forum.
jakj replied to Zephemeros's topic in Off Topic Discussion
Mental (not physical) age below 22. -
You know you're not a programmer when the world doesn't say "Hello!" back.
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I've used regular Norton AV as well as the 360 version and now Norton Internet Security, under 32-bit Xp, 32-bit Vista, and 64-bit 7, all with no issues. Sometimes it was integrated Intel graphics, sometimes nVidia expansion cards, sometimes Intel processors, sometimes AMD. I think it far more likely that, rather than Norton actually causing a problem, it's just exacerbating an existing one that otherwise might not be noticeable. As to its quality as an AV, well...I'll just leave that point alone, and say "I like it, so I use it" and that's cool.
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Only if you set Norton up wrong. Number of Norton-related problems I've experienced in the past three years = 0.
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Step 1: Post in the Yogbox board.
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Your doubt is unrealistic. Just look at Minecraft USERS, and think what kinds of people might be lurking out there, just waiting to be pissed off. My doubt is that Notch probably isn't resistant to hashing: He's one of 1) oblivious, 2) lazy, 3) stupid. Take your pick.
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It was a casual-friendly game unless you cranked it up way high and gimped yourself. DA2 was also great, but rather limited by the fact that the company went out of business partway through, so the story kind of just goes ^^^^^^^------_____......| Amusingly enough, the programmers abused terrible bugs in the PS2 system to make those games (in the engine, really, not DA/DA2 specifically), so they remain the only games I own that I have to play on my actual PS2 instead of on my computer with fancy supersampling and AA. (You cannot BELIEVE how amazing FF XII looks when you render it at 8x its native resolution and scale it back down with interpolation. It's freaking glorious.)