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Posts
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Everything posted by TheSpoonyOne
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2013-05-18 17:36:51 [sEVERE] [ForgeModLoader] The coremod buildcraft-A-3.5.2.jar does not contain a valid jar manifest- it will be ignored Re Download the Build and put it on the client and server. And be sure you have the right version of forge on the server and client, for the right version of MC. (Duh , but just in case)
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Read my post again I fixed it
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Is this your client log or server? and are you running a local or public server?
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You're welcome :D
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Guys, I re uploaded Alienx's WG/WE Fix. Your welcome for me having no life and just so happen to still have them from about a year ago...lol https://www.dropbox.com/s/ik1v0tund0xgnfz/AlienX_WorldGuard_WorldEdit.zip
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Factions 1.7.5 to 1.7.4 downgrade ugliness
TheSpoonyOne replied to bocaj1234567's topic in Server Op Swap Shop
You cannot use any other version except 1.7.5, unless you find the GSON.jar fix that was floating around the forums forever ago, even before 1.7.5 Factions was around. -
Windows 8 bug? Poor fps / performance issues (GPU perfectly capable)
TheSpoonyOne replied to Scott Davey's question in Tekkit Classic
"I have the latest beta driver from nVidia (the stable driver does not support Windows 8 (it does but not for minecraft anyway because of OpenGL stuff)" The lastest driver 310.09 if im not mistaken works quite fine with windows 8, I should know seeing that im using it atm. I just know that I have never liked the beta drivers...last time I tried one for the hell of it, I couldnt run online chess... Also, my GPU is the 550ti...more than enough to handle MC -
Filling a 1tb HD in less then a month?
TheSpoonyOne replied to shoematt2008's question in Tekkit Classic
I heard of an error with one of the mods where there was a huge text file spam for one of the logs. Check all your server logs for each mod, it may be an error there. This guy left his server running a day or so and found a 10Gb (I think around that large) text file when he returned. Hope it helps. -
I can't believe that no one has answered this yet....if your error is with Tekkit Classic and NOT tekkit lite, then its an error with tubestuff, there is a fix on these forums, but Im afraid that it is kinda lost to me :/ I have uploaded the fix tho, you can download it here: https://www.dropbox.com/s/kpp57lxhkwqxnrh/tubestuff_49.1.2_for_1.2.5-bukkit.jar
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I really don't think this is the place to ask, if you want a quick response. Not that people here don't know, but there is a forum post for EE at http://www.minecraftforum.net/topic/1540010-equivalent-exchange-3-pre1f Asking here might get you a much more...creditable response.
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lol I'm sorry, I thought you were the OP XD I was so confused, I was telling you what the problem with that log you pasted was lol The OP's error is prob no different than yours, just a mismatch for plugin versions or something simple. Also, I was being "useless" becuase the OP's post was...lets say "low effort"
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IGNORE THE ...XMORE IT DOESNT MEAN SHIT, READ THE ERROR BEFORE IT. Simple enough for you?
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Tekkit 3.1.3 Errors. Code Attached.
TheSpoonyOne replied to Ralsha Denmoon's topic in Server Op Swap Shop
Oh, this just made my day. +1 bropoint for you man. -
...10 more just means there are 10 more lines of errors with that..error.
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Do you have a plugin called "OnTime?" If you do remove it.
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Cheapest, and the best performance you can ask for... https://cubedhost.org/
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Really? You don't even know what java is...why are you on the internet, shouldn't you be coloring?
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Tekkit 3.1.3 Errors. Code Attached.
TheSpoonyOne replied to Ralsha Denmoon's topic in Server Op Swap Shop
AlienX's Fixes will still work with Tekkit 3.1.3. If you need me to re-upload the files I will, but if you find his post he has a download with both WG and WE you Must use. It works great for me, just be sure to use the versions in the download. -
MCPC 1.4.5: ForgeBukkit Lives On!
TheSpoonyOne replied to TheSpoonyOne's topic in Server Op Swap Shop
Yup! Also, after reading this post again, I really didn't mean any disrespect. Just so you know :) -
Multiverse and Wireless RedStone Mod
TheSpoonyOne replied to Ralsha Denmoon's topic in Server Op Swap Shop
I haven't tested this with 3.1.3, but with 3.1.2 almost everything eventually crashed with Multiple worlds on the server. You should take a look at transmutation tablets and see if they work in the new worlds and let me know. -
3.1.3 Reported issues and possible fixes
TheSpoonyOne replied to Jelato Foot's topic in Server Op Swap Shop
Is this with your client or Server? All you need to do is change the amount of RAM allocated to Tekkit when it is launched. If it is the server doing this than just edit the "start.bat" or "launch.bat." If you use McMyAdmin or Something from a host, contact them because they have either not reserved enough space for the amount of ram you were promised, or they have reserved to much. -
Tekkit 3.1.3 Errors. Code Attached.
TheSpoonyOne replied to Ralsha Denmoon's topic in Server Op Swap Shop
You need to use the world edit provided by AlienX in the worldguard download. Not sure about Mutiverse, but because of mods, its never a good idea to use it. Everything else has the "(Is it up to date?)" This means your plugin version will not work with the current installed version of craftbukkit. Tekkit 3.1.3 uses 1.2.5 r4.1 If I'm not mistaken. You can use 1.2.4 r4.0 -> r5.0 (r5.0 some will not work, but most do) Also, a view of your plugin directory would be a ton more helpful than your root. :) -
Hello! Not sure if you all are staying up to date with tekkit, but not to long ago a post was made (HERE ) and what it basically says; "Tekkit 3 is being finalized! Version 3.1.3 will be the final version of Tekkit 3. Works for Tekkit 4 is in full motion, watch out for it!" Now, I'm not sure about you guys but, I could not be more excited to see what Tekkit 4 brings to the table! With the downfall of ForgeBukkit, It seems kinda improbable that Tekkit 4 will be 1.4.2+ or if it is 1.4.2+, that it will be ForgeBukkit. Do you agree? Anyway, I am not making this post to rush anything or ask "when is it gonna be out," but just to see where everyone is at with this whole "Tekkit 4" Idea. Let me know what you think "Tekkit 4" is going to bring to the table and if you have any other knowledge that could support a 1.4.2+ & ForgeBukkit "Tekkit," then please post! :D