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greedseed

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Everything posted by greedseed

  1. List is updated again. Current amount of items in list: 115 Now also Quarry's; Diamond pipes and Energy Link is in the lost two
  2. wel we got rid of the player spike but we run CentOS 6 so i have no idea if the fix works for you as well you can also always contact me threw skype : greedseed
  3. As a Deluxe server owner myself i just want to add some tips dont take this the wrong way i mean this well ! First off you should take some time and clean up the tree chopping "grief" party at your town walls since it is a bit overwhelming when you join up Mcedit is is a great wait to do this. Second you need to looking Computercraft since it is open for grief! players can write viruses and code that can completely crash your server since there is no limit in what you can code. Third. Cleaning up the billboard at spawn would make it a little less crazy on login Also if you are having trouble with lag on peaks well. 50 slots is to much. I know you might have a great pc but 50 slots wont work since its tekkit. you might have huge amount of ram and a bad as CPU but still minecraft only uses 1core maaaybe 2 thanks to some plugins but thats it. And tekkit and its mods are CPU crunchers. So maybe dropping the player limit will help you out there. Just to prove this last point I got a 32Gb ram / 4SSD / and 24 thread (12core) server and i still only take max 35 players in . This is ques that amount just maxes out what minecraft can handle CPU wise Just one last thingy No-IP is a great solution for a small server. But it can be a pain in the ass since i have used it in the past. You might want to look for something more professional now you are deluxe. i hope you dont take this the wrong way and i hope you have some use from this Just ask away if you need any more support Edit : i might just remove the swastika in the house in spawn on 335, 250, 74. It might have bin a sign of hope in the past but only 1% of players will see it as a sign of hope now so think about the other 99% :)
  4. hmmmm i think you are newb to tekkit dont i ? wel first you might try to see if the version of your server is the same version of you client a ;)
  5. the problem is like with EE and all other mod items there block data is NOT routed threw Bukkit. and plugins like towny or coreprotect or any for that mater get there block break and place events from the "bukket stream" So the Java code of the mods/items will need to be rewritten so it routs its data threw bukkit. there was a guy working on this here on the forums but only for EE items in this case http://forums.technicpack.net/threads/patch-for-ee-mining-tools-no-more-griefing-with-them.6642/page-6#post-125701
  6. I updated the main Code I added all the blocks i could find in 3.1.2 of you list where items can be placed in! Also i added comments for easy changes I hope post is appreciated considering the amount of time i put into this
  7. Here is a list i completely made myself for LWC Everything is written by me and edited by myself so nothing is coppy'd somewhere else i have spent myself more then 3 hours of looking for items and numbers and adding the names to them I hope this post gets appreciated and i hope it helps a lot of you out of the LWC list mess List info ! This list is not a list of all minecraft/tekkit blocks in the game! It only contains blocks that can be placed that other players can then after steal items out or change settings in like chests, Filters, Shield blocks! To protect regular blocks you better install a protection plugin like towny or any other similar plugins Attention!! LWC Will NOT stay locked if the locked block is moved! like a turtle or in chest in a moving frame ship! Current amount of items in list: 115 Newb Info For adding a item to the list : Line 1: [item name or Number]: This is the block ID Line 2: enabled: true This will make give players the ability to private it Line 3: autoRegister: Private This will add private on block place # Current and custom protections are defined here by their block name or id # If you use the Id, you MUST encase it in quotes, for example (chest): # '54': # enabled: true # The custom protection must also have enabled: true under it for it to function in the world blocks: chest: enabled: true autoRegister: Private furnace: enabled: true autoRegister: Private dispenser: enabled: true autoRegister: Private sign: enabled: true wooden_door: enabled: true iron_door: enabled: true trap_door: enabled: true fence_gate: enabled: true #RM Furnace '126:4': enabled: true autoRegister: Private #Alchemical chest '128': enabled: true autoRegister: Private #Energy Condenser '128:1': enabled: true autoRegister: Private #Transmutation Tablet '130': enabled: true autoRegister: Private #Monitor '134': enabled: true autoRegister: Private #Central Processing Unit '134:1': enabled: true autoRegister: Private #Disk Drive '134:2': enabled: true autoRegister: Private #Alloy Furnace '137': enabled: true autoRegister: Private #Blulectric Furnace '137:1': enabled: true autoRegister: Private #Buffer '137:2': enabled: true autoRegister: Private #Project Table '137:3': enabled: true autoRegister: Private #Blulectric Alloy Furnace '137:4': enabled: true autoRegister: Private #Timer '138': enabled: true autoRegister: Private #Deployer '150': enabled: true autoRegister: Private #Transposer '150:2': enabled: true autoRegister: Private #Filter '150:3': enabled: true autoRegister: Private #Item Detector '150:4': enabled: true autoRegister: Private #Sorting Machine '150:5': enabled: true autoRegister: Private #Battery Box '150:6': enabled: true autoRegister: Private #Retriever '150:8': enabled: true autoRegister: Private #Regulator '150:10': enabled: true autoRegister: Private #Assambler '150:13': enabled: true autoRegister: Private #ejector '150:14': enabled: true autoRegister: Private #Relay '150:15': enabled: true autoRegister: Private #Solar Panel '151': enabled: true autoRegister: Private #Quarry '153': enabled: true autoRegister: Private #Filter '155': enabled: true autoRegister: Private #Builder '157': enabled: true autoRegister: Private #Steam engine '161:1': enabled: true autoRegister: Private #Combustion Engine '161:2': enabled: true autoRegister: Private #Automatic Crafting Table '169': enabled: true autoRegister: Private #Mining Well '174': enabled: true autoRegister: Private #Iron Chest '181': enabled: true autoRegister: Private #Gold Chest '181:1': enabled: true autoRegister: Private #Diamond Chest '181:2': enabled: true autoRegister: Private #Copper Chest '181:3': enabled: true autoRegister: Private #Silver Chest '181:4': enabled: true autoRegister: Private #Crystal Chest '181:5': enabled: true autoRegister: Private #Low Voltage Solar array '183': enabled: true autoRegister: Private #Medium Voltage Solar array '183:1': enabled: true autoRegister: Private #High Voltage Solar array '183:2': enabled: true autoRegister: Private #Charging Bench Mk1 '187': enabled: true autoRegister: Private #Charging Bench Mk2 '187:1': enabled: true autoRegister: Private #Charging Bench Mk3 '187:2': enabled: true autoRegister: Private #Rotary Macerator '188': enabled: true autoRegister: Private #Singularity Compressor '188:1': enabled: true autoRegister: Private #Centrifuge Extractor '188:2': enabled: true autoRegister: Private #Energy Link '190:4': enabled: true autoRegister: Private #Buffer '194': enabled: true autoRegister: Private #Black Hole Chest '194:2': enabled: true autoRegister: Private #Retrievulaor '194:5': enabled: true autoRegister: Private #Computer '207': enabled: true autoRegister: Private #Disk Drive '208': enabled: true autoRegister: Private #Monitor '208:2': enabled: true autoRegister: Private #Teleporter '223': enabled: true autoRegister: Private #BatBox '227': enabled: true autoRegister: Private #MFE '227:1': enabled: true autoRegister: Private #MFSU '227:2': enabled: true autoRegister: Private #Personal Safe '225': enabled: true autoRegister: Private #Reactor Chamber '233': enabled: true autoRegister: Private #Generator '246': enabled: true autoRegister: Private #Geothermal Generator '246:1': enabled: true autoRegister: Private #Water Mill '246:2': enabled: true autoRegister: Private #Solar Panel '246:3': enabled: true autoRegister: Private #Wind Mill '246:4': enabled: true autoRegister: Private #Nuclear Reactor '246:5': enabled: true autoRegister: Private #Iron Furnace '250:1': enabled: true autoRegister: Private #Electric Furnace '250:2': enabled: true autoRegister: Private #Macerator '250:3': enabled: true autoRegister: Private #Extractor '250:4': enabled: true autoRegister: Private #Compressor '250:5': enabled: true autoRegister: Private #Canning Machine '250:6': enabled: true autoRegister: Private #Miner '250:7': enabled: true autoRegister: Private #Electrollyzer '250:10': enabled: true autoRegister: Private #Recycler '250:11': enabled: true autoRegister: Private #Induction Furnace '250:13': enabled: true autoRegister: Private #Mass Fabricator '250:14': enabled: true autoRegister: Private #Terraformer '250:15': enabled: true autoRegister: Private #Forcefield Core '253': enabled: true autoRegister: Private #MFFS area Projector '253:1': enabled: true autoRegister: Private #Directional Forcefield Projector '253:2': enabled: true autoRegister: Private #MFFS Deflector '253:3': enabled: true autoRegister: Private #Tube Forcefield Projector '253:4': enabled: true autoRegister: Private #MFFS Directional Extender '253:5': enabled: true autoRegister: Private #Forcefield EU Injecor '253:6': enabled: true autoRegister: Private #Reactor Containment Field Projector '253:7': enabled: true autoRegister: Private #MFFS Reactor Heat Control '253:8': enabled: true autoRegister: Private #MFFS Reactor Heat Monitor Server '253:9': enabled: true autoRegister: Private #MFFS Reactor Heat Monitor Client '254': enabled: true autoRegister: Private #Forcefield Underwater Upgrade '254:1': enabled: true autoRegister: Private #Frocefield Dome Upgrade '254:2': enabled: true autoRegister: Private #Forcefield Block Cutter Upgrade '254:3': enabled: true autoRegister: Private #Forcefield Core storage Upgrade '254:4': enabled: true autoRegister: Private #Forcefield Core Range Upgrade '254:5': enabled: true autoRegister: Private #Forcefield Zapper Upgrade '254:6': enabled: true autoRegister: Private #Forcefield Camouflage Upgrade '254:7': enabled: true autoRegister: Private #MFFS Reactor Connector '254:8': enabled: true autoRegister: Private #Chest Cart '342': enabled: true autoRegister: Private #Furnace Cart '343': enabled: true autoRegister: Private #Item Teleport Pipe '4303': enabled: true autoRegister: Private #Waterproof Teleport Pipe '4304': enabled: true autoRegister: Private #Power Teleport Pipe '4305': enabled: true autoRegister: Private #Diamond Transport Pipe '4311': enabled: true autoRegister: Private #Tunnel Bore '7310': enabled: true autoRegister: Private #MFE Cart '7307': enabled: true autoRegister: Private #MFSU Cart '7256': enabled: true autoRegister: Private #Reinforced Door '30185': enabled: true Adding normal pipes [Cobal pipe, ...] #Pipes '166': enabled: true autoRegister: Private I Want to add CC turtles ?!! Beware items get unlockt if move !! You can add these but this will not work well. LWC Works with Location dependant data. That means is saves the location you lock "X,Y,Z". So of your block will move it will NOT be locked anymore! This is the same for chests or any locked item that is standing in a "Moving frame ship". The moment you move all items will be unlockt! My stuff is keeps getting randomly unlockt?!! This is a big problem with LWC at the moment. If you open a chest or any protected item while you are holding a wreng, it will remove the protection on it ( IF the locked item is locked by you!) so be sure you do not use wrench or are sure to lock them again! Thanks to vdubmastertech & RebelNode
  8. i have CentOS myself and they dont work all but most mods do work. I will make a instaltion tutorial lalter today since i see so many people struggeling with CentOS en Tekkit :)
  9. I love dynmap and its great to see you here !! The only down side to dynmap is that its a cpu nom nom nom nom Got a huge ass Server system and still running dynmap with a full server is prity hard So it happens i have to run of dynmap on peak hours. It would be awsome if we could run dynmap from its dedicated CPU core (since i have 24 threads to my picking ) instead of dynmap taking a 25% to 40% chunk of the CPU Core that Minecraft ( tekkit) serve uses.
  10. its all in the tekkit forums if just your eyes would look at it http://forums.technicpack.net/threads/useful-guides-links-server-setup-guides-fixes-patches-more.11408/
  11. its your ram or cpu that cant handle the load on your server First of you must know ! When a vanilla server can run 400 slots a same spec Tekkit will only do 100 ! Tekkit mods have a huge prossing power demand like it commonly know minecraft only is able to use 1CPU with makes having multi core cpu's not a real Benefit (for now) I got myself a very high end 24 core system with 32 gigs of ram and even i get this sometimes when 5 people are exploring really far out at the same time Also block braikers are a pain in the ass for your CPU. Also having almoste all mods enabled and then having a shitload of plugins in your server. Just make sure no one is using to huge of block braiker setups or huge setups with EE farms. The massive ammount of items in pipes can give chunk overloads Also just strait pipe loops will kill a server a tip for the make it java -Xmx4G -Xms4G -jar Tekkit.jar nogui pause make it java -Xmx5G -Xms2G -jar Tekkit.jar nogui pause Xms stand for minimal usage and Xmx for maximum
  12. you need to throw phill stone in there as wel It awfull how it can mess up your protected spawn.
  13. i inzip in on linux and / or i use Sftp system with filezilla client i have the server on CentOS running home it also hosting my websites
  14. no problem mate . i dont know all the others that dont conflict but these are the most used mods so. Just try the other one's and see what happens
  15. That will be centos look i am hosting a deluxe server on centos i know what i talk about. Half of the mods ya dont need are suck on smp. All the good ones do work so unless you can rewrite the bad ones for cent os java it will be like that Mods that i use are : EE Redpower Computercraft Industrial buildcraft ironchest aditional pipes advances machines compact solar all nukear mods power convertion railcraft
  16. new just put in mod by mod back in see witch one fails you and leave it out :)
  17. i have Tekkit running 24/7 on Centos 6 Try booting server with no mods and no plugins first :)
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