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Geweldigheid

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Everything posted by Geweldigheid

  1. You can also use a black hole band in a chest to collect the items (expensive) Or you can use redpower 2 transposers to collect the stuff As for the chests, you can use either alchemical chests or iron/gold/(silver?)/copper/diamond/crystal chests
  2. I think you can, with a timer, boarding rails energy loaders, energy unloaders, etc, and Neither have I dug into railcraft. You probably aren't wasting any power but you can use a MFSU in between the enrgy loader and the reactor to be safe.
  3. You can use HV transformers, (they transfer the power to lower amounts of EU, but more per tick) and then run a glass fibre cable to the output of the transformer to your base, or you can use MFSU carts from railcraft.
  4. I hope I'll be quick enough at the launch to give my characters the same names, Ulfric Stormcloak and Skittle the Great. Secretly I'm still hoping they won't wipe all your characters before the launch. So what server do you guys play on? I play on Whiteside Ridge, we absolutely dominate in WvW
  5. Try running the techniclauncher.jar located in your .techniclaucher folder, or run the .exe as Administrator
  6. http://forums.technicpack.net/threads/technic-ssp-tutorial-map-v2-3-for-tp-6.9/ , it may be a little bit outdated. Or you can use this: http://forums.technicpack.net/threads/technic-pack-guide-updated-exams-suck.5606/#post-47435 (I'd download it i I were you, downloadable version is better, it's longer)
  7. I don't think you need to use theHD patcher, as Tekkit has optifine installed, which has the hd patcher build in. I'm not entirely sure, though.
  8. You can try direwolf20 (it's not really the technic pack but most of the mods are the same) or Tekkit with Duncan, Duncan doesn't really do things fast, but explains some things very well. There also is a good technic tutorial map, floating around these forums somewhere. That's where I learned the basics. Tekkit with duncan Ep 1: direwolf20: http://www.youtube.com/user/direwolf20
  9. Red matter swords (or Katars, which are even better damage wise) do AOE damage on a right click, right? So if you just have some deployers hooked up to a timer, wouldn't that kill them pretty fast? Edit: Ah, AOE activates with "R", so it doesn't work with deployers, just tested it...
  10. Your ridiculously awesome build is awesome.

  11. I disabled my firewall, deleted the .techniclauncher folder, disabled my antivirus (kaspersky), and that worked for me.
  12. Trying to blend in with the normal people. Maybe it was his dream to work there.
  13. HMMM, I don't know, what about clicking the link havocx posted, and I reposted for you TWICE? If you don't understand how o open a link: You need to update your java.
  14. Krivulak: 11:30:52 [sEVERE] Unexpected exception java.lang.UnsupportedClassVersionError: net/minecraft/server/mod_IC2AdvancedMach ines : Unsupported major.minor version 51.0 If your English is so bad that you even can't find that, you can better stop now...
  15. To Krivulak and ItzKJ: havocx42 already posted a link to the solution to the problem you guys are having What if you actually start reading the topic and read your own error log?
  16. Probably a stupid question, but have you changed your IP in the server config file?
  17. Re: Wooden conductive pipes not working It works now! I did various things, including transforming into lower voltages, and I just made a cable tot the quarry, and transformed it there into lower voltages and BC power. Thanks for the help!
  18. Re: Wooden conductive pipes not working Thanks for the replies, and the teleport pip on theother side is set to "can receive". I have als tried to test 1 single combustion engine on a refinery with a wooden conductive pipe and a gold conductive pipe, but that didn't work either. I'll try to transfer the energy to lower EU/t first.
  19. Hello, I'm having a problem with wooden conductive pipes. They don't extract power out of electrical engines, nor out of energy links, other engines, etc. I made this setup (to test it), which consists of 2 MFSU's charged up to 10000000 EU, outputting energy in glass fibre cables, which transfer it into an energy link to output it in a wooden conductive pipe, then it goes into a gold conductive pipe, and then into a teleport pipe, which is set to the same frequency as the one at my quarry. (in this case, I used a refinery, for the sake of testing)
  20. I don't think so, had problems myself with this, sorry :/ Maybe you can just make a whole new part of your base?
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