Poseidon5001 Posted July 30, 2015 Posted July 30, 2015 (edited) Behold: Project Spacequest is a modpack about aspiration in any which way possible, whether it be for the sky, for the depth in the earth, for other, never before heard of, mystical lands, or so much more. The pack is designed for player independence and journey through many different means, all following into two categories: Magic, and Tech With the dedicated server (recommended for best experience) players will have conflicts and struggles as they all go forth in an attempt to dominate the universe by whichever means of their choosing. The pack is currently RELEASED Available solely through the Technic Launcher. To download, simply go to the modpacks tab and search "Project: Spacequest" ------------------------------------------------------------------------------------------------------------------------- Extra Stuff: Edited October 8, 2016 by Poseidon5001 Fixed trailer
Jared Herrera Posted July 30, 2015 Posted July 30, 2015 IGN: David Gilmour Skype: jared.herrera4 Mod Level of Knowledge (1-10, self assess): 6, I play alot of mods and mess around with some mods. It just depends on what I like. That's it...
Poseidon5001 Posted July 30, 2015 Author Posted July 30, 2015 (edited) IGN: David Gilmour Skype: jared.herrera4 Mod Level of Knowledge (1-10, self assess): 6, I play alot of mods and mess around with some mods. It just depends on what I like. That's it... Awesome! Glad to have someone who wants to test the pack! Edited August 1, 2015 by Poseidon5001
Cerberos Posted August 1, 2015 Posted August 1, 2015 IGN:Cerberos Skype:[email protected] Mod Level of Knowledge (1-10, self assess):8 I have been playing mods for quite a while now. I try and keep updated on anything new and current. I especially love to mess with new mods and see how they work.
Purplesmart Posted August 1, 2015 Posted August 1, 2015 (edited) IGN: (I sent you a PM) Skype: purplesmart Mod Level of Knowledge (1-10, self assess): 7.5 I build and test my own modpack but only in singleplayer. How many times does the map get reset because of glitches/corruption? Edited August 1, 2015 by Purplesmart
Jackin5t Posted August 1, 2015 Posted August 1, 2015 IGN: ShadowFlame Skype: Jack Hurst Mod Level of Knowledge (1-10, self assess): 8.5 as most of your mods are magic mods which I'm very familiar with, your tech mods and galaticraft are my favorite (I Used to play a tekkit alot) most of my mod experience comes from first hand experience with them.
Surfboy1 Posted August 8, 2015 Posted August 8, 2015 (edited) IGN:Surfboy1 Skype:goldenmario11 Mod Level of Knowledge (1-10, self assess):around 5.5 because i got experience with mods Edited August 8, 2015 by Surfboy1 didnt see mod list
Poseidon5001 Posted August 9, 2015 Author Posted August 9, 2015 (edited) IGN:Cerberos Skype:[email protected] Mod Level of Knowledge (1-10, self assess):8 I have been playing mods for quite a while now. I try and keep updated on anything new and current. I especially love to mess with new mods and see how they work. Awesome! Always great to have experienced people on board! I will send you a request on skype immediately! EDIT: [email protected] doesnt pop up in the skype directory. Try sending me a request @ tenzin.pelletier IGN: ShadowFlame Skype: Jack Hurst Mod Level of Knowledge (1-10, self assess): 8.5 as most of your mods are magic mods which I'm very familiar with, your tech mods and galaticraft are my favorite (I Used to play a tekkit alot) most of my mod experience comes from first hand experience with them. Awesome! Although I do believe I have just as many tech mods, you sure do seem to know what you are talking about! Im sending you a skype request, but I dont know which Jack Hurst you are. Would you mind sending me your skype username via PM? IGN:Surfboy1 Skype:goldenmario11 Mod Level of Knowledge (1-10, self assess):around 5.5 because i got experience with mods Hey, which mods are you comfortable with? IGN: (I sent you a PM) Skype: purplesmart Mod Level of Knowledge (1-10, self assess): 7.5 I build and test my own modpack but only in singleplayer. How many times does the map get reset because of glitches/corruption? It hasnt gotten reset yet, after 1 week of me part time ish solo testing. So, not too often.Its great to see so many people who wanna get on board, and I hope you are in for it as well! (Sent ya a contact request via skype) Edited August 9, 2015 by Poseidon5001
Poseidon5001 Posted August 10, 2015 Author Posted August 10, 2015 IGN:Surfboy1 Skype:goldenmario11 Mod Level of Knowledge (1-10, self assess):around 5.5 because i got experience with mods Welcome aboard! Ill be adding you on immediately!
Green_Razor Posted August 13, 2015 Posted August 13, 2015 Hello I'd like to perhaps help to test out this modpack it looks pretty interesting. My IGN is Green_Razor I do have to ask though, why require people to comment to get access if you'll accept anyone?
Poseidon5001 Posted August 16, 2015 Author Posted August 16, 2015 Hello I'd like to perhaps help to test out this modpack it looks pretty interesting. My IGN is Green_Razor I do have to ask though, why require people to comment to get access if you'll accept anyone? Just so I know they want to join! (Also so I can give them the info for the pack, and maybe get contact information, as there is a skype group for the bugtesting.)
Poseidon5001 Posted February 16, 2016 Author Posted February 16, 2016 Important Update! Project Spacequest is now in BETA!
Poseidon5001 Posted July 9, 2016 Author Posted July 9, 2016 Now in full Public release! Downloadable through the Technic Launcher, simply by searching it's name in the modpacks tab.
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