po5 Posted July 23, 2012 Share Posted July 23, 2012 Hey. Crafting Table III does not seem to be compatible with tekkit 3.1.1 which is devasting for alot of people. Unfortunately i cant code myself, but i would like to encourage anyone to pick up the project and update it so it will be compatible with tekkit again, alot of people rely on it! The offical CBIII thread is here: where you can also pick up the source code: http://www.minecraftforum.net/topic/1189975-b18mc125-craftingtableiii-bug-fixs-more-mod-support/ Link to comment Share on other sites More sharing options...
warpspeed10 Posted July 23, 2012 Share Posted July 23, 2012 I always found it was more fun to build a cool auto crafting system then to use that table. This and the fact that there are still one or two rare duplication bugs leaves me apathetic about it's removal. Link to comment Share on other sites More sharing options...
po5 Posted July 24, 2012 Author Share Posted July 24, 2012 You really changed my perspective on that table. Making factories to automate crafting seems more in the spirit of tekkit Link to comment Share on other sites More sharing options...
VideoBoy Posted July 24, 2012 Share Posted July 24, 2012 I always found it was more fun to build a cool auto crafting system then to use that table. This and the fact that there are still one or two rare duplication bugs leaves me apathetic about it's removal. You really changed my perspective on that table. Making factories to automate crafting seems more in the spirit of tekkit Same here. LOL. When I started with Tekkit I had an electronic circuit maker because it was the most painful thing to build for me at the time. When I got my first CT3 I tore down the machine. ;_; Link to comment Share on other sites More sharing options...
Newe6000 Posted July 25, 2012 Share Posted July 25, 2012 I agree with the factory thing, but still. EE can be argued (by some) to remove the spirit of tekkit. I have a feeling bugs with damage values might be one big reason, it lets you craft gem armour with empty klien star omegas (removes ALOT of EMC needed) and all the types of wood from any wood. EDIT: Open mouth, insert foot. The wood thing is deliberate, but I have a feeling the wood thing is the reason why the klein star bug exists. Link to comment Share on other sites More sharing options...
Don Serrot Posted July 28, 2012 Share Posted July 28, 2012 I'm personally a big fan of CT3, I'm still learning what all the machines do (learn as you go type) and it's a big help being able to just have the mats and pull out what I want. Hopefully this is fixed soon. :( Link to comment Share on other sites More sharing options...
stringburka Posted July 28, 2012 Share Posted July 28, 2012 I agree with Don Serrot. The CT3 is a great help. I understand if it isn't upgraded, but can there please in that case be some in-game recipe checker? Like, the CF3 but that can't craft on itself (just show recipes and show what the stuff in your inventory will allow you to build)? Not all servers allow TMI. Link to comment Share on other sites More sharing options...
warpspeed10 Posted July 28, 2012 Share Posted July 28, 2012 I agree with Don Serrot. The CT3 is a great help. I understand if it isn't upgraded, but can there please in that case be some in-game recipe checker? Like, the CF3 but that can't craft on itself (just show recipes and show what the stuff in your inventory will allow you to build)? Not all servers allow TMI. TMI is not in tekkit, that's NEI. And that's exactly what NEI does, show you the recipes but does not allow you to spawn the items unless cheat mode is enabled by the server. Press 'O' to turn on/off the interface. Press 'R' while hovering over the item with your cursor to see the recipe. Press 'U' to see recipes the item is used in. You can change these key bindings in the controls menu. Link to comment Share on other sites More sharing options...
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