xjjon88 Posted August 12, 2012 Posted August 12, 2012 Any thoughts on how they might affect server performance? Allow or no? Quote
zeus5966 Posted August 13, 2012 Posted August 13, 2012 Teleport pipes are glitchy as hell, but they do work once ou get going. Sometimes try break your minecraft so be careful about that. What we have as a solution is members do not have access to them, but our few trusted members do. Quote
DoctorFedora Posted August 14, 2012 Posted August 14, 2012 What I've noticed is that teleport pipes don't always work well. I've got 3 set up (2 in from my quarries, 1 out into a storage chest) and they sometimes unlink without a visible reason, and start working again abruptly without user input. Quote
XSwiftX Posted August 15, 2012 Posted August 15, 2012 I had some working great for a few hours. Then they stopped working and I never could get them to work again. Seem to be very buggy at best and pretty much useless at worst. Quote
louiskw Posted August 16, 2012 Posted August 16, 2012 I had to disable "additional pipes" as it crashed the server every 30 mins Quote
DaveVT5 Posted August 24, 2012 Posted August 24, 2012 I have just two ppl on a server but have about 20 teleport pipes going myself w/o any issue. Visually it sometimes appears that things are flowing incorrectly but they really aren't. Not sure if it can scale as you have more ppl on a server but regardless, haven't witnessed the glitches described above. Quote
HaoSs Posted August 25, 2012 Posted August 25, 2012 i use teleport pipes on my server. All user have access to them. And seems to work.( need a world anchor at each end ).They are visually bugged, you don't see items coming in,but they do just fine.another problem i got is client side. sometimes when you click a pipe you get an error and disconnect from server. A client re install fix the error and all is good. It happen to me once. and 2 times to other users. Running the server for 7 weeks now. so is not a commune problem Quote
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