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Help! can't load any modpacks, including vanilla!


Titanium_Burst

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I open the launcher just fine. I seem to download the packs without any hiccups. but whenever I try to play one, the launcher "hides", my mouse cursor tells me it's loading something, then the launcher opens back up again. I'm new to the whole crash-error posting etiquette. and it's not worth looking it up. I have already spent 6 hours trying to computer savvy my way through, yet to no avail. please help, I don't speak fluent java. 

crash-2015-10-10_23.03.13-client.txt

I just realized I am not actually able to open the txt crash report file. SO I can only assume viewers won't be able to either.

---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.
 
Time: 10/10/15 11:03 PM
Description: Initializing game
 
org.lwjgl.LWJGLException: Pixel format not accelerated
 at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
 at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
 at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
 at org.lwjgl.opengl.Display.createWindow(Display.java:306)
 at org.lwjgl.opengl.Display.create(Display.java:848)
 at org.lwjgl.opengl.Display.create(Display.java:757)
 at org.lwjgl.opengl.Display.create(Display.java:739)
 at ave.ap(SourceFile:534)
 at ave.am(SourceFile:363)
 at ave.a(SourceFile:310)
 at net.minecraft.client.main.Main.main(SourceFile:124)
 

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
 
-- Head --
Stacktrace:
 at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
 at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
 at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
 at org.lwjgl.opengl.Display.createWindow(Display.java:306)
 at org.lwjgl.opengl.Display.create(Display.java:848)
 at org.lwjgl.opengl.Display.create(Display.java:757)
 at org.lwjgl.opengl.Display.create(Display.java:739)
 at ave.ap(SourceFile:534)
 at ave.am(SourceFile:363)
 
-- Initialization --
Details:
Stacktrace:
 at ave.a(SourceFile:310)
 at net.minecraft.client.main.Main.main(SourceFile:124)
 
-- System Details --
Details:
 Minecraft Version: 1.8.7
 Operating System: Windows 10 (amd64) version 10.0
 CPU: 4x Intel(R) Core(TM) i3-2370M CPU @ 2.40GHz
 Java Version: 1.8.0_60, Oracle Corporation
 Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
 Memory: 72581760 bytes (69 MB) / 171442176 bytes (163 MB) up to 477626368 bytes (455 MB)
 JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512m
 IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
 Launched Version: 1.8.7
 LWJGL: 2.9.4
 OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
 GL Caps:
 Using VBOs: No
 Is Modded: Probably not. Jar signature remains and client brand is untouched.
 Type: Client (map_client.txt)
 Resource Packs: []
 Current Language: ~~ERROR~~ NullPointerException: null
 Profiler Position: N/A (disabled)
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