verktyg55 Posted August 18, 2012 Posted August 18, 2012 So I found this cool mod, called Rocket Science, which uses Industrial Craft 2 as a base (which makes me think that it would work in Tekkit), which I find it would be a awesome addition to Tekkit 3. The goal of the mod is to make rockets which can be used to carry arms or players, however, it seems that there isn't any SMP compability with it yet, but it seems like the author is prioritizing to fix that. If any of the Tekkit authors find this thread, please follow the mod and contact the author to get permission to add it to Tekkit as soon as it is SMP compatible. Thanks for your time, and I hope that I posted this in the right section. :P Quote
Kaldor Draigo Posted August 25, 2012 Posted August 25, 2012 Yes, I want this mod in tekkit, it would be the crown jewel in my facility Quote
joe5 Posted August 25, 2012 Posted August 25, 2012 I would direct your attention to the ICBM mod their is a thread here: http://forums.technicpack.net/threads/icbm-mod.14367/ and the webpage here: http://calclavia.com/icbm/ It is being updated far more frequently and it has more functionality. Quote
andrewdonshik Posted August 25, 2012 Posted August 25, 2012 Guys, the mod is currently stuck on IC2 1.95, and everything is either compatible with 1.97, or requires it, and that's why it's not in. (Believe me, I've tried.) Quote
joe5 Posted August 25, 2012 Posted August 25, 2012 hence my recommendation that people try the ICBM mod Quote
andrewdonshik Posted August 25, 2012 Posted August 25, 2012 But the ICBM mod isn't really a replacement. Quote
Industrial Miner Posted August 25, 2012 Posted August 25, 2012 In what way? Carrying people, detecting rockets and using lasers to disable them, adding a fusion reactor to power stuff, all kinds of stuff. ICBM is more to ruin your world in many fun ways. Quote
joe5 Posted August 25, 2012 Posted August 25, 2012 true, it does not have rocket travel its radar system is actually much much more sophisticated and their are already anti-balistic missiles with which you can target and destroy incoming warheads. lasers for both anti missile and anti personnel purposes are on the list of things to be added. it is true that the power system is far less sophisticated but it is being improved and their are other mods using the same api that look promising. or alternetly, a great addition to an "eternal war" build Quote
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