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How to Make a Tekkit Legends Server with Plugins


Silicrylic
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Hey guys. So I've noticed that there are many pages on how to make a Tekkit Legends Server, but there isn't a page on how to add plugins to your server. I'm sure many of you out there want to make a Tekkit Server with plugins so you can protect your claims, have more commands, and most importantly, be able to teleport to your friends without them have op. Follow this step by step tutorial on how to make a Tekkit Legends Server with Plugins!  :D 

 

This tutorial will not be teaching you how to Port forward your Minecraft ports!

 

1. So the first thing you want to do is head over to the Tekkit Legends Modpack page and download the original Tekkit Legends server

 

2. When you download the server make sure you have WinRAR or 7zip so that you can view and extract the files

  • Make sure you extract all the contents of the zipped file into a folder. You can have this folder anywhere you want. I normally keep my Tekkit Legends Server folder on my desktop.

 

3. Once you have extracted all the files into a folder. Next, you want right click the Windows Batch File "start" and select "edit" or if you have Notepad++ select "Edit with Notepad++"

  • When you edit it this will show up:

java -Xmx2G -Xms1G -XX:MaxPermSize=128m -jar "TekkitLegends.jar" nogui
pause

  • Make sure that you allocate the correct RAM. Change the "-Xmx2G -Xms1G" to "-Xmx3G -Xms2G" or whatever you prefer. If you are just running a small server of five or less people I recommend just leaving it. Also do not allocate too much RAM otherwise your computer will start to slow down if you are running other things. Also, consider how much RAM your computer actually has so you don't overwork your computer.
  • If you use the Shell Script you can do the same thing. Just locate "-Xmx2G -Xms1G" and change the number of Gigs
  • Once you are done with that you can save and close the file

 

4. Now we have to download Cauldron

  • Link: https://sourceforge.net/projects/cauldron-unofficial/files/1.7.10/
  • If that link doesn't work, I don't have another one. I will try and update links asap. Try and look up "Cauldron download"
  • Download the last version of Cauldron for the best performance, but make sure it is the same version as your Tekkit Legends Server. If your Tekkit Legends Server is 1.7.10 then download the latest 1.7.10 Cauldron .zip file.

 

5. Now again, You will need to Extract the .zip file once it finished downloading

  • Open up the zip file and extract all the contents into your same Tekkit Legends Server Folder
  • It will ask you if you want to Replace the files. Click "Replace the files in the destination"

 

6. Next what you want to do is delete the "TekkitLegends.jar" You can also rename it to "TekkitLegends-originial.jar" if you want to keep it and use it for a vanilla server.

 

7. Next you will need to rename your "KCauldron-*version*-server.jar" you just downloaded to "TekkitLegends.jar"

 

8. Now you can double click the "start" Windows Batch File or the Shell Script (The one you edited for your RAM) and the Server will start!

  • This will generate all the files including the "plugins" folder

 

9. Once the server is done loading you can type in "stop" and it will stop the server

 

10. Now if you want to add plugins. You have to open up the "plugin" folder and add any type of plugin(s) you want

  • Make sure they are the correct version for your server. If they aren't sometimes they wont run. They might even crash your server.

 

11. Once you have added all your plugins you can start your server again. Have fun!

 

Some Plugins I recommend:

Essentials

Group Manager or PermissionsEX

World Edit

World Guard

LWC or Lockette

ClearLagg

Vault

Factions

 

I hope you enjoy your server! If you have any questions just ask. I will try to help with all questions!

 

 

 

 

 

 

 

Edited by Silicrylic
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For those who got errors, Cauldron no longer works, use the latest KCauldron instead. Same directions as above, but instead of overwriting the libraries folder, just copy over the bin folder and rename the KCauldron.jar 

As of 25 Apr 2016 you can find the KCauldron files here: https://prok.pw/downloads.html#pw.prok:KCauldron

Edited by Mat_Trigva
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      // Ouch. That hurt
      Time: 4/26/21 9:17 PM
      Description: Deserializing Message
      java.lang.ClassCastException: com.google.gson.JsonPrimitive cannot be cast to com.google.gson.JsonObject
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          at com.google.gson.TreeTypeAdapter.read(TreeTypeAdapter.java:58)
          at com.google.gson.Gson.fromJson(Gson.java:795)
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          at com.google.gson.Gson.fromJson(Gson.java:710)
          at com.google.gson.Gson.fromJson(Gson.java:682)
          at net.minecraft.util.ChatMessageComponent.func_111078_c(SourceFile:220)
          at net.minecraft.client.multiplayer.NetClientHandler.func_72481_a(NetClientHandler.java:881)
          at net.minecraft.network.packet.Packet3Chat.func_73279_a(SourceFile:49)
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          at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(GuiConnecting.java:51)
          at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1580)
          at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:910)
          at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
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          at java.lang.reflect.Method.invoke(Unknown Source)
          at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
          at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------
      -- Head --
      Stacktrace:
          at net.minecraft.util.MessageComponentSerializer.func_111056_a(SourceFile:14)
          at net.minecraft.util.MessageComponentSerializer.deserialize(SourceFile:10)
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          at com.google.gson.Gson.fromJson(Gson.java:795)
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          at com.google.gson.Gson.fromJson(Gson.java:710)
          at com.google.gson.Gson.fromJson(Gson.java:682)
      -- Serialized Message --
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          at net.minecraft.util.ChatMessageComponent.func_111078_c(SourceFile:220)
          at net.minecraft.client.multiplayer.NetClientHandler.func_72481_a(NetClientHandler.java:881)
          at net.minecraft.network.packet.Packet3Chat.func_73279_a(SourceFile:49)
          at net.minecraft.network.TcpConnection.func_74428_b(TcpConnection.java:462)
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          MineFactoryReloaded|CompatPams{1.6.4R2.7.9} [MFR Compat: Pam's Mods] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ForgeMultipart{1.0.0.250} [Forge Multipart] (ForgeMultipart-universal-1.6.4-1.0.0.250.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ProjRed|Core{4.3.7.32} [ProjectRed] (projectredbase-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ProjRed|Exploration{4.3.7.32} [ProjectRed-Exploration] (projectredworld-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatProjRed{1.6.4R2.7.9} [MFR Compat ProjectRed] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatRailcraft{1.6.4R2.7.9} [MFR Compat: Railcraft] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatRP2{1.6.4R2.7.9} [MFR Compat: RP2] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatSufficientBiomes{1.6.4R2.7.9} [MFR Compat: Sufficient Biomes] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatThaumcraft{1.6.4R2.7.9} [MFR Compat: Thaumcraft] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ThermalExpansion{3.0.0.7} [Thermal Expansion] (thermalexpansion-3.0.0.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatThermalExpansion{1.6.4R2.7.9} [MFR Compat: Thermal Expansion] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatTwilightForest{1.6.4R2.7.9} [MFR Compat: TwilightForest] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatVanilla{1.6.4R2.7.9} [MFR Compat: Vanilla] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatXyCraft{1.6.4R2.7.9} [MFR Compat: XyCraft] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          AS_Minions{1.7.9b} [Minions] (minions_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          BuildMod{v1.0} [Build Mod] (modbuild for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          Morph{0.7.1} [Morph] (morphbeta-0.7.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          necromancy{1.5} [Necromancy] (necromancy_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          NEIPlugins{1.1.0.6} [NEI Plugins] (neiplugins-1.1.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          NotEnoughCodecs{0.1} [NotEnoughCodecs] (notenoughcodecs-0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          notenoughkeys{0.0.4} [Not Enough Keys] (notenoughkeys-1.6.4-0.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          OpenMods{0.5.1} [OpenMods] (openmodslib-0.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          OpenBlocks{1.2.9} [OpenBlocks] (openblocks-1.2.9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ProjRed|Transmission{4.3.7.32} [ProjectRed-Transmission] (projectredintegration-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ProjRed|Transportation{4.3.7.32} [ProjectRed-Transportation] (projectredmechanical-BETA-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          Waila{1.5.2a} [Waila] (waila_1.5.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          TConstruct{1.6.X_1.5.5.7} [Tinkers' Construct] (tconstruct_mc1.6.4_1.5.5.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ProjRed|Compatibility{4.3.7.32} [ProjectRed-Compatibility] (projectredcompat-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ProjRed|Integration{4.3.7.32} [ProjectRed-Integration] (projectredintegration-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ProjRed|Illumination{4.3.7.32} [ProjectRed-Illumination] (projectredlighting-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ProjRed|Expansion{4.3.7.32} [ProjectRed-Expansion] (projectredmechanical-BETA-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          QuantumCraft{1.1} [qCraft] (qcraft1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          RandomThings{1.9} [Random Things] (random things v. 1.9 [MC 1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          secretroomsmod{4.6.2} [The SecretRoomsMod] (secretroomsmod-universal-1.6.4-4.6.2.319.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          Statues{2.1.1} [Statues] (statues-1.6.4-2.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          Sync{2.2.2} [Sync] (sync2.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          TMechworks{33.c001660} [Tinkers' Mechworks] (tmechworks_mc1.6.4_0.1.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          TrailMix{2.0.0} [TrailMix] (trailmix2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          tropicraftmod{v5.1.7 for MC 1.6.4} [Tropicraft] (tropicraft v5.1.7 Mod for MC v1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          volleyballmod{v5.1.7 for MC 1.6.4} [Volleyball] (tropicraft v5.1.7 Mod for MC v1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          Waypoints{1.0.2} [Waypoints] (waypoints-1.6.4-1.0.2fix.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          AIBlock{v1.0} [AIBlock] (weather v1.591 Mod for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          WeatherMod{1.591} [Weather and Tornadoes] (weather v1.591 Mod for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          witchery{0.19.2} [Witchery] (witchery-1.6.4-0.19.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          worldofdinos{1.0} [World of Dinos] (worldofdinos-1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          Chisel{1.5.0} [Chisel] (zchisel-1.6.4-1.5.0fix.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          McMultipart{1.0.0.250} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4-1.0.0.250.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ForgeMicroblock{1.0.0.250} [Forge Microblocks] (ForgeMultipart-universal-1.6.4-1.0.0.250.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          LumySkinPatch{1.0.5} [Lumy Skin Patch] (minecraft.jar) Unloaded->Disabled
          TConstruct Environment: Environment is NOT clean! THIS CRASH MUST NOT BE REPORTED TO A MOD AUTHOR; however, please report it to your modpack creator(s).
      Unsupported mods: optifine
          Launched Version: 1.6.4-Forge9.11.1.965
          LWJGL: 2.9.0
          OpenGL: Radeon(TM) RX 460 Graphics GL version 4.6.14757 Compatibility Profile Context 20.11.2 27.20.14501.18003, ATI Technologies Inc.
          Is Modded: Definitely; Client brand changed to 'fml,forge'
          Type: Client (map_client.txt)
          Resource Pack: faithful32pack
          Current Language: English (US)
          Profiler Position: N/A (disabled)
          Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    • By Vasiva
      Hi everyone, I'm searching for cheap hosting preferably up to 13$ for 1month where I can play with my friends. I want to set up 1.12.2 pack on this serwer and recommended RAM is 3,5GB and space disk slightly above 3GB. I'm from Europe and want hosting to be in Europe so my ping will be normal. Any recommendations? Thanks for help
    • By Rishum
      Website: SiriusMC.Net | Server IP: Legends.SiriusMC.net | Discord: https://discord.gg/k728gFT6Q7
      Founded in mid-2019, SiriusMC is a small community-driven network that offers servers in both Tekkit Legends and The 1.12.2 Pack.
      Hosted on a high performance dedicated server in an EU data center and having done extensive development to the mod pack (Custom Mod Patches, Performance enhancements, and plugins) we aim to create one of the most stable & lag-free Tekkit Legends playing experiences.
      Our Tekkit Legends is community-focused and allows you to manually enable/disable PVP allowing players to play the modpack in the way they feel most comfortable playing.
      Key Features:
      At SiriusMC we offer the current features:
       EMC Farms: All EMC generators are unpatched and permitted on SiriusMC - Got a cool design for a durability EMC farm? SiriusMC is the perfect place to build it!  24/7 Uptime - Excluding scheduled restarts, SiriusMC is online 24/7.  Toggleable PVP: By default, PVP is disabled however players can manually enable it should they wish to do so.  Player & Admin Shops: SiriusMC has a GUI based Admin & Player Shop. The Admin shop is accessible anywhere and sells both modded and vanilla items and creates a fair minimum pricing system. The Playershop is also GUI based and allows players to buy/sell items quickly and easily without having to visit a centralized area or deal with a complex plots systems.  Fair Economy: SiriusMC at its core runs a player based economy however there are multiples ways to make money such as: Voting, Playtime, Selling Items In A Playershop, Lottery, SGamble & Mob Arena*  Playtime & Paid Ranks: SiriusMC has both ranks that can be obtained via playtime as well as ranks that can be purchased.  Custom Patches & Plugins: The vast majority of the mods we run are custom forks with specialized custom developed mod patches to fix various mod issues and crashes.  Strong Community: We pride ourselves on the strong, welcoming, and close community that we have developed. New players are always welcome and staff can be reached easily in-game or on Discord.  Modded Land Protection: SiriusMC runs a custom version of Grief Prevention to ensure that your land is safe from grief, theft, and other malicious actions.  Regular Backups: All SiriusMC servers are backed up every 4 hours to a remote server ensuring that your data is safe no matter what. Banned Items:
      The items listed below have been banned from being used on the server. Players are not permitted to use these items and the reason why each item is banned is also listed below:
      Firestorm Ore (Claim Bypass) Digital Thermometer (Crashes Server) Rain Maker (Changes Weather) Smoke/Smoke Grenade (Claim Bypass) Engineer's Toolbox Timer (Use Bluepower) Explosives (Claim Bypass/Grief) Fuzzy Crafting Table/Fuzzy Upgrade (Multiple Known Bugs). SiriusMC is committed to reducing the ban item list and is working to implement various patches & fixes to reduce this list.
      Server Rules:
      Listed Below are the rules that apply when playing on the SiriusMC Tekkit Legends Server. These rules apply to all players on the server regardless of rank.
      No Hacking, Cheating or Exploiting The Server. No Advertising, Spamming or Trolling. No Griefing or Stealing from Claimed Land. Redstone Clocks must be set to 1 second or higher. Trades must be within +-50% of the admin shop price. Items or Money may not be given out for free. EMC farms are permitted. Do not attempt to bypass player restrictions or rules. Chat should be kept clean. Be considerate with Large scale factories/farms. No Anti-AFK machines. Do not build around the sides of someone's claim. Voting:
       Voting for SiriusMC on a range of vote sites offers a range of vote rewards.  The following rewards are offered for voting: Crate Keys, Money, Claimblocks, Food & Vote Tokens.  The amount of vote rewards you receive is based on your rank, the higher your rank the higher the reward!  Personal Anchors can be obtained via vote tokens. Hub:
      SiriusMC operates as a bungee server with a central hub allowing you to easily connect to either server on the network. During scheduled restarts, players are moved to the hub instead of being kicked from the server making our already short restarts more seamless. Server Hub IP: Play.SiriusMC.net Plugins:
      Our Tekkit Legends server runs a wide range of plugins, many of which have been specially created by our developers for the server. Listed below is a short list of examples of the various plugins that SiriusMC runs:
      Custom Grief Prevention Fork Essentials Auto-rank Lottery Sirius Gamble Sirius Playershops Images:
      Spawn Outside:

      Spawn Inside:

      Hub:

      *Mob Arena is still in development
    • By Hedrixz
      Hello, I've never created a modded server and I'm not sure how to do it.
      I've downloaded the serverfiles and I'll it'll be hosted on a proper serverhost and not locally.
      My questions are:
       
      -How to set up
      -Am I able to use with bungeecord and if so, how?
      -Am I able to install things such as Essentials in any way?
       
      I'd be greatly appreciative if anyone could link me to a couple of articles or explain how to do some of these, thank you!
    • By Mincelad
      My friends recently got a Technic modded server and i got everything downloaded fine and all is well. However the thing is whenever i try to join the server it spends about 20 minutes loading or logging in and then eventually it will say something along the lines of "The connection was forcibly closed by a remote host" and ill be taken back to the join screen. Or sometimes the game will just crash. The same occurs on single player worlds when i attempt them. Is this just my pc being shitty or is there something i can do to fix this? (Also sorry if i posted this on the wrong forum/page im new to this stuff and am still sorting it all out, if theres any more information needed for this let me know!)
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