Krowbar Posted November 10, 2012 Share Posted November 10, 2012 This design uses two rows of blaze rod production that could easily be expanded by adding multiple layers. (More photos at the bottom.) Each blaze rod producer requires the following components: 1 Rotary Macerator - 1 Transformer Upgrade (2 optional) - 4 Overclocker Upgrade (optional) - 2 Energy Storage Upgrade (optional) 1 Energy Condenser 2 Filters - 6 Blaze Rods (5 for filter, 1 for Condenser) - 5 Blaze Rod Powders (for filter) 6 Red Alloy Wires 2 Pneumatic Tubes 1 Restriction Tube 1 Glass Fibre Cable The entire construction also requires: Additional Glass Fibre Cables Additional Pneumatic Tubes Additional Blaze Rods to "seed" the system Additional Red Alloy Wire 1 Timer 1 Lever Redstone repeaters (optional, if you line of macerators gets really long!) 1 MFSU Energy Source (eg several medium level solar panels) 1 Energy Condenser (where your final product will be produced) 1 target item (eg Redmatter or Redmatter Furnace) 1 Gem of Eternal Density (optional) 1 Forgiving server admin (Blaze rod macerating is considered "cheating" on some servers and a banable offense) Benefits: Ease of expansion! (Fairly) compact! Macerators run at OVER 9000 RPM! Fast EMC production! Looks nice! Ease of shutdown / startup! Works through the night! Design reasonings: The 5 blaze rods / powders are placed in the filters so that they can be removed at a faster rate (the filters can't keep up otherwise) http://copy.com/Ad1bq http://copy.com/4gayN Shutting down the system (stopping the timer) causes the Filters to stop pulling from the Macerators. Macerators will fill up their output slots until full and gracefully shut down. When the system is restarted, Filters will pull from the Macerators, the Macerators start again, new Rods are made, and the circle of life continues! http://copy.com/yEeA1 http://copy.com/9Cdyg Add as many Overclocker Upgrades and Energy Storage Upgrades to your Macerators as you want! I only had enough for 4 Overclockers for each Macerator. I'll probably add more as I get more power capacity. Restriction tubes are used on the Macerators so that Blaze Rods from other Macerators won't try to be inserted into them. The Gem of Eternal Density is placed in your final Energy Condenser because Condensers cannot keep up with the pace of Blaze Rods coming in. The Gem will "upgrade" the rods into more expensive components that the Condenser will have an easier time processing. Alternatively, a bank of Condensers can be set up. When the first fills, Rods will go to the next. This method is buggy, though. Other notes: This design will place Blaze Rods into the Fuel slot on the Macerators until they are full. I haven't figured out a way to avoid this. However, it is a nice to have if you happen to run out of Blaze Rods! Don't forget that you'll need a screwdriver to face the Filters in the correct direction. The tiny hole side should be facing your output pipes. The single Macerator/Filter/Condenser stack design was stolen from a friend on my server who stole it from someone on the forums. If anyone knows who the designer was for that, I can add proper thanks! Comments, criticisms, and suggestions are welcome! Link to comment Share on other sites More sharing options...
Industrial Miner Posted November 10, 2012 Share Posted November 10, 2012 How do you get blaze rods back into the energy condensers at the macerators? EDIT: Nvm, didn't see the tubes at the first photo. And for your problem that blaze rods get put into the bottom slot: place a piece of stone there, a battery, anything that you can place there. The filter won't pull that out for sure. Link to comment Share on other sites More sharing options...
Krowbar Posted November 10, 2012 Author Share Posted November 10, 2012 How do you get blaze rods back into the energy condensers at the macerators? EDIT: Nvm, didn't see the tubes at the first photo. Yup. The restriction tubes there play double duty sending rods into the macerator as needed and the rest down the rest of the tubes to the final condenser. Link to comment Share on other sites More sharing options...
tazzy Posted November 16, 2012 Share Posted November 16, 2012 What texture pack is that!? Link to comment Share on other sites More sharing options...
RadioHasNoFuture Posted November 16, 2012 Share Posted November 16, 2012 What texture pack is that!? its mixed. the planks are spax pureBDcraft, and the machines are vanilla. i'd suggest this has not been installed properly. Link to comment Share on other sites More sharing options...
Krowbar Posted November 17, 2012 Author Share Posted November 17, 2012 its mixed. the planks are spax pureBDcraft, and the machines are vanilla. i'd suggest this has not been installed properly. You're probably right. I didn't put too much thought into that. Link to comment Share on other sites More sharing options...
Xylord Posted November 17, 2012 Share Posted November 17, 2012 Just wondering, why is there a GoED in the condensors? I don't think it serves any purpose. Link to comment Share on other sites More sharing options...
Industrial Miner Posted November 17, 2012 Share Posted November 17, 2012 I have a design where I use Sorting machines only. I have set it up so that a sorting machine always sends a stack of 5 blaze rods to a macerator (color coded), so that it gets distributed evenly. The 5 blaze rods gets macerated and then another sorting machine sends 10 back to the main condenser and 15 to other condensers. This way your condensers will never have too much or not enough blaze rods. Link to comment Share on other sites More sharing options...
RadioHasNoFuture Posted November 17, 2012 Share Posted November 17, 2012 Just wondering, why is there a GoED in the condensors? I don't think it serves any purpose. this meight sound noobish, but whats GoED Link to comment Share on other sites More sharing options...
Valkon Posted November 17, 2012 Share Posted November 17, 2012 Gem of Eternal Density. Link to comment Share on other sites More sharing options...
RadioHasNoFuture Posted November 17, 2012 Share Posted November 17, 2012 ah, now i understand the question. these dont do anything in a condenser right? Link to comment Share on other sites More sharing options...
Krowbar Posted November 26, 2012 Author Share Posted November 26, 2012 Just wondering, why is there a GoED in the condensors? I don't think it serves any purpose. Ah, sorry for not responding sooner. Work has been crazy lately. The Gem of Eternal Density is placed in your final Energy Condenser because Condensers cannot keep up with the pace of Blaze Rods coming in. The Gem will "upgrade" the rods into more expensive components that the Condenser will have an easier time processing. Alternatively, a bank of Condensers can be set up. When the first fills, Rods will go to the next. This method is buggy, though. Link to comment Share on other sites More sharing options...
Xylord Posted November 27, 2012 Share Posted November 27, 2012 Ah, sorry for not responding sooner. Work has been crazy lately. Ah, so it makes the conversion faster because there are too many rods, I understand. Link to comment Share on other sites More sharing options...
beckey12 Posted July 4, 2013 Share Posted July 4, 2013 Ahh thanks for the GoED tip. Been trying to find out how to cope with the crazy amounts of EMC for ages. :') Link to comment Share on other sites More sharing options...
Krowbar Posted July 4, 2013 Author Share Posted July 4, 2013 Ahh thanks for the GoED tip. Been trying to find out how to cope with the crazy amounts of EMC for ages. :') Haha. Nice thread necromancy. This whole build is shot through now that the super over powered Energy Condenser was removed from Equivalent Exchange 3. Link to comment Share on other sites More sharing options...
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