nedned2k Posted March 6, 2013 Posted March 6, 2013 Andrew, I would like to request a mod, BiblioCraft. It adds a lot of really nice aesthetics, like shelves, armor stands, and tool racks.
Ysharma Posted March 6, 2013 Posted March 6, 2013 Could we get more mobs going to? As in animals, if we had horses life would be so much easier.
spartanyanni Posted March 6, 2013 Posted March 6, 2013 Sure, and add gregtech while your at it.... Seriously, there is a reason you can sprint.
nedned2k Posted March 6, 2013 Posted March 6, 2013 Could we get more mobs going to? As in animals, if we had horses life would be so much easier. More mobs would be interesting, but don't go too overboard. I always felt Mo'creatures in the older technicpack was a bit much....
spartanyanni Posted March 6, 2013 Posted March 6, 2013 More mobs would be interesting, but don't go too overboard. I always felt Mo'creatures in the older technicpack was a bit much.... Especially with the new versions. The golems and ogres are just there to FUCK UP YOUR DAY.
nedned2k Posted March 6, 2013 Posted March 6, 2013 Especially with the new versions. The golems and ogres are just there to FUCK UP YOUR DAY. My problem was always the rats that randomly attacked you and took five minutes to kill because they're so hard to hit.
Lethosos Posted March 6, 2013 Posted March 6, 2013 The rats were annoying but expected. But ogres? I've had to repair the damage they caused while killing them. Worse than creepers.
Ysharma Posted March 6, 2013 Posted March 6, 2013 You can disable them. Soupa was suggesting a mod earlier that fulfills this. Are you here Soupa?
Ysharma Posted March 6, 2013 Posted March 6, 2013 what about mo creatures with some mobs turned off. I suggest all ogres. The nether mobs. Golems, no offense to lethosos. Scorpions. Maybe goats or at least their inventory eating abilities. Rats. Maybe big cats. Sharks. Werewolfs. Wraiths.
Ysharma Posted March 6, 2013 Posted March 6, 2013 Andrew, I would like to request a mod, BiblioCraft. It adds a lot of really nice aesthetics, like shelves, armor stands, and tool racks. That looks cool. Soupa will have fun with that Sure, and add gregtech while your at it.... Seriously, there is a reason you can sprint. You ever sprinted 6000 blocks without food armor. Just a pick and a sword? Or even walked 6000 blocks.
nedned2k Posted March 6, 2013 Posted March 6, 2013 what about mo creatures with some mobs turned off. I suggest all ogres. The nether mobs. Golems, no offense to lethosos. Scorpions. Maybe goats or at least their inventory eating abilities. Rats. Maybe big cats. Sharks. Werewolfs. Wraiths. I don't think we should disable parts of a mod we add, it seems a bit indecent to have half a mod in the pack. If you really want a fast way to travel, you can just make a rift and plop a warp door down. Besides, I think I'm fine with the mobs that are already added from other mods.
Ysharma Posted March 6, 2013 Posted March 6, 2013 I don't think we should disable parts of a mod we add, it seems a bit indecent to have half a mod in the pack. If you really want a fast way to travel, you can just make a rift and plop a warp door down. Besides, I think I'm fine with the mobs that are already added from other mods. You can't control where you come out at the other end, and its normally thousands of blocks away. Who cares what we have I still think half of mo creatures would be good. The mod author put in options to disable to please the userbase. I'd go for it
Sev Posted March 6, 2013 Posted March 6, 2013 Yes Sharma. I have. Also, I didn't mind Mo' Creatures in the old technic pack. I miss my old world where I'd leap about with my boots of Striding (Too scared to update to the upgrade.) Rats were easy, though. Wisps were my freaking problem. I'm about to log into the server, you guys on?
Lethosos Posted March 6, 2013 Posted March 6, 2013 I dunno about Mo' Creatures. I keep seeing issues about spawning wierdly when you mess with the settings. And there's the ostriches. The ostriches. Poor Honeydew.
Sev Posted March 6, 2013 Posted March 6, 2013 You have what? I don't know why I typed that. Somethings screwing my mind. Ohhhhh no. It is 12:56.
Ysharma Posted March 6, 2013 Posted March 6, 2013 I dunno about Mo' Creatures. I keep seeing issues about spawning wierdly when you mess with the settings. And there's the ostriches. The ostriches. Poor Honeydew. Ostriches? Honeydew? Ill look into those bugs.
nedned2k Posted March 6, 2013 Posted March 6, 2013 You can't control where you come out at the other end, and its normally thousands of blocks away. Who cares what we have I still think half of mo creatures would be good. The mod author put in options to disable to please the userbase. I'd go for it Except you can.... The Rift Signature is the basic rift manipulation item. It allows the player to link any two locations' date=' anywhere, by creating a pair of rifts. To use it, first click block where you want a door to be, then click another block where you want the door to lead to. The second click will consume the rift signature, and create a link between these two locations. Placing a Dim Door (wooden or iron, not unstable) on this rift will teleport the player to the other end of the rift, creating a door there as well.[/quote']
Blueredstoneguy Posted March 6, 2013 Posted March 6, 2013 Bibliocraft looks cool, I'd really like something like that. However more mobs doesn't exactly make the game better. I think if we need horses then get a mod that just adds horses.
Sev Posted March 6, 2013 Posted March 6, 2013 Except you can.... You really like that mod, don't you? I pretty much understand it now. I love learning new mods. (Also, they added pigs and saddles and sticks and carrots. Not a suitable replacement but OK.)
nedned2k Posted March 6, 2013 Posted March 6, 2013 You really like that mod, don't you? You could say that, yeah. Also, browsing around for information for the wiki gives me approximate knowledge of many things....
Lethosos Posted March 6, 2013 Posted March 6, 2013 Ostriches? Honeydew? Ill look into those bugs. They tend to spawn like, well, rabbits. And the sounds they make can scare a few people.
Sev Posted March 6, 2013 Posted March 6, 2013 http://www.minecraftforum.net/topic/1487828-147forge-cbm-condensed-blocks-modv300sspsmpnew-rp2-support/ Mebbe?
Lethosos Posted March 6, 2013 Posted March 6, 2013 You'll have to disable the coal to diamond thing to keep the current IC2 setup viable.
Sev Posted March 6, 2013 Posted March 6, 2013 No, IC2 coal is cheaper, at 64 rather than 81. Also, I put the files for TBR in a file on my desktop. Now, everytime I open the techniclauncher (new one) it barfs files onto my deesktop. Now it's updating or something.. Then it got stuck at loading server.dat I joost want to play with machines and shizzle, give me a break, technology.
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