Hello. I've returned to Tekkit, but after less than a week of playing, while in-game, I've been greeted by this problem: No EU is generated (at solar panels, for instance), nor transferred across cables (from a previously charged batbox to a machine, like a macerator). Only directly placing items within generators/batboxes (RE-batteries, for example) allows for transferring energy.
Measuring cables, and even solar panels during daytime results on 0 EU/t.
Naturally, I've restarted Minecraft (Technic Launcher included) several times since, to no avail.
This video demonstrates the issue:
I'll be glad to provide any additional info that may be required. Thanks in advance.
EDIT: Update. Now, after posting this thread, restarting the game (not even the launcher), the EU-meter shows "signs of life" on the machines & cables. However the situation remains unchanged aside from that. Despite the solar panels getting sunlight, the batboxes don't get charged, and so on.
Question
PsykoTenshi
Hello. I've returned to Tekkit, but after less than a week of playing, while in-game, I've been greeted by this problem: No EU is generated (at solar panels, for instance), nor transferred across cables (from a previously charged batbox to a machine, like a macerator). Only directly placing items within generators/batboxes (RE-batteries, for example) allows for transferring energy.
Measuring cables, and even solar panels during daytime results on 0 EU/t.
Naturally, I've restarted Minecraft (Technic Launcher included) several times since, to no avail.
This video demonstrates the issue:
I'll be glad to provide any additional info that may be required. Thanks in advance.
EDIT: Update. Now, after posting this thread, restarting the game (not even the launcher), the EU-meter shows "signs of life" on the machines & cables. However the situation remains unchanged aside from that. Despite the solar panels getting sunlight, the batboxes don't get charged, and so on.
0 answers to this question
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