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rzcool

Whenever I launch some games, it crashes!

Question

Okay, so I have reinstalled technic a few days ago because I wanted to play a dragon ball mod I saw. I played dragon block c resurrection (only listing names because I feel like it may be important) and a few others mods and I got attached to a server mod, and it worked for a bit, but now, it is the only mod that works. I tried resurrection again and when I press play it will just hide the launcher for a bit and then re-open it. I have downloaded the 64-bit java recently so that may be the result, but currently no mods work besides the server mod (dragon block zero S if it really is important.) Im new to technic and forums over all, so im not sure how to attack files fully so if you need me to do that, please tell me how!

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5 hours ago, JaariAtmc said:

either allocating too much RAM now

I have decreased the RAM and it did not fix the problem, do you know how I can downgrade?

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                - Transformer: com.mumfrey.liteloader.client.transformers.CrashReportTransformer
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          UCHIJAA    VanillaPlus{1.5.1} [VanillaPlus] (VanillaPlus-1.7.10-1.5.1.jar) 
          UCHIJAA    adfinders{1.7.10-1.1.1.1} [Advanced Finders] (AdFinders-1.7.10-1.1.1.1-build.0072.jar) 
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          ThermalFoundation: -[1.7.10]1.2.6-118
          ThermalExpansion: -[1.7.10]4.1.5-248
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          ThermalDynamics: -[1.7.10]1.2.1-172
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          Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
          Player Count: 0 / 8; []
          Type: Integrated Server (map_client.txt)
          Is Modded: Definitely; Client brand changed to 'fml,forge'
          OptiFine Version: OptiFine_1.7.10_HD_U_D8
          Render Distance Chunks: 15
          Mipmaps: 4
          Anisotropic Filtering: 16
          Antialiasing: 0
          Multitexture: false
          Shaders: null
          OpenGlVersion: 4.6.0 NVIDIA 441.41
          OpenGlRenderer: GeForce GTX 970/PCIe/SSE2
          OpenGlVendor: NVIDIA Corporation
          CpuCount: 4
      crash-2019-12-10_21.32.48-server.txt