condo49 Posted January 30, 2013 Posted January 30, 2013 im just curious because with the last update of tekkit lite with optifine installed it wouldnt load my saves :/can anyone confirm this with me because i really couldn't be bothered reinstalling tekkit lite again if it fails Quote
Mr_Pink Posted January 30, 2013 Posted January 30, 2013 i've tried to install optifine too , on the vanilla minecraft it works fine but on tekkit i've the same issue , the world doesn't load it stops on "building terrain" and it doesn't even show a crash screen it just stays in this state forever . Quote
condo49 Posted January 30, 2013 Author Posted January 30, 2013 this is really frustrating :/ hopefully this gets acknowledged by the tekkit lite team and gets fix immediately! Quote
condo49 Posted January 31, 2013 Author Posted January 31, 2013 anyone else have this problem? please reply the ore people that complain the faster it will get sorted out!!! Quote
Redcapevyvy Posted January 31, 2013 Posted January 31, 2013 I have this problem aswell, I'm guessing there's a simple solution otherwise i'd have thought more people would have complained about it by now :( Quote
uh oh Posted January 31, 2013 Posted January 31, 2013 Same here. Its deff optifine. You can load an older version of the game 0.5.6, and still have optfine, but for now the updated version won't work Quote
Mr_Pink Posted January 31, 2013 Posted January 31, 2013 it seems that optifine won't work at all with tekkit lite itself : i've tried all the older versions of tekkit lite with optifine and none of them work . Quote
CleverBullet Posted January 31, 2013 Posted January 31, 2013 Optifine B6 Ultra works fine for me. But i play on a server so :/ . I would assume you all are putting Optifine into modpack.jar? Quote
Mr_Pink Posted January 31, 2013 Posted January 31, 2013 yep i dropped all the content in modpack.jar , i've tried with B4 and B6 but none of them work . Quote
leninparty Posted January 31, 2013 Posted January 31, 2013 Optifine seems to have this issue with SSP, but works ok for SMP. Unfortunate, but that is how it is for the moment. Quote
Kiwionrails Posted January 31, 2013 Posted January 31, 2013 I tried installing the Ultra B4 build, but again had no luck and got stuck on the loading screen when opening a SSP world. Installed the later Ultra C3 build and everything is now working fine :) Quote
pantong Posted January 31, 2013 Posted January 31, 2013 Strange... i'm using Ultra that i downloaded yesterday, ploped it into modpack.jar, installed spahx, 1st launch it worked just fine... Dont know if this matters but 4core at 3.4 and gave it 8 gb ram, loads fast and keeps me at around 70fps max settings... SSP and SMP... Although... it could just be angry and decide to pout =/ i wish i could help more... Quote
devryb Posted January 31, 2013 Posted January 31, 2013 B6 Standard is only compatible up to forge 499, when Tekkit was updated to 0.5.4 they updated forge to 509 and then when they updated to 0.5.7 forge was again updated to 517. The only version of optifine compatible now that I know of is the Ultra C3 version which can support up to forge 518, there isn't a standard version at this moment that works with 0.5.7 Hope this makes sense. Quote
Kiwionrails Posted January 31, 2013 Posted January 31, 2013 <snip>there isn't a standard version at this moment that works with 0.5.7 Hope this makes sense. Just to satisfy my curiosity, why would you want to have the 'standard' version over the ultra, as if you don't want to use some of the settings on it, you just don't? Quote
condo49 Posted February 1, 2013 Author Posted February 1, 2013 thanks for the help guys didn't realize that optifine had been updated Quote
devryb Posted February 2, 2013 Posted February 2, 2013 Just to satisfy my curiosity, why would you want to have the 'standard' version over the ultra, as if you don't want to use some of the settings on it, you just don't? I'm not really sure I guess more light weight and maybe for people with integrated graphics that couldn't actually use the extra things that come with ultra. Standard I think is what comes with Tekkit 3, so you don't have to get used to the additional options ultra has if you use that. Quote
viesiu Posted February 3, 2013 Posted February 3, 2013 The latest Optifine version seems to work at first, but there's just plenty of bugs. Pressure plate won't open doors (there's the door opening and closing sound, but they stay closed), when I "grab" water (with water cells, for example) from underneath the surface, it seems to create water bubbles with air in it, however I still drown if I stay inside them (even though there's no air meter). So, I'd say, there's no working (or at least stable) version of Optifine that works with 0.5.7, so Im still using 0.5.2 ;/ Quote
ice445 Posted February 3, 2013 Posted February 3, 2013 Yes, although the latest version of Optifine is only compatible with Forge #518, while Tekkit 0.5.7 is using #517. You can manually update it however and then it works with no problems. Quote
Kiwionrails Posted February 3, 2013 Posted February 3, 2013 The latest Optifine version seems to work at first, but there's just plenty of bugs. Pressure plate won't open doors (there's the door opening and closing sound, but they stay closed), when I "grab" water (with water cells, for example) from underneath the surface, it seems to create water bubbles with air in it, however I still drown if I stay inside them (even though there's no air meter). So, I'd say, there's no working (or at least stable) version of Optifine that works with 0.5.7, so Im still using 0.5.2 ;/ Oh, i thought it was just my computer being derpy............. Quote
alaphwolf Posted February 4, 2013 Posted February 4, 2013 optifine seems to be hit and miss with tekkit/technic packs. I've used various versions and found the basic to have the fewest problems. My latest attempt resulted in a problem with blocks updating, for example torches wouldn't fall if the block they were attached to was removed and fluid blocks wouldn't show that they were flowing which led to a few lava deaths before I just ditched OF. Fortunately Sphax works rather well without an HD add on I just don't get lava/water textures and the font isnt high res. If anyone know of a program that can fix those two things I would be much appreciated as OF is not worth the hassles it causes and MCpatcherHD doesn't want to get its act together for some reason. Quote
Kiwionrails Posted February 4, 2013 Posted February 4, 2013 I think the block update issues are problems with compatibility between the version of forge in 0.5.7 which is 517(i think) and apparently optifine isn't entirely happy with versions 506-517. So everything *should* work fine again come the next update of forge with tekkit lite :-) Quote
ice445 Posted February 5, 2013 Posted February 5, 2013 I think the block update issues are problems with compatibility between the version of forge in 0.5.7 which is 517(i think) and apparently optifine isn't entirely happy with versions 506-517. So everything *should* work fine again come the next update of forge with tekkit lite :-) Or you can manually update your Forge # to 518 like I did. It's pretty easy, just copy the files from the universal download package into modpack.jar and overwrite. Quote
myight Posted February 9, 2013 Posted February 9, 2013 Having an issure with the latest optifine hd c3 where when installed game runs and all but the water/lava dont flow and the sand/gravel dont fall.. is there a fix for this? Quote
myight Posted February 9, 2013 Posted February 9, 2013 OO wait i sould have read better its being mentioned sorry. Quote
pantong Posted February 9, 2013 Posted February 9, 2013 Optifine, for me, seams to have 0 problems, ect ect... make sure u install to modpack.jar and throw a lil ram into it... Quote
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