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Posted

Hi there Tekkit Gurus,

I run a 15 slot Tekkit Classic server, and I'm thinking of upgrading to the new Tekkit :D

My questions are:

- What is the minimum amount of RAM I would need to have 15 people on at once with no lag?

- Are there any tips you can give regarding disabling certain mods, banning items etc. so that the server is as secure, stable and lag free as possible.

Thanks a bunch guys :)

Posted

I'm no expert but I'll speak from experience. I run my server off 2 Xeon Quad-Core Processors with 4GB ram. I have java set to run @ 3GB. And it runs super smooth of course for 2 players. Your lag will mostly come from your bandwidth but if your not experiencing issues right now on Tekkit Classic you should haven't any problems with this release.

I use all the mods in the server pack so I haven't tried to disable them. I'm sure you can delete the ones you don't want to do use out of the mods folder and that'd disable them.

You may try one of the server tools at the bottom of the Tekkit page for managing the server.

Hope I helped a little,

s.kid

Posted

My server is an core 2 duo 3.0 GHZ with 8 GB ram and using 4 GB of that for my server. And its an regular 160 GB 7200rpm hard drive.

We are now 4 peaple and the server didnt like when we where teleported back from Limbo.

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Posted

We are in a time of rapid change for the pack. Just the change from v1.0.5 to v1.0.6 made a HUGE difference on the server I run for a few friends. We went from 1+ megabit per player back-channel usage to averaging around 100 kilobit per player usage. The server was absolutely hammering kernel I/O buffer space before the upgrade which had us at well over 100% CPU load frequently. Now, even with 5 active people in difference areas, even mystcraft ages, we are at a solid 35% CPU and no TPS lag.

I guess what I am trying to say is things are likely to change in the near future. Just give it a whirl. If you are paying for a host, you can always switch tiers if it isn't a good match.

Posted

We are in a time of rapid change for the pack. Just the change from v1.0.5 to v1.0.6 made a HUGE difference on the server I run for a few friends. We went from 1+ megabit per player back-channel usage to averaging around 100 kilobit per player usage. The server was absolutely hammering kernel I/O buffer space before the upgrade which had us at well over 100% CPU load frequently. Now, even with 5 active people in difference areas, even mystcraft ages, we are at a solid 35% CPU and no TPS lag.

I guess what I am trying to say is things are likely to change in the near future. Just give it a whirl. If you are paying for a host, you can always switch tiers if it isn't a good match.

I have an private server, i know how to setup and server but those information, how can i look that up?

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Posted

You need to use whatever statistics and profiling tools are available for your operating system. I'm running Linux (as one should, IMO) so most of the necessary tools are built in.

Posted

My server is an core 2 duo 3.0 GHZ with 8 GB ram and using 4 GB of that for my server. And its an regular 160 GB 7200rpm hard drive.

We are now 4 peaple and the server didnt like when we where teleported back from Limbo.

That's because it has to generate an assload of new chunks, since you get transported about 20000 blocks away. I turned down the Limbo respawn distance from 40000 max to 1000 max.

Posted

That's because it has to generate an assload of new chunks, since you get transported about 20000 blocks away. I turned down the Limbo respawn distance from 40000 max to 1000 max.

So it will prob happen everytime then if i fall into limbo :P just dont fall then, hehe

Posted

You need to use whatever statistics and profiling tools are available for your operating system. I'm running Linux (as one should, IMO) so most of the necessary tools are built in.

So you recomend have an minecraft server on linux? raw linux or like ubuntu system?

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Posted

I truly have no interest in getting into a Windows vs. Linux forum war, so if anyone is inclined to do so, please don't. :)

That being said, yes, I feel that Linux (nearly any modern, "full" distribution works fine) provides a number of advantages over Windows for hosting something like a MC server (vanilla or modded). A few of the advantages:

  • Native application to let multiple people view/use/monitor the server console from anywhere at the same time
  • Better native tools for monitoring and tuning system resources
  • Native tools for doing quick, easy, de-duplicated backups
  • Significantly fewer resources required by the OS leaving more for user space applications
  • Totally free

Posted

Ok

I truly have no interest in getting into a Windows vs. Linux forum war, so if anyone is inclined to do so, please don't. :)

That being said, yes, I feel that Linux (nearly any modern, "full" distribution works fine) provides a number of advantages over Windows for hosting something like a MC server (vanilla or modded). A few of the advantages:

  • Native application to let multiple people view/use/monitor the server console from anywhere at the same time
  • Better native tools for monitoring and tuning system resources
  • Native tools for doing quick, easy, de-duplicated backups
  • Significantly fewer resources required by the OS leaving more for user space applications
  • Totally free

Ok. Those things sounds nice to have. But I ment more for performance for the server. Say that I install ubuntu server on a machine and host my mc server on that. I'm not looking for any windows vs Linux war ighter, just wanna see what other users experience are and thoughts about testing my self

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