WolfCFR Posted May 14, 2013 Share Posted May 14, 2013 Does anybody have a solution to make Turtle can't Grief Protected area with Plugin 'GriefPrevention'. My log for CoreProtect plugin isn't getting any block log which prevent me from Catching the Griefer! -Alvin Link to comment Share on other sites More sharing options...
Teraku Posted May 14, 2013 Share Posted May 14, 2013 First of all, don't sign your posts, it's against the rules. Second, add [ComputerCraft] to the list of people who can't touch protected areas. Turtles use fake players. Denying [ComputerCraft] anything will also deny it to turtles. Link to comment Share on other sites More sharing options...
WolfCFR Posted May 15, 2013 Author Share Posted May 15, 2013 It doesnt use Fake players on the new tekkit server? Link to comment Share on other sites More sharing options...
Teraku Posted May 15, 2013 Share Posted May 15, 2013 It does. But you might have [ComputerCraft] set as op or something. Link to comment Share on other sites More sharing options...
WolfCFR Posted May 16, 2013 Author Share Posted May 16, 2013 Nope, Checked that. [ComputerCraft] was never oped. Link to comment Share on other sites More sharing options...
Teraku Posted May 16, 2013 Share Posted May 16, 2013 Then you'll have to explicitly deny that player from any protected areas. That should work. Link to comment Share on other sites More sharing options...
Nuin Posted May 16, 2013 Share Posted May 16, 2013 I just removed Turtles entirely. I don't like how they operate nor how they can bypass things like WorldGuard regions. The rest of ComputerCraft can stay for functionality programs as well as signage at my server spawn. Link to comment Share on other sites More sharing options...
Teraku Posted May 16, 2013 Share Posted May 16, 2013 I just removed Turtles entirely. I don't like how they operate nor how they can bypass things like WorldGuard regions. The rest of ComputerCraft can stay for functionality programs as well as signage at my server spawn. You're missing out. If you're not a great programmer, there's a lot of pre-loaded commands like excavate. It basically turns Mining Turtles into Quarries and even auto-deposits into chests. Link to comment Share on other sites More sharing options...
Nuin Posted May 16, 2013 Share Posted May 16, 2013 Oh I know excavate all too well. I even tried my hand at coding a few others. However, after my first world (one week), I wanted to start anew with everything I had learned thus far. Skipped right over turtles and mined out the 11 diamonds I needed for a Quarry after a few hours in a cave system, and I haven't looked back. It's a great idea, but just not for me. Also, I can't overlook the WorldGuard protection problem for my server, especially having moderated for a few servers and knowing just how creative griefers can be! ;) Link to comment Share on other sites More sharing options...
Teraku Posted May 16, 2013 Share Posted May 16, 2013 There's no problem if you just deny the player called [ComputerCraft] from doing anything at all inside protected areas. Link to comment Share on other sites More sharing options...
Nuin Posted May 16, 2013 Share Posted May 16, 2013 That does mean I have to deny said player to every region I protect. I guess I could come up with a CommandHelper macro when making regions. I will look into it. Link to comment Share on other sites More sharing options...
WolfCFR Posted May 18, 2013 Author Share Posted May 18, 2013 Already did removed turtle from my server Thanks for the help! Link to comment Share on other sites More sharing options...
cerevox Posted May 18, 2013 Share Posted May 18, 2013 Or just run a whitelist server with sane players. Public servers will always have griefers who can find ways around the protections, the best you can do is minimize it, which I suppose could involve removing turtles. Do you remove all turtles or just the ones that can remove blocks? Some turtles like the crafty turtles can only build. Link to comment Share on other sites More sharing options...
Karaktar Posted May 19, 2013 Share Posted May 19, 2013 if your running group manager or something like it just add player computercraft to a rank with same perms as your reg players poof no more greifing with turtles of course i cant confirm that works but if what he said about it acting like a player which makes sense then it makes sense if you add him to a perm group then no more problem if that fails im sure somewhere there is a plugin specifically made for stuff like this as i can see it being fairly regular problem Link to comment Share on other sites More sharing options...
WolfCFR Posted May 20, 2013 Author Share Posted May 20, 2013 Well I had another idea to not completely remove Turtle from my server. I tried using TekkitCustomizer on the Tekkit main server, and It works fine! however, My server started to have dupe glitch issues. Like people relogging and getting duped armours appearing on their oxygen inventory. So I was forced to remove it again. Couldn't find another plugin that is compatible with the new tekkit. Link to comment Share on other sites More sharing options...
Conker5295 Posted May 23, 2013 Share Posted May 23, 2013 My plan is to add [ComputerCraft] to the basic rank in my perm plugin and warn players that their turtles and such cannot edit inside theirs or anyone elses region, Haven't tested it yet though. Link to comment Share on other sites More sharing options...
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