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Posted

I am having problems with my Tekkit Classic Server. I am using hosthorde to host the server and here is the log:

 

18.04 09:16:02 [server] SEVERE Unexpected exception
18.04 09:16:02 [server] SEVERE at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
18.04 09:16:02 [server] SEVERE at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:438)
18.04 09:16:02 [server] SEVERE at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:176)
18.04 09:16:02 [server] SEVERE at cpw.mods.fml.server.FMLBukkitHandler.onLoadComplete(FMLBukkitHandler.java:142)
18.04 09:16:02 [server] SEVERE at cpw.mods.fml.common.Loader.initializeMods(Loader.java:618)
18.04 09:16:02 [server] SEVERE at cpw.mods.fml.common.Loader.modInit(Loader.java:263)
18.04 09:16:02 [server] SEVERE at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:351)
18.04 09:16:02 [server] SEVERE at net.minecraft.server.mod_EnderStorage.load(mod_EnderStorage.java:17)
18.04 09:16:02 [server] SEVERE at codechicken.enderstorage.EnderStorageManager.initialize(EnderStorageManager.java:69)
18.04 09:16:02 [server] SEVERE at codechicken.enderstorage.BlockEnderChest.<init>(BlockEnderChest.java:29)
18.04 09:16:02 [server] SEVERE at net.minecraft.server.BlockContainer.<init>(BlockContainer.java:6)
18.04 09:16:02 [server] SEVERE at net.minecraft.server.Block.<init>(Block.java:181)
18.04 09:16:02 [server] SEVERE java.lang.IllegalArgumentException: Slot 178 is already occupied by ee.BlockEETorch@2f40a3f5 when adding codechicken.enderstorage.BlockEnderChest@3ccc420f
 

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Posted
18.04 09:16:02 [Server] SEVERE java.lang.IllegalArgumentException: Slot 178 is already occupied by ee.BlockEETorch@2f40a3f5 when adding codechicken.enderstorage.BlockEnderChest@3ccc420f

This means that you have a block ID conflict between those two mods. If you are seeing this with a "frozen" pack like TekkitClassic then the implication is that you do not have the proper config files on the server.

Posted

I got this error when i modified the mod configs to make multiple item ID's = 0. I was following a tutorial to help make the server run better, I ended up just reloading the configs and banning the items that needed ID change.

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