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What did you add to your AofBT?


hfok

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Disclaimer: English is not my first language so I am sorry for English related error. This thread is not about asking official team to add X mod into this mod pack, so do not use this as a tool for doing so.

As title, I own a small server that me and my friends play.

I have added a fair bit of mods to this excellent mod pack but was wondering what everyone else added to their game and the reason for it.

This could also be a good reference point for player who have almost completed everything in all the mods this mod pack provide or would like some extra spice for this pack.

 

Even if the mod you added was on someone's list, feel free to share, your intention for adding said mod could be different and we all could enjoy that mod in the way you did!

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I will start off with my list:

Server stuff - admin tools:

MCPC+ - Greatly improve server performance
Bukkit >
    LAGG - plugin that shows more accurate TPS and automatically remove entities)
    Dynmap - for the webchat and lack of map that shows player)

Forge >
    Server Tools - Scheduled auto backup
    OPIS - spot out server performance as well as remove the laggy entites. Removed map writer for this mod since it has in build map writer and your already written map could be use along with this mod

More World Gen/Dimensions - for my explorer friends:

Better Dungeon - More world generation and added different types of mobs. I do not recommend this since it crashes a lot with MCPC+, this, however, is a good choice if you're playing single player
Battle Tower - Another world generation, keeps exploring interesting it also comes with great loot (needs to be configed)
Dimension door - New dimension is always nice
Dungeon Pack - Even more world generation!
Twilight Forest - With all the genes and power we have, we need a lot more boss to kill!
Hardcore Ender Expansion - Nether have new look, overworld need not to say, The End was a joke, this should fix it.

More types of mobs - so little type of hostile mobs and I felt like it's a waste of the morph system, also add challenge for the adventures:

Mutant Creatures - as this pack is all about experties with chemical, how could we not make simple ones like Chemical X? This mod comes with some insane boss too.
Projectzulu - added a lot of wild animals and a small amount of hostile mob.
Dungeon mobs - another one that add more hostile mobs!
Grimoire of Gaia 2 - SOOOOO PRETTY MONSTER that can be morph into and use their abilities.
Goblins! - How about something that actually throw bombs at you!


Monster power up - not long after I have made my 40+ Attack weapon, all mobs in sight die within a hit, so I decided to add this mod in to makes mobs become challenging again:

Infernal Mobs - Infernal mobs could be applied to almost everything mob from all other mods as well.
Zombie Awareness - Once you torch up, you'll be safe!........ or not? This mod makes light and sounds draw mobs towards you, it also mimic zombie apocalypse very well, just like the background photo of AotBT.

Experience Sink - EXP has just become meaningless so quiokly beside mob farm, this will allow a lot more exp to be use for better stuff:

Enchanting Plus - Allow you to choose specific upgrade with a lot more exp needed.
Better Anvil - Remove the cap level for repairing.

Pet - sometimes you could use some companion when you're alone:

Doggy talent - For the dogs lover in the server.
Pet Bat - A pet bat, how cool!
Farlander - Finally we can be firends with enderman type creatures!

Building and Decoration - for the ladies and builder:

Decocraft - Decorations! A LOT OF THEM!
Bamboo mod - Mainly for my wife who had always wanted to build a Japanese hot spring resort
MrCrayFish's Construction Mod - Added this in just incase one day we would want to make a big city and we have the tools to clone our own buildings. I have not add any building into the folder but for those who want, you could download building that was premade into your world.
Hand of cats - great tools for fast building, it have some visual glitch on multiplayer server but works very well in single player world.

GUI - changes for the quality of life:

Armor bar - shows your armor duribilty, VERY useful when you're fighting rusty Infernal mobs all the time... even your diamond/Exo armor don't last long.
Buff bar - shows what buff/debuff you have
TiC Tooltips - Every wonder what did you do to your tinkers' tool? Hold SHIFT to see what it does and hold CTRL to see what it was made of and how each part alternate the tool itslef.

Edited by hfok
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I noticed you added some things to increase server performance such as OPIS and MCPC+. What kind of hardware does the the minecraft server run on, and what is your upload speed? My ATB server runs just fine with 2-3 people but I am wondering if I should add these types of things to see if it will even further increase performance (although already it runs fine). (My hardware is amd phenom ii x4, 8gb memory, default memory is given to atb, 7200rpm sata3 hdd).

Edited by altiris
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I usually add dimensional doors, mad science, qcraft and addons, dartcraft (just for the shears), dinamic lights, ruins, buildcraft (just for the pipes) and stalker creepers to any modpack I use.

 

I have seen a lot of talk about mad science, what does it do beside making eggs and hybrid animals?

 

I noticed you added some things to increase server performance such as OPIS and MCPC+. What kind of hardware does the the minecraft server run on, and what is your upload speed? My ATB server runs just fine with 2-3 people but I am wondering if I should add these types of things to see if it will even further increase performance (although already it runs fine). (My hardware is amd phenom ii x4, 8gb memory, default memory is given to atb, 7200rpm sata3 hdd).

 

I actually use MCProHosting for my server so you could go and check out the spec.

However, MCPC+ really helps with the performance.

OPIS just gives u a good way to check what's causing the lag with a neat GUI.

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@hfok (I can't quote you for some reason)

 

It currently adds:

-stuff for mixing genomes from mobs and creating their spawn eggs

-the voxbox (from halflife)

-the clay furnace (1 iron/gold ore + 8 clay blocks + 9 coal -> 1 block of iron/gold)

-the CnC machine (used to make machine parts from a block of iron)

-the pulse rifle

-a machine that generates power from villagers (like matrix)

-safety goggles and a labcoat (they look cool)

 

Lots of stuff is still being developed, the mod is preatty new.

I wrote a few ideas for the mod and it's currently a 48 page .doc file, the mod maker said he likes a lot of them, so there will probably be mutated plants in the intermediate future.

I also built a lot of models in techne in my free time, so the big red button will probably be in the next update (because it doesn't need any new code).

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We added TreeCapitator, MCPC+, MyTown, Group Manager.

MyTown is pretty crap though. It has no way of charging via in-game currency. I have it set to charge people diamonds for land, but that never works and people just keep claiming land and making towns.

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MyTown is pretty crap though. It has no way of charging via in-game currency.

 

I forget the name of the plugin but there was 1 where you could charge people ingame currency for permissions. You could charge people however much for the permission to start a town. Haven't setup a server with MyTown yet so I'm not familiar with the permission nodes, but this could be a viable option if you want people to pay to create a town.

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  • 2 weeks later...

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