wins247 Posted July 16, 2014 Share Posted July 16, 2014 the minons that can mine for you happened to come across a fossil then broke the fossil while i was mining away at obsidian and now 10000000000 skulls are all over the floor and i cant do anything from the lag so i left the game and now when i rejoin the entire world is BLACK and i can walk through everything and i cant see anything besides my inventory and my map.... PLZ HELP Link to comment Share on other sites More sharing options...
wins247 Posted July 16, 2014 Author Share Posted July 16, 2014 Is there a way i can delete skulls from the game so i can play or do i need to delete the world Link to comment Share on other sites More sharing options...
Targren Posted July 16, 2014 Share Posted July 16, 2014 Is there a way i can delete skulls from the game so i can play or do i need to delete the world Without a plugin like worldedit, the only way I know of would be to load the world up in MCEdit and use the "remove entities" function. wins247 1 Link to comment Share on other sites More sharing options...
Kalbintion Posted July 16, 2014 Share Posted July 16, 2014 Load the game, immediately press T and type in /cofh killall item - this will remove all dropped items, it may take some time for the game to catch up client side but as soon as you do it immediately, it will be resolved. However, MCEdit is quicker to do this. wins247 1 Link to comment Share on other sites More sharing options...
Targren Posted July 16, 2014 Share Posted July 16, 2014 Load the game, immediately press T and type in /cofh killall item - this will remove all dropped items, it may take some time for the game to catch up client side but as soon as you do it immediately, it will be resolved. However, MCEdit is quicker to do this. Killall works on items? Learned something new today. Link to comment Share on other sites More sharing options...
Kalbintion Posted July 16, 2014 Share Posted July 16, 2014 Killall works on entities. Dropped items are entities, therefore it works just need to know the entity name in order for cofh killall to work. There is one thing i didnt mention about that command though, it will also kill all Item Frames, so if you have any, theyll be lost too. Link to comment Share on other sites More sharing options...
wins247 Posted July 16, 2014 Author Share Posted July 16, 2014 its too laggy it is completly dark and when i type that in it takes forever but i do that and then nothing happens lag stays and the darkness stays i cant see anyblocks and i exit out and try again to no luck Link to comment Share on other sites More sharing options...
Kalbintion Posted July 16, 2014 Share Posted July 16, 2014 By "take some time" I do mean take some time. Give it about 10-15 minutes of running, hopefully it should have processed the command by then. Again though, MCEdit is a faster option to removing entities. Link to comment Share on other sites More sharing options...
TheTalkingMime Posted July 16, 2014 Share Posted July 16, 2014 Thank you for the help Kalbintion was getting worried that world was almost as good as being deleted. I had pretty much the same issue as wins247 except I only had 7000 entities which is still horrible. Link to comment Share on other sites More sharing options...
wins247 Posted July 16, 2014 Author Share Posted July 16, 2014 Okay so its still reallyyy laggy but i can see the skullys laying on the floor and i typed that in but it says No entities found matching "skull"! in the chat box!!!!!!! do they have like a name or a number that i need to type in with /cofh killall skull or do i just wait Link to comment Share on other sites More sharing options...
Loader Posted July 16, 2014 Share Posted July 16, 2014 /cofh killall item Item, not skull. The dropped spinning skulls are still "item". wins247 1 Link to comment Share on other sites More sharing options...
wins247 Posted July 17, 2014 Author Share Posted July 17, 2014 THANK YOU GUYS SO MUCH! I got it working again i lost my 22 dmg cutlass but whatever the lag is gone and i can play the game Link to comment Share on other sites More sharing options...
wins247 Posted July 17, 2014 Author Share Posted July 17, 2014 i had 301678 entites.... Dear god thats alot of skulls Link to comment Share on other sites More sharing options...
DanielUSA Posted July 17, 2014 Share Posted July 17, 2014 How did you get so many skulls? I need so much bonemeal it is crazy thinking about the time I will need to spend to gather bones. Link to comment Share on other sites More sharing options...
BrowserXL Posted July 17, 2014 Share Posted July 17, 2014 Hmmm. I like to use minions for the digging a lot, but this has me thinking now, wheter it would be smart to continue doing so. Which AOTBT version are you using? Has anybody tried using the killall switch via a serverconsole ... would that work as well? That way one could issue the command without actually being on the server to do so. Link to comment Share on other sites More sharing options...
Loader Posted July 17, 2014 Share Posted July 17, 2014 /cofh killall affects only loaded areas as far as I know. If it was somewhere you had a chunkloader that might work, but I think the easiest ways would be in game or offline using MCEdit. Link to comment Share on other sites More sharing options...
BrowserXL Posted July 17, 2014 Share Posted July 17, 2014 True, once the chunk is unloaded that won't help. It was more the "I got booted or am completely stuck and have the console a second means to issue that command". Will check it our later today. It might come in handy in such scenarios. Link to comment Share on other sites More sharing options...
Kalbintion Posted July 17, 2014 Share Posted July 17, 2014 Hmmm. I like to use minions for the digging a lot, but this has me thinking now, wheter it would be smart to continue doing so. Which AOTBT version are you using? Has anybody tried using the killall switch via a serverconsole ... would that work as well? That way one could issue the command without actually being on the server to do so. This odd entity duplication issue happens in all versions of this modpack, its a very rare bug that happens with the minions mod. It is normally safe to use, but there appears to be some specific instances where them dropping their items on the ground causes a massive and rapid infinite drop until the area is unloaded. Link to comment Share on other sites More sharing options...
DanielUSA Posted July 17, 2014 Share Posted July 17, 2014 With minions I have learned to take this precaution: Create a poppet shelf and place it next to the chest (Which I place right next where they are mining or chopping wood.) you have told the minions to place items in. They will always unload their stuff directly into a chest this way and you may even go to another dimension (In my case Tropicraft). Link to comment Share on other sites More sharing options...
XSwiftX Posted July 17, 2014 Share Posted July 17, 2014 (edited) With minions I have learned to take this precaution: Create a poppet shelf and place it next to the chest (Which I place right next where they are mining or chopping wood.) you have told the minions to place items in. They will always unload their stuff directly into a chest this way and you may even go to another dimension (In my case Tropicraft). Lucky you, I have never been able to get them to stick anything in a chest lol Edited July 17, 2014 by XSwiftX Link to comment Share on other sites More sharing options...
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